New Feat: Trapmaker

I think it would be interesting if we could have a feat that allowed the player to make various traps. Hunting traps for large and small game, non lethal 'capture traps , booby traps for area denial and whatever.

I think it could really add some depth to the game if i had to worry about falling onto a punji stick or getting a face full of poison gas when breaking into some guys home. Also seems like it would add more sticking power to individuals and weaker clans.

There already is a vapor trap, which would be your gas trap. I don’t know if I would use the explosive trap to protect my home, but that one is in game already too.

Now a pit trap to carrol thralls in the wild would be cool.

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