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Bug Description:
After the last update giving us the nemedian dlc the npc thralls in sepermuru are not were they are meant to be. They are walking and standing all over the place. This may be happening everywhere but Ive only seen it so far in sepermuru. Even our own thralls are acting strange and moving all over the place from where they were placed to guard.
Example, first picture is where 3 alchemists should be. Second picture is where 2 are standing, the third is standing behind my character in that picture. Its happening to a lot of the thralls in sepermuru
Expected Behavior:
*they are meant to stay in their spawn locations and they are not.
Steps to Reproduce:
Please provide a step-by-step process of how the bug can be reproduced. Please be as detailed as possible; the more details, the easier it will be for us to find and fix the bug:
- (etc)