I suggest adding a closet in which the worker’s clothes can be changed before placing him at the workbench. This will allow the cooks to be dressed in their, so to speak, uniform. And blacksmiths, carpenters and others to their own. Also, with the help of clothing, it will be possible to identify workers with a name. Well, plus it’s beautiful.
I also noticed that many of the emotions available to the player character are not available to NPC companions. I propose to give the ability to assign NPC companions all the emotions that the player has unlocked for his character. This will allow you to create different scenes from NPC companions. And thus it will create the feeling that in addition to him, there are other people living on the player’s base who are minding their own business. And they don’t just stand motionless like mannequins.