Game mode: [Enter game mode here: (Online official)]
Type of issue: [Enter one of the following: Bug | Performance]
Server type: [Enter one of the following: PvE]
[Map: Isle of Siptah
NPC’s are stuck into the ground, and have difficulty to start moving. It’s both a bug and an exploit as it’s easier to farm dungeons. This is an old issue with the base-game, and can be seen when thralls are beaten into the ground/wall during combat, they’ll become stuck until they teleport to the player when the distance reaches a threshold.]
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Start game, enter vault.
- Fight through mobs, and you’ll see some of them are halfway into the ground.
- Most of them will eventually pop up from their position and start their AI-routine.
- Solution? Check if their position is above ground by default.