Hi again,
So here are the instructions to mod the music.
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First you need to create a mod with the Dev Kit.
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Once it is done, you have to import your music files in wav format through the content browser of the dev kit in your FOLDER mod (VERY IMPORTANT STEP : if you import them in another folder of the game, you won’t be able to save files, so don’t miss this step). In this very same folder, you can create subfolders to organize your files, like (fight music, exploration music, death music, etc) for more convenience. Don’t forget to save
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Then go to the following location from the dev kit content browser

sound\music
Here you will find multiple files related to the background music, voice over, etc. -
To edit fight music for instance, go in sound\music\combat1. Then just click on a “sound cue” to edit. This will bring out a new window in which you can edit the playlist triggered when a fight starts. As you can see from the screen shot above, you should have at least 2 wave player nodes (referencing to the songs to be played), one random node (to randomize the playlist order) and an output node (to stream the songs). You just have to duplicate any wave player, change the name of the song to be played adding yours and link this new wave player node to the random node. You can also edit directly the song name of the existing wave player in case you are fed up with the original songs
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Save and build your mod