Map room crashing

Game mode: [Online | Singleplayer]
Problem: [Crash | Bug | Performance | Misc]
Region: [Here]


Ya know what’s annoying? 50% of the time I use any map room to teleport to an obelisk I end up being killed while still on the load screen. Fix your ****ing game funcom


Steps on how to reproduce issue:
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yeah there should be some method implemented to stop players from griefing obelisks…
there’s already the debuff for players standing to long at it, but it’s not really effective, it takes way too long

a good option would be to give a 10 second invincible + rooted thing or similar