Living settlements should just be disabled

Lost 12 named t4 and t5 (or special purge type) whatever they are called now..
In a night!!

Logged back in to find most of them returning home from ourside the base and 12 died.
All of my smelters, carpenters etc.

I also had all doors locked to them.
Disabled all outside furniture in my tavern except now there is a bug with that too where furniture keeps re enabling itself for them to use and that includes beds.

They usually just walk through doors and walls anyway when you want to place them somewhere and placing them they walk straight away which means you may accidentally place someone else in their original spot causing more issues because i think that causes them to disaapear on reset and also they now stack stacking on top of eachothers heads.

Im on pve-c on pc. I feel like the devs need to just disable living settlement’s until this is fixed. Its such a nightmare to deal with and makes the game me unplayable

And whats going on with corruption now? Why is it taking so long for dancers to remove it from player? Sometimes it doesnt even move at all and stamima regen takes so long now :sob:
Game feels ruined

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I haven’t lost any thralls yet but my thralls still use the fire and bed even though they are disabled.
The doors are disabled as well but if a thrall is nearby when I open a door they follow me in (and then use the disabled bed).
I’ve also noticed the bed/fire sometimes resets back to default settings when I log out.

Private server with no mods.

The Living Settlement’s should be turned off until it is fixed. LS is killing the game.

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The living settlement should be removed

It doesnt work and funcom does not know how to fix it.

So weird, I’ve lost no thralls at all. I much be uniquely lucky so far?

Okay, so my base is multi-level (four floors) and all amenities are inside without any blocking doors. All main passages are two foundations across (just in case), and bed dormitories, the kitchens, tavern, work stations are all easily get-to-able throughout.

I have no elevators and I have never had any NPCs trying to exit the base. The one time I did was because I’d forgotten to remove a temp-placed bedroll that was outside.

None of my placed thralls have disappeared. None of the archers/fighters have moved from their placed areas outside, and no pets have gone missing.

For my PvP base I ‘cheated’ by having an empty inner corridor around the whole base to discourage others clipping in to see whats in the base. They can see the enpty corridor, not into the base proper.

My Tavern is not open to the outside, but seems well populated, including hireable thralls.

I don’t pay attention should thralls not be showing at their workstation, as long as thei ap[pear in the active box in the craft station.

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