Hello fellow Conan Exiles players and the CE Team,
I’ll get straight to the point:
Unless there is a planned hotfix or update in the very near future (within a week or less) that specifically addresses this, I’d like to ask @Community to disable Living Settlements on Official Servers immediately until the issues players are experiencing can be resolved.
Players, please react:
if you agree and you’re an Official server player
if you stand in solidarity for the Official server players
if you’re on the fence
if you disagree
if you’re our resident frowny face expert
Also comment to give your thoughts if you’d like.
If you have experienced the 0.0.0 issue, please post a screenshot of the thralls at 0.0.0 since the hotfix on your Official server. If you feel comfortable your server number as well.
Why is this being requested?
The Age of Heroes update was released on October 17, 2024. Immediately after the update, players began experiencing a range of issues with the new Living Settlements feature, including but not limited to:
- Worker thralls disappearing to coordinates 0.0.0 or off the map
- Thralls dying from poison with no clear cause
- Thralls becoming “unlively” (breaking their settlement actions or focusing on just one need)
- Barkeeps being deleted
- Doors being opened, which allowed enemy players and the environment in, or granted access to thralls that wandered
On October 23, the thrall rescue timer was reduced from 1 hour to 5 minutes, allowing players to call back their thralls from coordinates 0.0.0 on Official Servers.
On October 24, it was announced that, for the upcoming weekend, server settings would be changed to disable Living Settlements on Official Servers.
On November 4, a hotfix was released that attempted to address, among other things:
- Worker thralls disappearing to coordinates 0.0.0 or off the map
- Thralls dying from poison with no clear cause
- Thralls are “unlively” (breaking their settlement actions or focusing on just one need)
Unfortunately, the hotfix did not resolve these issues for everyone. Players are still reporting random deaths of their thralls, disappearances, and finding them at coordinates 0.0.0. For some, their thralls congregate to one area and do not seem to want to be anywhere else: the Tavern, a carpet, a wall.
While the Disable Thrall Use feature for placeables and benches has been a welcome addition, it was not implemented for doors of any kind. It was communicated that door settings are coming, but the player base has not been given a timeline for this feature. As a result, players still face the unpredictability of the settlement system, with thralls potentially being exposed to the environment or enemy players.
Additionally, while PVE-C servers don’t have the issue of guarding thralls being killed by enemy players, their thralls still open doors for enemies. These enemies can infiltrate previously secure strongholds and kill players.
The impact of the Living Settlements system on various niche playstyles and game modes has been significant, and the feature feels incomplete. It seems that the pulse of the entire community hasn’t been fully considered. Especially in consideration of the “workarounds” that many have had to employ or the apprehension of even placing their hard earned worker thralls.
Thank you for the comment here. While it doesn’t resolve the issue, at least there’s something to go on. However, it would be helpful for players to have an idea of the expected timeline for a resolution, so we can better manage our expectations.
In the interest of saving what little the players have left that they have worked hard to accomplish, please disable the Living Settlements feature on Official Servers immediately.