Max health has -94. No idea why

So for awhile id been using an agility build. My heatlh always stayed around 400. (10 points in vitality) Somtimes droping to 380, somtimes going to 420. I kinda learned to deal with it. Figured it was because of food. Now, ive recently been building a strength build with same vitality attribute. And wanted to use a food buff for +60 health and a potion for +60 health. Also have armors giving an additional total of +110 health. For a total of 630 health. Ok cool. But when looking at my stats it is saying 613… confusing me. Eating food did nothing. Then when i was walking through my base it droped to 524… and when i looked back at the stats it said -94 from items. I would really like to understand why thats happening. Its getting on my nerves a little lol

I reset my added buffs and tried it again and same thing happened. Now with -37health. I hope thwirs a logical explanation. If not its gotta be a bug of some sort

It’s bugged. Do not use +HP or +stamina buffs.

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Btw, this is possible with the bug. Mind the HP.



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Very old bug made more noticeable with the 3.0 attribute overhaul.

This bug has been around for many years. Hopefully its increased visibility forces Funcom actually address it properly rather than circumvent it as they have been doing in the past.

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Hmmm. Sad. Was driving me crazy. Wanted to make a build with over 1k hp. Apperently not possible atm… hopefully it gets patched before i exhaust my current playthrough. Appreate the screenshots. Thought it might be just be me :+1:

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