SinglePlayer TestLive. Official Settings: x1
Test Subject: Relic_Hunter_Archer_4_Hyborian - 825 HP
Attributes: 0
Sword of Crom (Base) - 91 / 13% / 2400 / 5.25 / (764/825 light attack, 752/825 heavy attack)
Master Weapon Fitting - 96 / 25% / 1200 / 5.25 / (756/825 light attack, 742/825 heavy attack)
Fencer Weapon Fitting - 101 / 13% / 1800 / 5.25 / (758/825 light attack, 756/825 heavy attack)
Master Reinforcement Kit - 91 / 13% / 4800 / 10.50 / (764/825 light attack, 752/825 heavy attack)
Reach of the Red Mother (Base) - 30 / 30% / 1500 / 3.50 / (777/825 light attack, 719/825 heavy attack)
Master Weapon Fitting - 35 / 42% / 300 / 3.50 (773/825 light attack, 712/825 heavy attack)
Fencer Weapon Fitting - 40 / 30% / 1125 / 3.50 (770/825 light attack, 728/825 heavy attack)
Master Reinforcement Kit - 30 / 30% / 3000 / 7.00 (777/825 light attack, 719/825 heavy attack)
Master Weapon Fitting – Increases melee damage and armor penetration, but severely cripples a weapon’s durability
- +5 flat damage + 12% flat armor penetration - 1200 flat durability!?
Isn’t it better to adjust the durability based on % similar to the other 2 fittings? Unless the intention is to buff certain groupsSee below how it affects the durability of the top damage weapons in each group.
- The kit also affects the bow dmg due to the increased armor penetration!?
https://conanexiles.gamepedia.com/Weapon


*Once the kit is applied the durability tooltip disappears (it is basically negative in this case) and the weapon breaks after a single hit, thus the suggestion to change the durability to % instead of flat amount.
Fencer Weapon Fitting – Increases light attack damage, but decreases heavy attack damage and durability
- +10 flat damage - 25% durability
- Unsure what the exact formula is but light damage is indeed slightly increased in comparison to the base with heavy damage decreased.
Master Reinforcement Kit – Increases Durability of weapons and armor, but also increases weight and decreases resource gathering.
- +100% durability +100% weight
- same damage as base
N.B. Potential Issue which may occur in regards to the Master Weapon Fittings:
A lot of people will want to try these fittings and there is currently no way to remove an applied modification kit without using an exploit. Without knowing that the flat durability decrease is 1200, there will be a lot of people with broken/useless weapons with no way to undo the damage. This will be an extremely painful test if applied to some of the rare legendary weapons.