Lost Dungeon is incomplete :(

The lack of wedges is a major oversight in the dungeon set.

Also the “walls” cost huge amounts of resources but have miserable amounts of health. The “walls” should be the equivalent of having placed two walls on top of a floor with a roof on top. I guess it is hard to balance since they are a different size and number of pieces? Or at least let us layer another wall on them like before (or was that only the foundations?)

I like the set though. For a large castle build it does have some potential.

The forlorn lost dungeon set is by far my favorite building set to date. I’ve built in the crevice so the entire thing feels like catacombs. But yeah, there are some major pieces missing. I have to use arena steps and they don’t match. But hey, they can triple dip us for the mising pieces.

I made a separate post about this on Friday about how I’m sick of this staggered release.

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Stormglass doesn’t look too bad either.

That’s my ultimate plan for this kit. The crevice and use the open maw to build a normal castle on top of.

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Thats exactly what i did. Stormglass castle on the top with large open hall set up like a church. Next level down is nemedian ²for my tavern two blocks high. Next down is nemedian for my tanner, kitchen and alchemy room two blocks high. Below that is my production room two blocks high made of lost dungeon. From there a spiral staircase takes you to the catacombs. This is a giant treasure tomb that runs throughout the Crevice. The great thing about building here is the base is large but on a small footprint that doesn’t affect performance of other players. I’ll post a video later

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