Pak filed tampered error

Basic Info:

Platform: Steam
Issue Type: Crash
Game Mode: Single Player
Server Type: PvE
Map: Exiled Lands
Server Name: =SERVER NAME=
Mods: =MODS=


Bug Description:

Game crashed after 15 minutes with error stating PAk Files tampered with.


Bug Reproduction:

I start game, play for 15 minutes, game crashes.

[2022.10.23-14.09.04:629][110]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.10.23-14.09.04:629][110]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.10.23-14.09.04:629][110]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.10.23-14.09.04:629][110]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.10.23-14.09.04:720][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=3
[2022.10.23-14.09.04:720][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.10.23-14.09.04:720][110]ConanSandbox: RemoveIngameLoadingScreen
[2022.10.23-14.09.04:720][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.10.23-14.09.04:720][110]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStopped
[2022.10.23-14.09.04:720][110]Main:Display: Entering game session (playing as Server)…
[2022.10.23-14.09.04:720][110]LogSessionLengthTracker:Display: Tracking of session length started.
[2022.10.23-14.09.04:721][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(3221): AConanPlayerController::ClientCompleteSpawn_Implementation: ToggleIngameLoadingScreen(false), m_ClientState=3
[2022.10.23-14.09.04:721][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.10.23-14.09.04:721][110]ConanSandbox: RemoveIngameLoadingScreen
[2022.10.23-14.09.04:721][110]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.10.23-14.09.04:721][110]ConanSandbox:Warning: [HandleChatP2P]:Signed in player cannot chat!
[2022.10.23-14.09.04:785][112]LogConanStore:Warning: GetStorePageItems - item slot: DLC_BottomLeft not found in store page: DlcStore
[2022.10.23-14.09.04:785][112]LogConanStore:Warning: GetStorePageItems - item slot: DLC_BottomRight not found in store page: DlcStore
[2022.10.23-14.09.04:785][112]LogConanStore:Warning: GetStorePageItems - item slot: DLC_Top not found in store page: DlcStore
[2022.10.23-14.09.05:077][115]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SnakeCultCaravan_02 1 1 0
[2022.10.23-14.09.05:090][116]LogStreaming:Error: Couldn’t find file for package /Engine/EditorResources/S_Pawn requested by async loading code. NameToLoad: /Engine/EditorResources/S_Pawn
[2022.10.23-14.09.05:090][116]LogStreaming:Error: Found 1 dependent packages…
[2022.10.23-14.09.05:090][116]LogStreaming:Error: /Game/DLC/Special/Events/BP_Event_SnakeCultCaravan
[2022.10.23-14.09.05:538][124]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Blowback_01 1 1 0
[2022.10.23-14.09.05:754][132]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.10.23-14.09.05:809][133]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.10.23-14.09.05:838][134]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_04 1 1 0
[2022.10.23-14.09.05:935][136]LogLevel:Warning: Failed to find streaming level object associated with ‘Event_SnakeCult_02’
[2022.10.23-14.09.09:687][350]LogOutputDevice:Display: Bug report upload completed with result code 200, took 4.380 seconds.
[2022.10.23-14.09.29:970][471]LogPakFile:Error: Pak chunk signing mismatch! Pak file has been corrupted or tampered with!
[2022.10.23-14.09.33:884][638]LogWindows: FPlatformMisc::RequestExit(1)
[2022.10.23-14.09.33:884][638]Log file closed, 10/23/22 21:09:33

I got basically actually the same issue, for me looks more this is triggered by the stone teletransport, or using the admin panel to teletransport.

odd because i have not used admin commands and it is an unmodded game.

Greetings Exile,

Thank you for your report. Have you tried to use the “verify files” option on Steam?

We await your reply.

i have done that a few times and i will still get the same message

Greetings,

Could you try to backup your saved file from singleplayer and try to start a new one and observe if the issue still persists?

A clear and new installation might be the best solution for this case.

We hope this helps!

It didnt. I did exactly what it says here and i still get the game crashing. I uninstalled and deleted the game, updated the drivers for my graphics card. I even flashed the gfx card bios. This is the crashfile.

Log file open, 11/03/22 12:34:07
LogPakFile:Warning: Spent 0.302 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Sound.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.114 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Items.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.127 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0146_0146_2.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.111 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0114_0114_3.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.126 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0046_0046_f.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.100 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0004.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.108 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/FXVillesBloodVFXPack.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.115 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Environment.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.183 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Characters.pak”. Mounting status: Success
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogInit: Using libcurl 7.55.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2u
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.38a
LogOnlineTime: Real UTC time requested.
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSilentEventQueue:Warning: Failed to update persistent event, queue is not ready. Category: pse_FlsBackendEnvironment
LogOnlineSubsystemFls:Display:
— FLS ENVIRONMENT INFO —
OSS: Steam
GameTitleId: A5B4F(Live)
InstanceName: DefaultInstance
IniPlatformName: WindowsSteam
OnlineEnvironment: Unknown
ExportCharacterUrl: https://exiles-fls-live.azurewebsites.net/api/ExportCharacter?code=6Y06x/Jdx/6R2qyP5JwOsUL5Ny/Fp3aETlYrUIjXirpduwxmc05SOw==
ImportCharacterUrl: https://exiles-fls-live.azurewebsites.net/api/ImportCharacter?code=VTHpJa9C8Davf7yo7zZD17lnLlYA0BtyOnRxpClM4uCoag1C/vZkUg==
GetBuildOverridesUrl: https://exiles-fls-live.azurewebsites.net/api/GetBuildOverrides?code=QgZ34DOPcBOns8tJvw9P8FmzjsDuwM2d7/nIOrPBTORTXRFYUKHLVg==
LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
LogModManager: Starting mod runtime module.
LogInit: Build: ue415-dw-osl-CL-428377.0
LogInit: Engine Version: 4.15.3-428377+ue415-dw-osl
LogInit: Compatible Engine Version: 4.15.0-428377+ue415-dw-osl
LogInit: Net CL: 428377
LogDevObjectVersion: Number of dev versions registered: 14
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 15
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogInit: Compiled (64-bit): Oct 24 2022 00:15:06
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Test
LogInit: Branch Name: ue415-dw-osl
LogInit: Command line: -BattlEye
LogInit: Base directory: D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Nativized: No
LogInit: Presizing for max 10000000 objects, including 42000 objects not considered by GC, pre-allocating 13000000 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
LogInit: Object subsystem initialized
[2022.11.03-05.34.10:568][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2022.11.03-05.34.10:579][ 0]LogInit: Setting Device Profile CVar: [[r.DynamicRes.FrameTimeBudget:33.3 → 33.3]]
[2022.11.03-05.34.10:580][ 0]LogInit: Computer: [09dc8b42d72f6f7f715f478ef8855e00]
[2022.11.03-05.34.10:580][ 0]LogInit: User: [de0a39ae1b44749664b860366eaad3e7]
[2022.11.03-05.34.10:580][ 0]LogInit: CPU Page size=65536, Cores=8
[2022.11.03-05.34.10:580][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.11.03-05.34.10:580][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2022.11.03-05.34.10:580][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.11.03-05.34.10:580][ 0]LogMemory: Process Physical Memory: 268.37 MB used, 268.37 MB peak
[2022.11.03-05.34.10:580][ 0]LogMemory: Process Virtual Memory: 352.36 MB used, 352.36 MB peak
[2022.11.03-05.34.10:580][ 0]LogMemory: Physical Memory: 5898.58 MB used, 26773.42 MB free, 32672.00 MB total
[2022.11.03-05.34.10:580][ 0]LogMemory: Virtual Memory: 5832.66 MB used, 26773.42 MB free, 134217728.00 MB total
[2022.11.03-05.34.12:021][ 0]LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
[2022.11.03-05.34.12:759][ 0]LogD3D11RHI: D3D11 adapters:
[2022.11.03-05.34.13:168][ 0]LogD3D11RHI: 0. ‘AMD Radeon RX 580 2048SP’ (Feature Level 11_0)
[2022.11.03-05.34.13:168][ 0]LogD3D11RHI: 8170/0/16336 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: 0/0/16336 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: GPU DeviceId: 0x6fdf (for the marketing name, search the web for “GPU Device Id”)
[2022.11.03-05.34.13:217][ 0]LogWindows: EnumDisplayDevices:
[2022.11.03-05.34.13:217][ 0]LogWindows: 0. ‘AMD Radeon RX 580 2048SP’ (P:1 D:1)
[2022.11.03-05.34.13:217][ 0]LogWindows: 1. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 2. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 3. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 4. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 5. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 6. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Adapter Name: AMD Radeon RX 580 2048SP
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Driver Date: Unknown
[2022.11.03-05.34.13:217][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2022.11.03-05.34.13:958][ 0]LogD3D11RHI: Async texture creation enabled
[2022.11.03-05.34.13:967][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
[2022.11.03-05.34.14:523][ 0]LogSlate: Using Freetype 2.6.0
[2022.11.03-05.34.14:533][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.11.03-05.34.14:533][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.11.03-05.34.15:249][ 0]LogAssetRegistry: FAssetRegistry took 0.4846 seconds to start up
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld project: ConanSandbox
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Live.Win64
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld platform: x64
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld revision: 428377
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld snapshot: 35099
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld branch: exiles-stable
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Platform (.ini):
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Platform: WindowsNoEditor
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: .ini sub-platform prefix: WindowsSteam
[2022.11.03-05.34.15:361][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 2 prioritized culture(s) in 0.006306 seconds
[2022.11.03-05.34.15:374][ 0]LogContentStreaming: Texture pool size is 1500.00 MB
[2022.11.03-05.34.15:703][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 428377, ProjectName: conansandbox, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2106706651
[2022.11.03-05.34.15:703][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 1361783067
[2022.11.03-05.34.15:857][ 0]LogMoviePlayer: Initializing movie player
[2022.11.03-05.34.16:779][ 0]LogGameTweakSystem:Display: Received Build overrides from FLS
[2022.11.03-05.34.16:785][ 0]ConanSandbox:Display: GetGameTweakDataPatchPath ‘…/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/DataPatches/’ does not exist
[2022.11.03-05.34.16:786][ 0]UserSettings:Display: User’s IP Country Code is KH
[2022.11.03-05.34.16:798][ 0]LogMemory:Display: Entered application state ‘ConanSandboxStarting’.
[2022.11.03-05.34.16:798][ 0]LogModuleManager:Warning: ModuleManager: Module ‘EnvironmentQueryEditor’ not found - its StaticallyLinkedModuleInitializers function is null.
[2022.11.03-05.34.16:800][ 0]LogHoudiniEngine: Starting the Houdini Engine module.
[2022.11.03-05.34.16:945][ 0]LogAnsel: Tried to load …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
[2022.11.03-05.34.16:945][ 0]VivoxCore: FVivoxCoreModule::StartupModule
[2022.11.03-05.34.17:084][ 0]VivoxCore: Loaded Library (…/…/…/ConanSandbox/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/ortp.dll)
[2022.11.03-05.34.17:285][ 0]VivoxCore: Loaded Library (…/…/…/ConanSandbox/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/vivoxsdk.dll)
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: 53702 objects as part of root set at end of initial load.
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2022.11.03-05.34.17:289][ 0]LogUObjectAllocator: 10528568 out of 13000000 bytes used by permanent object pool.
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: CloseDisregardForGC: 53702/53702 objects in disregard for GC pool
[2022.11.03-05.34.17:300][ 0]LogRcon:Display: Rcon disabled.
[2022.11.03-05.34.17:300][ 0]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.34.17:323][ 0]LogModManager: Skipping early (async scan). Time taken: -0.301598 [s]
[2022.11.03-05.34.17:323][ 0]LogEngine: Initializing Engine…
[2022.11.03-05.34.17:400][ 0]LogStreaming:Error: Couldn’t find file for package /Engine/EditorMaterials/GizmoMaterial requested by async loading code. NameToLoad: /Engine/EditorMaterials/GizmoMaterial
[2022.11.03-05.34.17:400][ 0]LogStreaming:Error: Found 0 dependent packages…
[2022.11.03-05.34.17:400][ 0]LogEngine: ERROR: Failed to load special material ‘/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial’. This will probably have bad consequences (depending on its use)
[2022.11.03-05.34.17:880][ 0]LogInit: XAudio2 using ‘Realtek HD Audio 2nd output (Realtek(R) Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2022.11.03-05.34.17:891][ 0]LogInit: FAudioDevice initialized.
[2022.11.03-05.34.17:902][ 0]LogInit: Texture streaming: Enabled
[2022.11.03-05.34.17:981][ 0]LogAsyncObjectFinder:Error: FAsyncObjectFinder: Asset “/Game/UI/UIModuleTable.UIModuleTable” (used by “/Engine/Transient.GUIModuleController_0”) should have been loaded at this point! Please fix! Note: Will try to syncload the asset to continue execution.
[2022.11.03-05.34.17:986][ 0]ConanSandbox:Warning: Forced to sync load MapData table
[2022.11.03-05.34.17:992][ 0]LogInit:Display: Game Engine Initialized.
[2022.11.03-05.34.17:992][ 0]LogInit:Display: Starting Game.
[2022.11.03-05.34.17:993][ 0]LogInit: WinSock: I am DESKTOP-CHATFOO (192.168.1.102:0)
[2022.11.03-05.34.18:004][ 0]SourceServerQueriesClient:Display: Started SourceServerQueriesClient on port 27015
[2022.11.03-05.34.18:004][ 0]LogNet: Browse: /Game/Maps/Startup?Name=Player
[2022.11.03-05.34.18:004][ 0]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.34.18:004][ 0]GUI:Display: Unloading cached in-game GUI modules…
[2022.11.03-05.34.18:004][ 0]ConanSandbox: PreLoadMap_Callback end. Time taken: 0.379994 [s]
[2022.11.03-05.34.18:004][ 0]LogLoad: LoadMap: /Game/Maps/Startup?Name=Player
[2022.11.03-05.34.18:700][ 0]LogAIModule: Creating AISystem for world Startup
[2022.11.03-05.34.18:700][ 0]LogLoad: Game class is ‘StartupGameMode_C’
[2022.11.03-05.34.18:701][ 0]LogWorld: Bringing World /Game/Maps/Startup.Startup up for play (max tick rate 0) at 2022.11.03-12.34.18
[2022.11.03-05.34.18:702][ 0]LogWorld: Bringing up level for play took: 0.000533
[2022.11.03-05.34.18:706][ 0]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.34.18:706][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.34.18:706][ 0]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.34.18:706][ 0]LogEngine: BlockTillLevelStreamingCompleted: 0
[2022.11.03-05.34.18:722][ 0]LogConsoleResponse:Display:
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: FSynthBenchmark (V0.95): requested WorkScale=10.00
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: ===============
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: Main Processor:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: … 0.015478 s/Run ‘RayIntersect’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: … 0.000000 s/Run ‘Fractal’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 0
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_TEST: 1
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: TotalPhysicalGBRam: 32
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: NumberOfCores (physical): 8
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: NumberOfCores (logical): 16
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CPU Perf Index 0: 165.5 (weight 1.00)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CPU Perf Index 1: 142998912.0 (weight 1.50)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Graphics:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Adapter Name: ‘AMD Radeon RX 580 2048SP’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: (On Optimus the name might be wrong, memory should be ok)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Vendor Id: 0x1002
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Device Id: 0x6FDF
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Device Revision: 0xEF
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: GPU Memory: 8171/0/16337 MB
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: GPU first test: 0.01s
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.667 s/GigaPix, Confidence=81% ‘ALUHeavyNoise’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.559 s/GigaPix, Confidence=89% ‘TexHeavy’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.450 s/GigaPix, Confidence=89% ‘DepTexHeavy’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 2.091 s/GigaPix, Confidence=89% ‘FillOnly’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 0.429 s/GigaPix, Confidence=100% ‘Bandwidth’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 0.558 s/GigaVert, Confidence=100% ‘VertThroughPut1’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 4.595 s/GigaVert, Confidence=100% ‘VertThroughPut2’ (likely to be very inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: GPU second test: 0.04s
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 8.145 s/GigaPix, Confidence=89% ‘ALUHeavyNoise’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 6.305 s/GigaPix, Confidence=89% ‘TexHeavy’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 5.958 s/GigaPix, Confidence=100% ‘DepTexHeavy’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 13.061 s/GigaPix, Confidence=100% ‘FillOnly’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 0.679 s/GigaPix, Confidence=100% ‘Bandwidth’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 1.444 s/GigaVert, Confidence=51% ‘VertThroughPut1’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 4.639 s/GigaVert, Confidence=100% ‘VertThroughPut2’ (likely to be inaccurate)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU third test: 2.59s
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 12.314 s/GigaPix, Confidence=100% ‘ALUHeavyNoise’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.946 s/GigaPix, Confidence=100% ‘TexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.894 s/GigaPix, Confidence=100% ‘DepTexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 39.547 s/GigaPix, Confidence=89% ‘FillOnly’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 0.716 s/GigaPix, Confidence=100% ‘Bandwidth’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 2.433 s/GigaVert, Confidence=100% ‘VertThroughPut1’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 4.568 s/GigaVert, Confidence=100% ‘VertThroughPut2’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Final Results:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 12.314 s/GigaPix, Confidence=100% ‘ALUHeavyNoise’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.946 s/GigaPix, Confidence=100% ‘TexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.894 s/GigaPix, Confidence=100% ‘DepTexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 39.547 s/GigaPix, Confidence=89% ‘FillOnly’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 0.716 s/GigaPix, Confidence=100% ‘Bandwidth’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 2.433 s/GigaVert, Confidence=100% ‘VertThroughPut1’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 4.568 s/GigaVert, Confidence=100% ‘VertThroughPut2’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 0: 267.6 (weight 1.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 1: 133.6 (weight 0.10)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 2: 257.2 (weight 0.10)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 3: 155.3 (weight 3.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 4: 66.8 (weight 1.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 5: 158.3 (weight 0.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 6: 258.5 (weight 0.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: CPUIndex: 85799416.0
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPUIndex: 161.4
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … Total Time: 3.141779 sec
[2022.11.03-05.34.22:231][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 1 prioritized culture(s) in 0.025812 seconds
[2022.11.03-05.34.22:231][ 0]UnitTest:Display: ClientState: 1
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.606985 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.606989 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.607485 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.607556 [s] (async)
[2022.11.03-05.34.22:231][ 0]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.34.22:232][ 0]LogModManager: Skipping early (async scan). Time taken: 0.607837 [s]
[2022.11.03-05.34.22:232][ 0]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.607841 [s] (async)
[2022.11.03-05.34.22:232][ 0]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.607844 [s] (async)
[2022.11.03-05.34.22:232][ 0]ConanSandbox:Warning: Voice Enable State :FALSE (ClientS:0)
[2022.11.03-05.34.22:943][ 0]GraniteRenderLog: Granite CreateNewCpuCache: slot 0, packagePrefix None, cacheSizeInBytes 402653184, pageSizeInBytes 1048576
[2022.11.03-05.34.22:945][ 0]GraniteRenderLog: Granite CreateNewGpuCache: slot 0, packagePrefix None, cacheSizeInBytes 356515840, hardwarePageTable , textureFormat BC7, channelTransform SRGB, tile 144 x 144 border 8
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.34.22:945][ 0]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.34.22:946][ 0]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_Level which was not registered!
[2022.11.03-05.34.22:946][ 0]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_Level
[2022.11.03-05.34.22:946][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.34.22:946][ 0]LogLoad: Took 4.942273 seconds to LoadMap(/Game/Maps/Startup)
[2022.11.03-05.34.22:946][ 0]ConanSandbox: Requested Message FlsLoggingIn. (Currently Active message NONE)
[2022.11.03-05.34.22:946][ 0]ConanSandbox: MessageBoxWidget: Logging In Connecting to Funcom Live Services
[2022.11.03-05.34.23:049][ 0]GraniteRenderLog: Granite CreateNewGpuCache: slot 1, packagePrefix None, cacheSizeInBytes 167772160, hardwarePageTable , textureFormat BC5, channelTransform UNORM, tile 144 x 144 border 8
[2022.11.03-05.34.23:049][ 0]VivoxCore: Created VoiceClient
[2022.11.03-05.34.23:264][ 0]LogSlate: Took 0.003726 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2022.11.03-05.34.23:268][ 0]LogSlate: Took 0.003405 seconds to synchronously load lazily loaded font ‘…/…/…/ConanSandbox/Content/Slate/Kelson_Sans_Light_0_Default.ufont’ (68K)
[2022.11.03-05.34.23:291][ 0]Network:Display: Presence: “” => “PS_MainMenu”.
[2022.11.03-05.34.23:317][ 0]LogMediaAssets:Warning: UMediaPlayer::OpenSource called with null MediaSource
[2022.11.03-05.34.23:356][ 0]LogSlate: Took 0.003904 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/EngineFonts/Faces/RobotoBold.ufont’ (160K)
[2022.11.03-05.34.23:360][ 0]LogSlate: Took 0.003468 seconds to synchronously load lazily loaded font ‘…/…/…/ConanSandbox/Content/Slate/NotoSans_0_Normal.ufont’ (299K)
[2022.11.03-05.34.26:857][ 0]LogLoad: (Engine Initialization) Total time: 34.73 seconds
[2022.11.03-05.34.26:857][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2022.11.03-05.34.26:862][ 0]LogAnsel: We reckon 0.010000 meters to 1 world unit
[2022.11.03-05.34.26:866][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2022.11.03-05.34.27:527][ 0]LogStreaming:Display: Suspending async loading (1)
[2022.11.03-05.34.27:560][ 0]LogStreaming:Display: Resuming async loading (0)
[2022.11.03-05.34.27:596][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 NumSamples 1 (Frame:2).
[2022.11.03-05.34.28:148][ 1]LogWmfMedia:Warning: Possible loss of audio quality in stream 0 due to sample rate != 44100 Hz
[2022.11.03-05.34.28:161][ 1]LogOnlineTime: Real UTC time offset updated. Server UTC Time: 2022.11.03-05.34.07
[2022.11.03-05.34.28:169][ 1]LogGameTweakSystem:Warning: GameTweaks Cache does not match (Cache Version : , Available Version : 428377.35099.2)
[2022.11.03-05.34.28:170][ 1]LogGameTweakSystem:Warning: GameTweaks requires a restart to apply changes
[2022.11.03-05.34.32:284][235]LogFuncomLiveServices:Display: RequestIdentityToken Completed: TokenData - [72a1f4bf3ed5ba695e8b2a3c87b7fdf3] Counter - [3b5d0c07a78c602b1f4f09d1cc8bfdf5].
[2022.11.03-05.34.32:892][271]LogFuncomLiveServices:Display: Login completed: [c912bcd956b34cd9598057bdeb62569c]
.
[2022.11.03-05.34.33:686][314]LogFuncomLiveServices:Display: 1 memberships
[2022.11.03-05.34.34:851][383]ConanSandbox: UConanGameInstance::OnLoginStatusChanged: LoggedIn
[2022.11.03-05.34.34:851][383]LogDataMiningUserTracker:Display: LoginStatusChanged: 0 => 2, LocalUserNum: 0, NewId: Dr Inconsiderate [0x110000104E3DC6F]
[2022.11.03-05.34.35:443][415]LogFuncomLiveServices:Display: [ef8a4ab130ef31394e38c5ccdf31f454]
[2022.11.03-05.34.35:764][434]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.34.35:798][436]ConanSandbox: Force closing message box type FlsLoggingIn.
[2022.11.03-05.34.35:798][436]ConanSandbox: Check for modded session…
[2022.11.03-05.34.38:754][611]ConanSandbox: MessageBoxWidget: Activate CO-OP Do you want to activate CO-OP for this session?
[2022.11.03-05.34.40:883][737]ConanSandbox:Warning: Not enough time has passed, using cached entitlements.
[2022.11.03-05.34.40:941][737]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading C++ serversettings from version 2 to version 10…
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘ValidatePhysNavWalkWithRaycast’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘true’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘true’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PathFollowingSendsAngularVelocity’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘NPCMindReadingMode’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘None’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘None’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘LQAVPMethod’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘BrokenAbsolute’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘BrokenAbsolute’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading BP serversettings from version 1 to version 25.
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘WeaponEffectBoundsShorteningFraction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.2’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMovingRegenRateMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaStaticRegenRateMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaRegenSpeedScale’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostSprintMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaCostMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘FriendlyFireDamageMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.25’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.25’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeStaminaCost’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnExhaustionRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘2.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘2.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘AvatarSummonTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘60.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘60.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormAccumulationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormDissipationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormEnduranceDrainMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘SiegeElderThingsEnabled’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormBuildingDamageEnabled’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeInvulnerabilityDuration’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.35’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.35’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorLightLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorMediumLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorHeavyLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.333’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.333’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorOverLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.15’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.15’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMediumArmorNoLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.864’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.864’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorNoLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.74999’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.74999’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorLightLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.34.40:948][737]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.34.40:948][737]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:068][823]LogPackageName: SearchForPackageOnDisk took 0.000s to resolve /Game/Maps/ConanSandbox/ConanSandbox.umap.
[2022.11.03-05.35.33:075][823]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:155][823]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:156][823]UnitTest:Display: ClientState: 2
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.35.33:156][823]LogModManager: Skipping early (async scan). Time taken: -0.467330 [s]
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.35.33:156][823]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.33:165][823]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.35.33:574][846]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.35.33:574][846]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.35.33:574][846]LogNet: Browse: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.35.33:574][846]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.35.33:574][846]UnitTest:Display: ClientState: 2
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s]
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s]
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s]
[2022.11.03-05.35.35:790][846]ConanSandbox: RefreshAsyncLoadState [Granite precaching] Time: 2.165725 [s]
[2022.11.03-05.35.35:790][846]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 2.165743 [s]
[2022.11.03-05.35.35:790][846]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.35.38:107][846]LogModManager: AddCurrentlyLoadedModControllers
[2022.11.03-05.35.38:107][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Nemedia/DLC_Nemedia_Modcontroller.DLC_Nemedia_Modcontroller_C
[2022.11.03-05.35.38:119][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Yamatai/DLC_Yamatai_ModController.DLC_Yamatai_ModController_C
[2022.11.03-05.35.38:132][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Turan/DLC_Turan_Modcontroller.DLC_Turan_Modcontroller_C
[2022.11.03-05.35.38:143][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Siptah/DLC_Siptah_Modcontroller.DLC_Siptah_Modcontroller_C
[2022.11.03-05.35.38:159][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 150, overwriting.
[2022.11.03-05.35.38:159][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_RPPack/DLC_RPpack_ModController.DLC_RPpack_ModController_C
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 120, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 121, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 122, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 123, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 124, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 125, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 126, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 127, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 128, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 140, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 141, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 142, overwriting.
[2022.11.03-05.35.38:169][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Riders/DLC_Riders_ModController.DLC_Riders_ModController_C
[2022.11.03-05.35.38:181][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_RiddleOfSteel/DLC_RiddleOfSteel_ModController.DLC_RiddleOfSteel_ModController_C
[2022.11.03-05.35.38:186][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Pict/DLC_Pict_Modcontroller.DLC_Pict_Modcontroller_C
[2022.11.03-05.35.38:199][846]LogModManager: AddActiveModControllerClass: /Game/DLC/Special/BP_Special_ModController.BP_Special_ModController_C
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 160, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 161, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 162, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 163, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 164, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 165, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 166, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 167, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 168, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 169, overwriting.
[2022.11.03-05.35.38:221][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Khitai/BP_ModController_Khitai_DLC.BP_ModController_Khitai_DLC_C
[2022.11.03-05.35.38:233][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_EARhino/DLC_EARhino_Modcontroller.DLC_EARhino_Modcontroller_C
[2022.11.03-05.35.38:236][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_BloodAndSand/DLC_BAS_Modcontroller.DLC_BAS_Modcontroller_C
[2022.11.03-05.35.38:247][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Argos/DLC_Argos_ModController.DLC_Argos_ModController_C
[2022.11.03-05.35.38:258][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Aquilonia/DLC_Aquilonia_ModController.DLC_Aquilonia_ModController_C
[2022.11.03-05.35.38:271][846]LogModManager: AddActiveModControllerClass: /Game/DLC/ConanSword_DLC/BP_ConanSword_DLC_ModController.BP_ConanSword_DLC_ModController_C
[2022.11.03-05.35.38:273][846]LogModManager: AddActiveModControllerClass: /Game/DLC/ConanArmor_DLC/BP_ConanArmor_DLC_ModController.BP_ConanArmor_DLC_ModController_C
[2022.11.03-05.35.38:277][846]LogModManager: Done searching for mod controllers. Time taken: 2.652987 [s]
[2022.11.03-05.35.38:277][846]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 4.652996 [s]
[2022.11.03-05.35.38:277][846]ConanSandbox: RefreshAsyncLoadState [Done] Time: 4.653000 [s]
[2022.11.03-05.35.40:598][846]ConanSandbox: PreLoadMap_Callback end. Time taken: 6.973880 [s]
[2022.11.03-05.35.40:598][846]LogLoad: LoadMap: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.35.42:351][846]LogStreaming:Error: Couldn’t find file for package /Engine/EditorMeshes/MatineeCam_SM requested by async loading code. NameToLoad: /Engine/EditorMeshes/MatineeCam_SM
[2022.11.03-05.35.42:351][846]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.42:351][846]LogStreaming:Error: /Game/Maps/ConanSandbox/ConanSandbox
[2022.11.03-05.35.42:351][846]LogNavMesh: dtNavMesh allocations: dtMeshTile (176) x m_maxTiles (25000) = 4400000 bytes, lut: dtMeshTile* (8) x m_tileLutSize (8192) = 65536 bytes
[2022.11.03-05.35.42:400][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(405): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(false), m_ClientState=2
[2022.11.03-05.35.42:412][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(413): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.35.42:412][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2606): UConanGameInstance::ToggleIngameLoadingScreen: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.42:416][846]LogAIModule: Creating AISystem for world ConanSandbox
[2022.11.03-05.35.42:416][846]LogLoad: Game class is ‘BaseGameMode_C’
[2022.11.03-05.35.42:416][846]LogFuncomLiveServices:Display: Setting up listen server, trying to use co-op driver.
[2022.11.03-05.35.42:417][846]PacketHandlerLog: DDoS detection status: detection enabled: 1 analytics enabled: 1
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostName is not supported.
[2022.11.03-05.35.42:417][846]WebRTC/PeerConnection: gethostname failed (SE_NO_ERROR)
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostByName is not supported.
[2022.11.03-05.35.42:417][846]GetHostByName failed (SE_EADDRNOTAVAIL)
[2022.11.03-05.35.42:417][846]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2022.11.03-05.35.42:417][846]LogNet: GameNetDriver PeerConnectionNetDriver_0 IpNetDriver listening on port 0
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssSession: Unable to determine local endpoint name: No GameSession session found.
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromFirstLocalPlayer: Unable to determine local endpoint name: No local player found.
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Display: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssIdentity: Local endpoint name from user 0: Steam%0A76561198042307695@fls.funcom.com+7777.
[2022.11.03-05.35.42:423][846]LogLevelActorContainer: Created LevelActorCluster (224) for /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel with 275 objects, 0 referenced clusters and 13 mutable objects.
[2022.11.03-05.35.42:423][846]LogWorld: Bringing World /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox up for play (max tick rate 999) at 2022.11.03-12.35.42
[2022.11.03-05.35.42:423][846]LogMemory:Display: Entered application state ‘InitGame’.
[2022.11.03-05.35.42:524][846]ConanSandbox: Init map with unique name ‘The Exiled Lands’ and unique ID (CRC32 hash) 1988349854
[2022.11.03-05.35.42:559][846]ConanSandbox:Display: Creating database backup for new game build 428377
[2022.11.03-05.35.42:565][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:684][846]LogDreamworld:Display: near “insert”: syntax error
[2022.11.03-05.35.42:684][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:780][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by cell: 0 Grid size: 10000 [uu]
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by class: 0
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance(): Building instances - Success
[2022.11.03-05.35.42:806][846]Persistence: ConanDBHelper::Maintenance(): Placeables - Success
[2022.11.03-05.35.42:810][846]Persistence: ConanDBHelper::Maintenance_DuplicatedFeats(): No duplicates
[2022.11.03-05.35.42:810][846]Persistence: ConanDBHelper::Maintenance(): Duplicated feats - Success
[2022.11.03-05.35.42:814][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_inventory is ok
[2022.11.03-05.35.42:818][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_properties is ok
[2022.11.03-05.35.42:822][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table properties is ok
[2022.11.03-05.35.42:826][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table buildings is ok
[2022.11.03-05.35.42:830][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table building_instances is ok
[2022.11.03-05.35.42:830][846]Persistence: ConanDBHelper::Maintenance(): Orphaned rows - Success
[2022.11.03-05.35.42:853][846]Persistence: ConanDBHelper::Maintenance(): Database file - Success
[2022.11.03-05.35.42:853][846]ConanSandbox:Display: ConanDBHelper Maintenance completed in 0.1 seconds.
[2022.11.03-05.35.42:907][846]Main:Display: Creating ServiceActors for “/Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BaseGameState_C_0”…
[2022.11.03-05.35.42:910][846]Main:Display: Registered service actor “BP_ComboRulesLookup_C” with interface “/Game/Systems/Combat/ComboSystem/BP_ComboRulesLookupInterface.BP_ComboRulesLookupInterface_C”.
[2022.11.03-05.35.42:978][846]Main:Display: Registered service actor “BP_ItemTagService_C” with interface “/Game/Systems/Inventory/Tags/BP_ItemTagServiceInterface.BP_ItemTagServiceInterface_C”.
[2022.11.03-05.35.42:982][846]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/DLC/Special/Events/EventSystems/BPI_EventSystem.BPI_EventSystem_C”.
[2022.11.03-05.35.42:982][846]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/Gameplay/BPI_EventSystem_External.BPI_EventSystem_External_C”.
[2022.11.03-05.35.42:983][846]Main:Display: Registered service actor “BP_RevealCorruption_Manager_C” with interface “/Game/Sorcery/Spells/Reveal_Corruption/I_RevealedCorruption.I_RevealedCorruption_C”.
[2022.11.03-05.35.42:990][846]LogWorld: Bringing up level for play took: 0.572012
[2022.11.03-05.35.42:991][846]LogLongPackageNames:Warning: URL: :0//Game/Maps/ConanSandbox/ConanSandbox: Name may not contain the following characters: :
[2022.11.03-05.35.42:992][846]LogOnline:Warning: STEAM: No game present to join for session (Game)
[2022.11.03-05.35.42:992][846]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
[2022.11.03-05.35.42:995][846]CharacterListProxyLog:Warning: Character list load failed; pretending we found zero characters because no playerId was passed.
[2022.11.03-05.35.43:001][846]Login:Display: [FunCombat_PlayerController_C_0 None] User [c04c34bf925afd60a6f117f5583185de] logged in.
[2022.11.03-05.35.43:001][846]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
[2022.11.03-05.35.43:001][846]LogMemory:Display: Entered application state ‘StartPlay’.
[2022.11.03-05.35.43:001][846]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.35.43:001][846]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.35.43:001][846]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.35.43:009][846]Persistence: Loading/Spawning active mod controllers, #16 expected
[2022.11.03-05.35.43:013][846]Persistence: Spawning mod controller: DLC_Nemedia_Modcontroller_C
[2022.11.03-05.35.43:019][846]Persistence: Spawning mod controller: DLC_Yamatai_ModController_C
[2022.11.03-05.35.43:025][846]Persistence: Spawning mod controller: DLC_Turan_Modcontroller_C
[2022.11.03-05.35.43:030][846]Persistence: Spawning mod controller: DLC_Siptah_Modcontroller_C
[2022.11.03-05.35.43:037][846]Persistence: Spawning mod controller: DLC_RPpack_ModController_C
[2022.11.03-05.35.43:043][846]Persistence: Spawning mod controller: DLC_Riders_ModController_C
[2022.11.03-05.35.43:049][846]Persistence: Spawning mod controller: DLC_RiddleOfSteel_ModController_C
[2022.11.03-05.35.43:055][846]Persistence: Spawning mod controller: DLC_Pict_Modcontroller_C
[2022.11.03-05.35.43:061][846]Persistence: Spawning mod controller: BP_Special_ModController_C
[2022.11.03-05.35.43:067][846]Persistence: Spawning mod controller: BP_ModController_Khitai_DLC_C
[2022.11.03-05.35.43:073][846]Persistence: Spawning mod controller: DLC_EARhino_Modcontroller_C
[2022.11.03-05.35.43:079][846]Persistence: Spawning mod controller: DLC_BAS_Modcontroller_C
[2022.11.03-05.35.43:085][846]Persistence: Spawning mod controller: DLC_Argos_ModController_C
[2022.11.03-05.35.43:091][846]Persistence: Spawning mod controller: DLC_Aquilonia_ModController_C
[2022.11.03-05.35.43:097][846]Persistence: Spawning mod controller: BP_ConanSword_DLC_ModController_C
[2022.11.03-05.35.43:103][846]Persistence: Spawning mod controller: BP_ConanArmor_DLC_ModController_C
[2022.11.03-05.35.43:109][846]LogMemory:Display: Entered application state ‘MatchStarting’.
[2022.11.03-05.35.43:418][846]LogStreaming:Error: Couldn’t find file for package /Engine/EditorLandscapeResources/DataLayer requested by async loading code. NameToLoad: /Engine/EditorLandscapeResources/DataLayer
[2022.11.03-05.35.43:418][846]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.43:418][846]LogStreaming:Error: /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y1
[2022.11.03-05.35.44:098][846]LogLevelActorContainer: Created LevelActorCluster (278) for /Game/Maps/ConanSandbox/Art/Art_CurseWall.Art_CurseWall:PersistentLevel with 16 objects, 14 referenced clusters and 11 mutable objects.
[2022.11.03-05.35.44:103][846]LogLevelActorContainer: Created LevelActorCluster (279) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y0.heightmap_x3_y0:PersistentLevel with 544 objects, 54 referenced clusters and 236 mutable objects.
[2022.11.03-05.35.44:117][846]LogLevelActorContainer: Created LevelActorCluster (280) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y1.heightmap_x3_y1:PersistentLevel with 1425 objects, 55 referenced clusters and 286 mutable objects.
[2022.11.03-05.35.44:132][846]LogLevelActorContainer: Created LevelActorCluster (281) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y1.heightmap_x4_y1:PersistentLevel with 1277 objects, 55 referenced clusters and 287 mutable objects.
[2022.11.03-05.35.44:135][846]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.35.44:141][846]LogLevelActorContainer: Created LevelActorCluster (282) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_StartingExperience.Gameplay_StartingExperience:PersistentLevel with 60 objects, 0 referenced clusters and 10 mutable objects.
[2022.11.03-05.35.44:144][846]LogLevelActorContainer: Created LevelActorCluster (283) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split113.Wildlife_split113:PersistentLevel with 26 objects, 0 referenced clusters and 2 mutable objects.
[2022.11.03-05.35.44:144][846]LogLevelActorContainer: Created LevelActorCluster (284) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split114.Wildlife_split114:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
[2022.11.03-05.35.44:145][846]LogEngine: BlockTillLevelStreamingCompleted: 1
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading C++ serversettings from version 2 to version 10…
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘ValidatePhysNavWalkWithRaycast’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘true’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘true’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PathFollowingSendsAngularVelocity’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘NPCMindReadingMode’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘None’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘None’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘LQAVPMethod’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘BrokenAbsolute’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘BrokenAbsolute’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading BP serversettings from version 1 to version 25.
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘WeaponEffectBoundsShorteningFraction’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMovingRegenRateMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaStaticRegenRateMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaRegenSpeedScale’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostSprintMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaCostMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘FriendlyFireDamageMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.25’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeStaminaCost’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnExhaustionRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘2.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘2.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘AvatarSummonTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘60.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘60.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormAccumulationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormDissipationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormEnduranceDrainMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘SiegeElderThingsEnabled’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormBuildingDamageEnabled’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeInvulnerabilityDuration’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.35’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.35’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorLightLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorMediumLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorHeavyLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.333’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.333’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorOverLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.15’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.15’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMediumArmorNoLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.864’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.864’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorNoLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.74999’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.74999’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorLightLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.35.44:156][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:156][846]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:159][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:167][846]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Blacklist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//blacklist.txt does not exist
[2022.11.03-05.35.44:167][846]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Whitelist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//whitelist.txt does not exist
[2022.11.03-05.35.45:495][846]GUI:Warning: Code: UConsoleUserSettingsSave::MarkConsoleSettingsAsDirty() called to flush settings on PC; flushing all .ini files in response.
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.35.45:507][846]Audio:Display: [ConanSandbox_C_0] Loading environment audio level: Client or listen server.
[2022.11.03-05.35.45:507][846]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/ConanSandbox_SOUND 1 1 0
[2022.11.03-05.35.45:508][846]Audio:Display: [BP_SoundStage_C_0] Sound Stage on line
[2022.11.03-05.35.45:508][846]LogPrimitiveComponent:Warning: CreateDynamicMaterialInstance on /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BP_SandStorm.SandstormMesh: Material index 1 is invalid.
[2022.11.03-05.35.45:526][846]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.35.45:551][846]Persistence:Display: WorldPersistence: Loading 0 actors
[2022.11.03-05.35.45:551][846]Persistence:Display: WorldPersistence: Finished loading 0 actors in 0.0 seconds.
[2022.11.03-05.35.45:559][846]LogMemory:Display: Entered application state ‘WorldPersistenceDone’.
[2022.11.03-05.35.45:564][846]LogGameMode: Placeable Stability Calculation Took: ‘0.000056’ seconds
[2022.11.03-05.35.45:567][846]Persistence:Display: WorldPersistence: Found 0 alive characters
[2022.11.03-05.35.45:567][846]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.35.45:567][846]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.35.45:567][846]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.35.45:568][846]LogLoad: Took 4.969525 seconds to LoadMap(/Game/Maps/ConanSandbox/ConanSandbox)
[2022.11.03-05.35.45:568][846]LogLoad: TickWorldTravel finished. Time taken: 11.943545 [s]
[2022.11.03-05.35.45:634][847]LogNet:Warning: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 12.05, Realtime: 0.07. PeerConnectionNetDriver_0
[2022.11.03-05.35.45:750][850]Login:Display: [FunCombat_PlayerController_C_0 None] Telling client to start Character Creation.
[2022.11.03-05.35.45:751][850]UnitTest:Display: ClientState: 4
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.126643 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.126653 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.126658 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.126661 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.126695 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.126700 [s] (async)
[2022.11.03-05.35.45:992][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(11885): AConanPlayerController::SetStateTransition: SetTransitionState(1), TransitionState=0
[2022.11.03-05.35.45:992][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=4
[2022.11.03-05.35.45:993][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.35.45:993][850]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.35.45:993][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.45:993][850]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.35.45:993][850]Main:Display: Entering game session (playing as Server)…
[2022.11.03-05.35.45:993][850]LogSessionLengthTracker:Display: Tracking of session length started.
[2022.11.03-05.35.45:996][850]Streaming:Display: Waiting for streaming completed (CC, unload)
[2022.11.03-05.35.46:017][850]LogEngine: BlockTillLevelStreamingCompleted: 2
[2022.11.03-05.35.46:032][851]Streaming:Display: Waiting for streaming completed (CC, load)
[2022.11.03-05.35.46:144][851]LogLevelActorContainer: Created LevelActorCluster (348) for /Game/Maps/ConanSandbox/ConanSandbox_SOUND.ConanSandbox_SOUND:PersistentLevel with 12 objects, 0 referenced clusters and 3 mutable objects.
[2022.11.03-05.35.46:153][851]LogLevelActorContainer: Created LevelActorCluster (349) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y0.heightmap_x0_y0:PersistentLevel with 165 objects, 54 referenced clusters and 170 mutable objects.
[2022.11.03-05.35.46:154][851]LogLevelActorContainer: Created LevelActorCluster (350) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y1.heightmap_x0_y1:PersistentLevel with 155 objects, 54 referenced clusters and 201 mutable objects.
[2022.11.03-05.35.46:155][851]LogLevelActorContainer: Created LevelActorCluster (351) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y0.heightmap_x1_y0:PersistentLevel with 177 objects, 54 referenced clusters and 201 mutable objects.
[2022.11.03-05.35.46:155][851]LogLevelActorContainer: Created LevelActorCluster (352) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y1.heightmap_x1_y1:PersistentLevel with 131 objects, 54 referenced clusters and 197 mutable objects.
[2022.11.03-05.35.46:156][851]LogEngine: BlockTillLevelStreamingCompleted: 3
[2022.11.03-05.35.46:156][851]Audio:Display: [ConanSandbox_C_0] Environment audio level loaded.
[2022.11.03-05.35.46:166][852]Streaming:Display: Waiting for streaming completed (CC, NPC asyncloads)
[2022.11.03-05.35.46:166][852]ConanSandbox: UConanGameInstance::OnLoginStatusChanged: LoggedIn
[2022.11.03-05.35.46:166][852]LogDataMiningUserTracker:Display: LoginStatusChanged: 0 => 2, LocalUserNum: 0, NewId: Dr Inconsiderate [0x110000104E3DC6F]
[2022.11.03-05.35.46:236][854]Streaming:Display: Waiting for streaming completed (CC): Done.
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7291): AConanPlayerController::Tick: ToggleIngameLoadingScreen(false), m_ClientState=4
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.35.46:236][854]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7296): AConanPlayerController::Tick: SetTransitionState(0), TransitionState=1
[2022.11.03-05.35.46:735][884]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.35.47:394][923]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.35.47:563][933]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_02 1 1 0
[2022.11.03-05.35.47:665][939]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SnakeCultCaravan_02 1 1 0
[2022.11.03-05.35.47:671][940]LogStreaming:Error: Couldn’t find file for package /Engine/EditorResources/S_Pawn requested by async loading code. NameToLoad: /Engine/EditorResources/S_Pawn
[2022.11.03-05.35.47:671][940]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.47:671][940]LogStreaming:Error: /Game/DLC/Special/Events/BP_Event_SnakeCultCaravan
[2022.11.03-05.35.47:970][957]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Blowback_01 1 1 0
[2022.11.03-05.35.48:104][965]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.35.48:120][966]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.35.48:137][967]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_04 1 1 0
[2022.11.03-05.35.48:171][969]LogLevel:Warning: Failed to find streaming level object associated with ‘Event_SnakeCult_02’
[2022.11.03-05.36.18:613][771]ConanSandbox: MessageBoxWidget: Are you sure? Are you sure? All clients will be disconnected.
[2022.11.03-05.36.20:472][881]ConanSandbox: Requested Message Disconnecting. (Currently Active message NONE)
[2022.11.03-05.36.20:472][881]ConanSandbox: MessageBoxWidget: Disconnecting Disconnecting from the game
[2022.11.03-05.36.25:456][176]ConanSandbox: Requested Message Disconnecting. (Currently Active message Disconnecting)
[2022.11.03-05.36.25:456][176]ConanSandbox:Warning: Message ID 14 not shown:Message already in message stack.
[2022.11.03-05.36.25:456][176]LogOnline:Warning: STEAM: Can’t destroy a null online session (Game)
[2022.11.03-05.36.25:964][206]UnitTest:Display: ClientState: 0
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.340365 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.340372 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.340376 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.340378 [s] (async)
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=0
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.36.25:964][206]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.36.25:964][206]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStopped
[2022.11.03-05.36.25:964][206]Main:Display: Exiting game session (playing as Server)…
[2022.11.03-05.36.25:969][206]LogSessionLengthTracker:Display: Tracking of session length stopped. Session completed normally.
[2022.11.03-05.36.25:999][207]LogMemory:Display: Entered application state ‘LeavingMap’.
[2022.11.03-05.36.25:999][207]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.36.25:999][207]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.36.25:999][207]LogNet: Browse: /Game/Maps/Startup
[2022.11.03-05.36.25:999][207]LogNet: World NetDriver shutdown PeerConnectionNetDriver_0 [GameNetDriver]
[2022.11.03-05.36.25:999][207]LogNet: DestroyNamedNetDriver PeerConnectionNetDriver_0 [GameNetDriver]
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogExit: GameNetDriver PeerConnectionNetDriver_0 shut down
[2022.11.03-05.36.25:999][207]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.36.25:999][207]GUI:Display: Unloading cached in-game GUI modules…
[2022.11.03-05.36.25:999][207]UnitTest:Display: ClientState: 2
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.375169 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.375173 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.375177 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.375179 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.375183 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.375185 [s] (async)
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.36.25:999][207]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.36.26:009][207]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.36.26:009][207]ConanSandbox: PreLoadMap_Callback end. Time taken: 0.385475 [s]
[2022.11.03-05.36.26:013][207]LogLoad: LoadMap: /Game/Maps/Startup
[2022.11.03-05.36.26:031][207]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_ServerUId which was not registered!
[2022.11.03-05.36.26:031][207]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_ServerUId
[2022.11.03-05.36.26:707][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(405): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(false), m_ClientState=2
[2022.11.03-05.36.26:718][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(413): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.36.26:718][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2606): UConanGameInstance::ToggleIngameLoadingScreen: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.36.26:722][207]LogAIModule: Creating AISystem for world Startup
[2022.11.03-05.36.26:722][207]LogLoad: Game class is ‘StartupGameMode_C’
[2022.11.03-05.36.26:727][207]LogWorld: Bringing World /Game/Maps/Startup.Startup up for play (max tick rate 200) at 2022.11.03-12.36.26
[2022.11.03-05.36.26:727][207]LogWorld: Bringing up level for play took: 0.000287
[2022.11.03-05.36.26:731][207]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.36.26:731][207]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.36.26:731][207]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.36.26:731][207]LogEngine: BlockTillLevelStreamingCompleted: 4
[2022.11.03-05.36.26:732][207]GUI:Warning: Code: UConsoleUserSettingsSave::MarkConsoleSettingsAsDirty() called to flush settings on PC; flushing all .ini files in response.
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.36.26:748][207]UnitTest:Display: ClientState: 1
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.36.26:748][207]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.36.26:748][207]ConanSandbox: Force closing message box type Disconnecting.
[2022.11.03-05.36.26:748][207]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_Level which was not registered!
[2022.11.03-05.36.26:748][207]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_Level
[2022.11.03-05.36.26:748][207]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.36.26:748][207]LogLoad: Took 0.735245 seconds to LoadMap(/Game/Maps/Startup)
[2022.11.03-05.36.26:748][207]LogLoad: TickWorldTravel finished. Time taken: 1.124692 [s]
[2022.11.03-05.36.26:787][208]LogMediaAssets:Warning: UMediaPlayer::OpenSource called with null MediaSource
[2022.11.03-05.36.26:801][209]LogWmfMedia:Warning: Possible loss of audio quality in stream 0 due to sample rate != 44100 Hz
[2022.11.03-05.36.40:423][ 18]ConanSandbox: MessageBoxWidget: Activate CO-OP Do you want to activate CO-OP for this session?
[2022.11.03-05.36.42:299][129]ConanSandbox: MessageBoxWidget: Checking Permissions
[2022.11.03-05.36.43:294][181]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.36.55:890][928]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllWidgetsOfClass_FoundWidgets of length 0!
[2022.11.03-05.36.59:047][115]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllWidgetsOfClass_FoundWidgets of length 0!
[2022.11.03-05.37.06:997][586]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.127 seconds.
[2022.11.03-05.38.35:200][807]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.38.36:382][877]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\ServerList\HostLocalBase.cpp(340): UHostLocalBase::OnGameCanceled: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.40.41:954][310]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.40.45:387][507]LogOnline:Warning: STEAM: Can’t destroy a null online session (Game)
[2022.11.03-05.40.48:746][708]LogNetVersion: GetLocalNetworkVersion: CL: 428377, ProjectName: conansandbox, ProjectVersion: 1.0.0.0, EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 407213350
[2022.11.03-05.40.48:746][708]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 1361783067
[2022.11.03-05.42.35:194][706]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.42.37:136][821]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.43.55:896][482]ConanSandbox: MessageBoxWidget: Activate CO-OP

[

Do you want to activate CO-OP for this session?
[2022.11.03-05.43.57:416][572]ConanSandbox: MessageBoxWidget: Checking Permissions
[2022.11.03-05.43.57:541][576]LogHttp:Warning: 000001CBEF7013C0: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2022.11.03-05.43.57:541][576]LogHttp:Warning: 000001CC095A9A80: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2022.11.03-05.43.57:551][577]LogFuncomLiveServices:Warning: RepeatPlayFabClientRequest: Request timed out, scheduling a further attempt. (request type: struct PlayFab::ClientModels::FExecuteCloudScriptRequest)
[2022.11.03-05.43.57:551][577]LogFuncomLiveServices:Warning: RepeatPlayFabClientRequest: Request timed out, scheduling a further attempt. (request type: struct PlayFab::CloudScriptModels::FExecuteFunctionRequest)
[2022.11.03-05.43.57:568][578]LogHttp:Warning: 000001CBEF70BF40: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2022.11.03-05.43.57:568][578]LogHttp:Warning: 000001CBEF70BD80: request failed, libcurl error: 6 (Couldn’t resolve host name)
[2022.11.03-05.44.12:569][466]LogFuncomLiveServices:Warning: RepeatPlayFabClientRequest: Request timed out, scheduling a further attempt. (request type: struct PlayFab::ClientModels::FExecuteCloudScriptRequest)
[2022.11.03-05.44.12:569][466]LogFuncomLiveServices:Warning: RepeatPlayFabClientRequest: Request timed out, scheduling a further attempt. (request type: struct PlayFab::CloudScriptModels::FExecuteFunctionRequest)
[2022.11.03-05.44.44:992][382]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.46.35:204][908]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.46.37:822][ 63]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.48.33:327][888]ConanSandbox: MessageBoxWidget: WARNING! A saved game already exists. Do you wish to overwrite it?
[2022.11.03-05.48.36:521][ 77]LogPackageName: SearchForPackageOnDisk took 0.000s to resolve /Game/Maps/ConanSandbox/ConanSandbox.umap.
[2022.11.03-05.48.36:528][ 77]UnitTest:Display: ClientState: 2
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.904429 [s] (async)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.904434 [s] (async)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.904437 [s] (async)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.904440 [s] (async)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.904444 [s] (async)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.904446 [s] (async)
[2022.11.03-05.48.36:528][ 77]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.48.36:528][ 77]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.48.36:528][ 77]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.48.36:528][ 77]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.48.36:538][ 77]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.48.37:025][104]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.48.37:025][104]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.48.37:025][104]LogNet: Browse: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.48.37:025][104]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.48.37:025][104]UnitTest:Display: ClientState: 2
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Granite precaching] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s]
[2022.11.03-05.48.37:025][104]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s]
[2022.11.03-05.48.39:377][104]ConanSandbox: PreLoadMap_Callback end. Time taken: 1.753550 [s]
[2022.11.03-05.48.39:378][104]LogLoad: LoadMap: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.48.39:387][104]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_ServerSettings which was not registered!
[2022.11.03-05.48.39:387][104]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_ServerSettings
[2022.11.03-05.48.40:947][104]LogNavMesh: dtNavMesh allocations: dtMeshTile (176) x m_maxTiles (25000) = 4400000 bytes, lut: dtMeshTile* (8) x m_tileLutSize (8192) = 65536 bytes
[2022.11.03-05.48.41:001][104]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(405): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(false), m_ClientState=2
[2022.11.03-05.48.41:013][104]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(413): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.48.41:013][104]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2606): UConanGameInstance::ToggleIngameLoadingScreen: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.48.41:017][104]LogAIModule: Creating AISystem for world ConanSandbox
[2022.11.03-05.48.41:017][104]LogLoad: Game class is ‘BaseGameMode_C’
[2022.11.03-05.48.41:017][104]LogFuncomLiveServices:Display: Setting up listen server, trying to use co-op driver.
[2022.11.03-05.48.41:018][104]PacketHandlerLog: DDoS detection status: detection enabled: 1 analytics enabled: 1
[2022.11.03-05.48.41:018][104]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostName is not supported.
[2022.11.03-05.48.41:018][104]WebRTC/PeerConnection: gethostname failed (SE_EWOULDBLOCK)
[2022.11.03-05.48.41:018][104]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostByName is not supported.
[2022.11.03-05.48.41:018][104]GetHostByName failed (SE_EADDRNOTAVAIL)
[2022.11.03-05.48.41:018][104]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2022.11.03-05.48.41:018][104]LogNet: GameNetDriver PeerConnectionNetDriver_1 IpNetDriver listening on port 0
[2022.11.03-05.48.41:018][104]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssSession: Unable to determine local endpoint name: No GameSession session found.
[2022.11.03-05.48.41:018][104]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromFirstLocalPlayer: Unable to determine local endpoint name: No local player found.
[2022.11.03-05.48.41:018][104]LogPeerConnectionSocketSubsystem:Display: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssIdentity: Local endpoint name from user 0: Steam%0A76561198042307695@fls.funcom.com+7777.
[2022.11.03-05.48.41:030][104]LogLevelActorContainer: Created LevelActorCluster (268) for /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel with 275 objects, 0 referenced clusters and 13 mutable objects.
[2022.11.03-05.48.41:030][104]LogWorld: Bringing World /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox up for play (max tick rate 999) at 2022.11.03-12.48.41
[2022.11.03-05.48.41:030][104]LogMemory:Display: Entered application state ‘InitGame’.
[2022.11.03-05.48.41:131][104]ConanSandbox: Init map with unique name ‘The Exiled Lands’ and unique ID (CRC32 hash) 1988349854
[2022.11.03-05.48.41:166][104]ConanSandbox:Display: Creating database backup for new game build 428377
[2022.11.03-05.48.41:172][104]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.48.41:289][104]LogDreamworld:Display: near “insert”: syntax error
[2022.11.03-05.48.41:289][104]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.48.41:385][104]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.48.41:407][104]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by cell: 0 Grid size: 10000 [uu]
[2022.11.03-05.48.41:407][104]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by class: 0
[2022.11.03-05.48.41:407][104]Persistence: ConanDBHelper::Maintenance(): Building instances - Success
[2022.11.03-05.48.41:411][104]Persistence: ConanDBHelper::Maintenance(): Placeables - Success
[2022.11.03-05.48.41:415][104]Persistence: ConanDBHelper::Maintenance_DuplicatedFeats(): No duplicates
[2022.11.03-05.48.41:415][104]Persistence: ConanDBHelper::Maintenance(): Duplicated feats - Success
[2022.11.03-05.48.41:419][104]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_inventory is ok
[2022.11.03-05.48.41:423][104]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_properties is ok
[2022.11.03-05.48.41:427][104]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table properties is ok
[2022.11.03-05.48.41:431][104]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table buildings is ok
[2022.11.03-05.48.41:435][104]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table building_instances is ok
[2022.11.03-05.48.41:435][104]Persistence: ConanDBHelper::Maintenance(): Orphaned rows - Success
[2022.11.03-05.48.41:459][104]Persistence: ConanDBHelper::Maintenance(): Database file - Success
[2022.11.03-05.48.41:459][104]ConanSandbox:Display: ConanDBHelper Maintenance completed in 0.1 seconds.
[2022.11.03-05.48.41:511][104]Main:Display: Creating ServiceActors for “/Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BaseGameState_C_0”…
[2022.11.03-05.48.41:514][104]Main:Display: Registered service actor “BP_ComboRulesLookup_C” with interface “/Game/Systems/Combat/ComboSystem/BP_ComboRulesLookupInterface.BP_ComboRulesLookupInterface_C”.
[2022.11.03-05.48.41:583][104]Main:Display: Registered service actor “BP_ItemTagService_C” with interface “/Game/Systems/Inventory/Tags/BP_ItemTagServiceInterface.BP_ItemTagServiceInterface_C”.
[2022.11.03-05.48.41:590][104]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/DLC/Special/Events/EventSystems/BPI_EventSystem.BPI_EventSystem_C”.
[2022.11.03-05.48.41:590][104]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/Gameplay/BPI_EventSystem_External.BPI_EventSystem_External_C”.
[2022.11.03-05.48.41:591][104]Main:Display: Registered service actor “BP_RevealCorruption_Manager_C” with interface “/Game/Sorcery/Spells/Reveal_Corruption/I_RevealedCorruption.I_RevealedCorruption_C”.
[2022.11.03-05.48.41:600][104]LogWorld: Bringing up level for play took: 0.581405
[2022.11.03-05.48.41:601][104]LogLongPackageNames:Warning: URL: :0//Game/Maps/ConanSandbox/ConanSandbox: Name may not contain the following characters: :
[2022.11.03-05.48.41:602][104]LogOnline:Warning: STEAM: No game present to join for session (Game)
[2022.11.03-05.48.41:602][104]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
[2022.11.03-05.48.41:605][104]CharacterListProxyLog:Warning: Character list load failed; pretending we found zero characters because no playerId was passed.
[2022.11.03-05.48.41:611][104]Login:Display: [FunCombat_PlayerController_C_0 None] User [c04c34bf925afd60a6f117f5583185de] logged in.
[2022.11.03-05.48.41:611][104]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
[2022.11.03-05.48.41:611][104]LogMemory:Display: Entered application state ‘StartPlay’.
[2022.11.03-05.48.41:611][104]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.48.41:611][104]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.48.41:611][104]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.48.41:620][104]Persistence: Loading/Spawning active mod controllers, #16 expected
[2022.11.03-05.48.41:623][104]Persistence: Spawning mod controller: DLC_Nemedia_Modcontroller_C
[2022.11.03-05.48.41:630][104]Persistence: Spawning mod controller: DLC_Yamatai_ModController_C
[2022.11.03-05.48.41:636][104]Persistence: Spawning mod controller: DLC_Turan_Modcontroller_C
[2022.11.03-05.48.41:642][104]Persistence: Spawning mod controller: DLC_Siptah_Modcontroller_C
[2022.11.03-05.48.41:649][104]Persistence: Spawning mod controller: DLC_RPpack_ModController_C
[2022.11.03-05.48.41:655][104]Persistence: Spawning mod controller: DLC_Riders_ModController_C
[2022.11.03-05.48.41:660][104]Persistence: Spawning mod controller: DLC_RiddleOfSteel_ModController_C
[2022.11.03-05.48.41:666][104]Persistence: Spawning mod controller: DLC_Pict_Modcontroller_C
[2022.11.03-05.48.41:672][104]Persistence: Spawning mod controller: BP_Special_ModController_C
[2022.11.03-05.48.41:678][104]Persistence: Spawning mod controller: BP_ModController_Khitai_DLC_C
[2022.11.03-05.48.41:684][104]Persistence: Spawning mod controller: DLC_EARhino_Modcontroller_C
[2022.11.03-05.48.41:690][104]Persistence: Spawning mod controller: DLC_BAS_Modcontroller_C
[2022.11.03-05.48.41:696][104]Persistence: Spawning mod controller: DLC_Argos_ModController_C
[2022.11.03-05.48.41:702][104]Persistence: Spawning mod controller: DLC_Aquilonia_ModController_C
[2022.11.03-05.48.41:709][104]Persistence: Spawning mod controller: BP_ConanSword_DLC_ModController_C

2022.11.03-05.48.41:714][104]Persistence: Spawning mod controller: BP_ConanArmor_DLC_ModController_C
[2022.11.03-05.48.41:720][104]LogMemory:Display: Entered application state ‘MatchStarting’.
[2022.11.03-05.48.42:301][104]LogLevelActorContainer: Created LevelActorCluster (66) for /Game/Maps/ConanSandbox/Art/Art_CurseWall.Art_CurseWall:PersistentLevel with 16 objects, 15 referenced clusters and 12 mutable objects.
[2022.11.03-05.48.42:307][104]LogLevelActorContainer: Created LevelActorCluster (107) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y0.heightmap_x3_y0:PersistentLevel with 544 objects, 47 referenced clusters and 235 mutable objects.
[2022.11.03-05.48.42:321][104]LogLevelActorContainer: Created LevelActorCluster (108) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y1.heightmap_x3_y1:PersistentLevel with 1425 objects, 48 referenced clusters and 285 mutable objects.
[2022.11.03-05.48.42:335][104]LogLevelActorContainer: Created LevelActorCluster (37) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y1.heightmap_x4_y1:PersistentLevel with 1277 objects, 48 referenced clusters and 286 mutable objects.
[2022.11.03-05.48.42:338][104]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.48.42:343][104]LogLevelActorContainer: Created LevelActorCluster (67) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_StartingExperience.Gameplay_StartingExperience:PersistentLevel with 60 objects, 0 referenced clusters and 10 mutable objects.
[2022.11.03-05.48.42:346][104]LogLevelActorContainer: Created LevelActorCluster (109) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split113.Wildlife_split113:PersistentLevel with 26 objects, 0 referenced clusters and 2 mutable objects.
[2022.11.03-05.48.42:346][104]LogLevelActorContainer: Created LevelActorCluster (117) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split114.Wildlife_split114:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
[2022.11.03-05.48.42:347][104]LogEngine: BlockTillLevelStreamingCompleted: 5
[2022.11.03-05.48.42:347][104]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.48.42:348][104]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.48.42:351][104]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Blacklist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//blacklist.txt does not exist
[2022.11.03-05.48.42:351][104]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Whitelist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//whitelist.txt does not exist
[2022.11.03-05.48.43:267][104]GUI:Warning: Code: UConsoleUserSettingsSave::MarkConsoleSettingsAsDirty() called to flush settings on PC; flushing all .ini files in response.
[2022.11.03-05.48.43:267][104]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.48.43:267][104]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.48.43:267][104]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.48.43:292][104]Audio:Display: [ConanSandbox_C_0] Loading environment audio level: Client or listen server.
[2022.11.03-05.48.43:292][104]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/ConanSandbox_SOUND 1 1 0
[2022.11.03-05.48.43:292][104]Audio:Display: [BP_SoundStage_C_0] Sound Stage on line
[2022.11.03-05.48.43:292][104]LogPrimitiveComponent:Warning: CreateDynamicMaterialInstance on /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BP_SandStorm.SandstormMesh: Material index 1 is invalid.
[2022.11.03-05.48.43:310][104]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.48.43:335][104]Persistence:Display: WorldPersistence: Loading 0 actors
[2022.11.03-05.48.43:335][104]Persistence:Display: WorldPersistence: Finished loading 0 actors in 0.0 seconds.
[2022.11.03-05.48.43:341][104]LogMemory:Display: Entered application state ‘WorldPersistenceDone’.
[2022.11.03-05.48.43:347][104]LogGameMode: Placeable Stability Calculation Took: ‘0.000052’ seconds
[2022.11.03-05.48.43:351][104]Persistence:Display: WorldPersistence: Found 0 alive characters
[2022.11.03-05.48.43:351][104]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.48.43:351][104]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.48.43:351][104]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.48.43:351][104]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.48.43:351][104]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.48.43:351][104]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.48.43:352][104]LogLoad: Took 3.973763 seconds to LoadMap(/Game/Maps/ConanSandbox/ConanSandbox)
[2022.11.03-05.48.43:352][104]LogLoad: TickWorldTravel finished. Time taken: 5.727457 [s]
[2022.11.03-05.48.43:412][105]LogNet:Warning: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.38, Realtime: 0.06. PeerConnectionNetDriver_1
[2022.11.03-05.48.43:475][108]Login:Display: [FunCombat_PlayerController_C_0 None] Telling client to start Character Creation.
[2022.11.03-05.48.43:476][108]UnitTest:Display: ClientState: 4
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:476][108]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.48.43:580][108]LogScriptCore:Warning: Script Msg: Attempted to access index 1 from array Meshes_32_1D67AFB243BA19E4034E31804128C0B0 of length 0!
[2022.11.03-05.48.43:584][108]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(11885): AConanPlayerController::SetStateTransition: SetTransitionState(1), TransitionState=0
[2022.11.03-05.48.43:584][108]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=4
[2022.11.03-05.48.43:584][108]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.48.43:584][108]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.48.43:584][108]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.48.43:584][108]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.48.43:585][108]Main:Display: Entering game session (playing as Server)…
[2022.11.03-05.48.43:585][108]LogSessionLengthTracker:Display: Tracking of session length started.
[2022.11.03-05.48.43:588][108]Streaming:Display: Waiting for streaming completed (CC, unload)
[2022.11.03-05.48.43:602][108]LogEngine: BlockTillLevelStreamingCompleted: 6
[2022.11.03-05.48.43:613][109]Streaming:Display: Waiting for streaming completed (CC, load)
[2022.11.03-05.48.43:665][109]LogLevelActorContainer: Created LevelActorCluster (84) for /Game/Maps/ConanSandbox/ConanSandbox_SOUND.ConanSandbox_SOUND:PersistentLevel with 12 objects, 0 referenced clusters and 3 mutable objects.
[2022.11.03-05.48.43:676][109]LogLevelActorContainer: Created LevelActorCluster (126) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y0.heightmap_x0_y0:PersistentLevel with 165 objects, 47 referenced clusters and 169 mutable objects.
[2022.11.03-05.48.43:677][109]LogLevelActorContainer: Created LevelActorCluster (143) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y1.heightmap_x0_y1:PersistentLevel with 155 objects, 47 referenced clusters and 200 mutable objects.
[2022.11.03-05.48.43:678][109]LogLevelActorContainer: Created LevelActorCluster (85) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y0.heightmap_x1_y0:PersistentLevel with 177 objects, 47 referenced clusters and 200 mutable objects.
[2022.11.03-05.48.43:678][109]LogLevelActorContainer: Created LevelActorCluster (144) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y1.heightmap_x1_y1:PersistentLevel with 131 objects, 47 referenced clusters and 196 mutable objects.
[2022.11.03-05.48.43:679][109]LogEngine: BlockTillLevelStreamingCompleted: 7
[2022.11.03-05.48.43:679][109]Audio:Display: [ConanSandbox_C_0] Environment audio level loaded.
[2022.11.03-05.48.43:686][110]Streaming:Display: Waiting for streaming completed (CC, NPC asyncloads)
[2022.11.03-05.48.43:743][111]ConanSandbox: UConanGameInstance::OnLoginStatusChanged: LoggedIn
[2022.11.03-05.48.43:744][111]LogDataMiningUserTracker:Display: LoginStatusChanged: 0 => 2, LocalUserNum: 0, NewId: Dr Inconsiderate [0x110000104E3DC6F]
[2022.11.03-05.48.43:763][112]Streaming:Display: Waiting for streaming completed (CC): Done.
[2022.11.03-05.48.43:763][112]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7291): AConanPlayerController::Tick: ToggleIngameLoadingScreen(false), m_ClientState=4
[2022.11.03-05.48.43:763][112]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.48.43:763][112]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.48.43:763][112]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.48.43:763][112]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7296): AConanPlayerController::Tick: SetTransitionState(0), TransitionState=1
[2022.11.03-05.48.44:510][158]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.48.44:578][162]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.48.44:680][168]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_02 1 1 0
[2022.11.03-05.48.44:747][172]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SnakeCultCaravan_02 1 1 0
[2022.11.03-05.48.44:984][186]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Blowback_01 1 1 0
[2022.11.03-05.48.45:102][193]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.48.45:119][194]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.48.45:136][195]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_04 1 1 0
[2022.11.03-05.48.45:170][197]LogLevel:Warning: Failed to find streaming level object associated with ‘Event_SnakeCult_02’
[2022.11.03-05.49.00:103][ 81]LogScriptCore:Warning: Script Msg: Attempted to access index 1 from array Meshes_32_1D67AFB243BA19E4034E31804128C0B0 of length 0!
[2022.11.03-05.49.05:138][379]LogScriptCore:Warning: Script Msg: Attempted to access index 1 from array Meshes_32_1D67AFB243BA19E4034E31804128C0B0 of length 0!
[2022.11.03-05.49.16:169][ 32]CODEConanGameState:Warning: There is an update for the GameTweaks system available (Available Version : 2, Current Version : 0)
[2022.11.03-05.49.16:507][ 52]CODEConanGameState:Warning: GameTweaks System requires restart to apply changes
[2022.11.03-05.49.16:507][ 52]ConanSandbox: MessageBoxWidget: GameTweak System GameTweak update requires a restart.
[2022.11.03-05.50.16:141][582]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.126 seconds.
[2022.11.03-05.57.16:410][697]LogScriptCore:Warning: Script Msg: Attempted to access index 1 from array Meshes_32_1D67AFB243BA19E4034E31804128C0B0 of length 0!
[2022.11.03-05.57.54:015][905]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y0 1 1 1
[2022.11.03-05.57.54:015][905]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.57.54:015][905]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.57.58:830][190]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y0 0 0 0
[2022.11.03-05.57.58:830][190]UnitTest:Display: ClientState: 2
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:830][190]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.57.58:841][190]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.57.58:841][190]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“Preparing World”)
[2022.11.03-05.57.58:841][190]ConanSandbox: ShowIngameLoadingScreen: Preparing World
[2022.11.03-05.57.58:841][190]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.57.58:845][190]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.57.58:881][192]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(11877): AConanPlayerController::MakeClientWaitForStreamingWhenCloseTo_Implementation: SetTransitionState(2), TransitionState=0
[2022.11.03-05.57.58:883][192]ConanSandbox: MessageBoxWidget: Input Settings have been updated A few new input bindings have been added as part of the new construction mode.

Your settings have thus been reset to default to avoid incompatibilities with previous bindings.

There are also a few changes to the default bindings that would hopefully feel more natural for new players.

You can change them back in the settings. We’ve also exposed a few more to be rebound to allow more flexibility.

You can also find a backup of your previous input bindings there:
Saved\Config\Input.ini_backup.
[2022.11.03-05.57.58:884][192]Network:Display: Presence: “PS_MainMenu” => “PS_Wasteland”.
[2022.11.03-05.57.58:895][192]ConanSandbox:Warning: AConanPlayerController::Possess - Calling BattlEye::PlayerPossessed(this)
[2022.11.03-05.58.00:894][192]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(11877): AConanPlayerController::MakeClientWaitForStreamingWhenCloseTo_Implementation: SetTransitionState(2), TransitionState=2
[2022.11.03-05.58.00:908][192]Effects:Display: [BP_CloudParticleSpawner BasePlayerChar_C_0] Actual max particle count: 49
[2022.11.03-05.58.00:920][193]Streaming:Display: Waiting for streaming completed (game, unload)
[2022.11.03-05.58.02:416][193]LogEngine: BlockTillLevelStreamingCompleted: 8
[2022.11.03-05.58.02:463][194]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.536 seconds.
[2022.11.03-05.58.02:464][194]Streaming:Display: Waiting for streaming completed (game, load)
[2022.11.03-05.58.02:503][194]LogLevelActorContainer: Created LevelActorCluster (144) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y0.heightmap_x4_y0:PersistentLevel with 339 objects, 47 referenced clusters and 232 mutable objects.
[2022.11.03-05.58.02:503][194]LogLevelActorContainer: Created LevelActorCluster (143) for /Game/Maps/ConanSandbox/Art/Heightmap/Splits/Heightmap_X4_Y1b.Heightmap_X4_Y1b:PersistentLevel with 30 objects, 0 referenced clusters and 7 mutable objects.
[2022.11.03-05.58.02:506][194]LogEngine: BlockTillLevelStreamingCompleted: 9
[2022.11.03-05.58.02:528][195]Streaming:Display: Waiting for streaming completed (game, NPC asyncloads)
[2022.11.03-05.58.02:561][197]Streaming:Display: Waiting for streaming completed (game): Done.
[2022.11.03-05.58.02:561][197]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7324): AConanPlayerController::Tick: SetTransitionState(3), TransitionState=2
[2022.11.03-05.58.02:562][197]ConanGameInstanceLog:Warning: Levels loaded: 575/575
[2022.11.03-05.58.02:572][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(3213): AConanPlayerController::ClientCompleteSpawn_Implementation: SetTransitionState(0), TransitionState=3
[2022.11.03-05.58.02:572][198]UnitTest:Display: ClientState: 3
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.948333 [s] (async)
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.948343 [s] (async)
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.948351 [s] (async)
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.948356 [s] (async)
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.948364 [s] (async)
[2022.11.03-05.58.02:572][198]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.948368 [s] (async)
[2022.11.03-05.58.02:626][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=3
[2022.11.03-05.58.02:627][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.58.02:627][198]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.58.02:627][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.58.02:627][198]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStopped
[2022.11.03-05.58.02:629][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(3221): AConanPlayerController::ClientCompleteSpawn_Implementation: ToggleIngameLoadingScreen(false), m_ClientState=3
[2022.11.03-05.58.02:629][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.58.02:629][198]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.58.02:629][198]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.58.02:629][198]Network:Display: OnServerVoiceChatReplicated: Changed to Enabled
[2022.11.03-05.58.02:668][199]LogConanStore:Warning: GetStorePageItems - item slot: DLC_BottomLeft not found in store page: DlcStore
[2022.11.03-05.58.02:668][199]LogConanStore:Warning: GetStorePageItems - item slot: DLC_BottomRight not found in store page: DlcStore
[2022.11.03-05.58.02:668][199]LogConanStore:Warning: GetStorePageItems - item slot: DLC_Top not found in store page: DlcStore
[2022.11.03-05.58.02:968][219]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.58.03:339][241]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.58.51:529][ 87]KeyBindings:Warning: Could not find a key mapping to match DEV_TriggerPhysicsAnimationNudge. This mapping will not be included in the list of available key bindings.
[2022.11.03-05.59.13:938][407]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.59.13:938][407]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.59.13:938][407]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.59.13:939][407]LogConsoleResponse:Display:
[2022.11.03-05.59.55:805][879]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Paperdoll 1 1 0
[2022.11.03-06.00.39:913][466]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/Store/ui_store_purchase_item_2.uasset
[2022.11.03-06.00.40:793][518]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/BattlePass/Fanfare/ui_battlepass_player_rank_4.uasset
[2022.11.03-06.00.40:959][527]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.041 seconds.
[2022.11.03-06.00.57:516][506]Network:Display: XBLEvents: “HS_CraftedObjects”: +1
[2022.11.03-06.01.25:514][159]LogSlate:Warning: Unable to scroll to descendant as it’s not a child of the scrollbox
[2022.11.03-06.01.47:699][473]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllActorsWithInterface_OutActors of length 0!
[2022.11.03-06.02.02:894][373]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.02.04:059][442]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.02.14:925][ 85]LogLevelActorContainer: Created LevelActorCluster (541) for /Game/Maps/ConanSandbox/Art/Caves/Art_Caves_x4_y1.Art_Caves_x4_y1:PersistentLevel with 584 objects, 0 referenced clusters and 43 mutable objects.
[2022.11.03-06.02.41:597][651]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.619 seconds.
[2022.11.03-06.05.20:553][ 35]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.05.24:646][277]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllActorsWithInterface_OutActors of length 0!
[2022.11.03-06.05.46:410][565]LogLevelActorContainer: Created LevelActorCluster (126) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_NPCs_Desert_SouthWest.Gameplay_NPCs_Desert_SouthWest:PersistentLevel with 40 objects, 0 referenced clusters and 4 mutable objects.
[2022.11.03-06.05.47:719][640]LogLevelActorContainer: Created LevelActorCluster (543) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split112.Wildlife_split112:PersistentLevel with 44 objects, 0 referenced clusters and 2 mutable objects.
[2022.11.03-06.06.01:165][422]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.432 seconds.
[2022.11.03-06.06.02:921][526]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.06.04:931][645]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.06.13:228][136]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.06.27:359][889]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.06.32:410][167]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.06.35:995][344]LogLevelActorContainer: Created LevelActorCluster (542) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split064.Wildlife_split064:PersistentLevel with 8 objects, 0 referenced clusters and 2 mutable objects.
[2022.11.03-06.06.39:474][526]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Spear2h/BP_spear_2h.BP_spear_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.07.31:196][449]LogLevelActorContainer: Created LevelActorCluster (109) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_South.Gameplay_Prototype_South:PersistentLevel with 84 objects, 0 referenced clusters and 8 mutable objects.
[2022.11.03-06.07.49:014][476]LogLevelActorContainer: Created LevelActorCluster (555) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y2.heightmap_x4_y2:PersistentLevel with 2718 objects, 50 referenced clusters and 323 mutable objects.
[2022.11.03-06.08.31:015][856]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/Store/ui_store_purchase_item_1.uasset
[2022.11.03-06.08.43:869][534]LogLevelActorContainer: Created LevelActorCluster (117) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y2.heightmap_x3_y2:PersistentLevel with 2855 objects, 48 referenced clusters and 324 mutable objects.
[2022.11.03-06.09.11:947][133]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.623 seconds.
[2022.11.03-06.10.02:931][ 79]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.10.05:617][238]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.11.46:867][ 81]LogLevelActorContainer: Created LevelActorCluster (541) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_SouthEast.Gameplay_Prototype_SouthEast:PersistentLevel with 32 objects, 0 referenced clusters and 7 mutable objects.
[2022.11.03-06.11.58:815][706]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Maul2h/BP_maul_2h.BP_maul_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.11.58:865][706]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Axe/axe1h.axe1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.11.58:877][706]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Dagger_Offhand/BP_dagger_dw.BP_dagger_dw_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.12.15:022][662]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.940 seconds.
[2022.11.03-06.14.02:923][ 1]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.14.05:980][182]LogFuncomLiveServices:Error: In RepeatPlayFabClientRequest: Unexpected HTTP status from Steam WebAPI GetFriendList: BadGateway Request Failed. Abandoning further attempts. (request type: struct PlayFab::ClientModels::FGetFriendsListRequest)
[2022.11.03-06.14.05:981][182]LogFuncomLiveServices:Error: In GetFriendsList: Unexpected HTTP status from Steam WebAPI GetFriendList: BadGateway Request Failed. Abandoning further attempts. (request type: struct PlayFab::ClientModels::FGetFriendsListRequest)
[2022.11.03-06.14.05:981][182]LogFuncomLiveServices:Error: In GetFriendsListWithPresence: Unexpected HTTP status from Steam WebAPI GetFriendList: BadGateway Request Failed. Abandoning further attempts. (request type: struct PlayFab::ClientModels::FGetFriendsListRequest)
[2022.11.03-06.14.05:981][182]LogFriendsManager:Warning: Failed to update Friends list cache.
[2022.11.03-06.14.34:875][885]LogLevelActorContainer: Created LevelActorCluster (541) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_SouthEast.Gameplay_Prototype_SouthEast:PersistentLevel with 32 objects, 0 referenced clusters and 7 mutable objects.
[2022.11.03-06.14.43:974][352]LogScriptCore:Warning: Script Msg: Attempted to remove an item from an invalid index from array EnemiesDisplayingHealthBars [34/32]!
[2022.11.03-06.15.14:183][100]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Dagger_Offhand/BP_dagger_dw.BP_dagger_dw_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.15.14:223][100]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Bow/BP_bow_2h.BP_bow_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.15.28:580][928]LogLevelActorContainer: Created LevelActorCluster (541) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_SouthEast.Gameplay_Prototype_SouthEast:PersistentLevel with 32 objects, 0 referenced clusters and 7 mutable objects.
[2022.11.03-06.15.33:578][224]LogScriptCore:Warning: Script Msg: Attempted to remove an item from an invalid index from array EnemiesDisplayingHealthBars [34/32]!
[2022.11.03-06.15.37:446][453]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.15.37:449][453]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Club/BP_club_1h.BP_club_1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.15.37:457][453]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Dagger_Offhand/BP_dagger_dw.BP_dagger_dw_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.15.54:658][463]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.653 seconds.
[2022.11.03-06.16.53:787][863]LogLevelActorContainer: Created LevelActorCluster (83) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_SouthEast.Gameplay_Prototype_SouthEast:PersistentLevel with 32 objects, 0 referenced clusters and 7 mutable objects.
[2022.11.03-06.17.12:505][925]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Sword1h/sword1h.sword1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.17.12:512][925]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Dagger_Offhand/BP_dagger_dw.BP_dagger_dw_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.18.02:982][774]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.18.06:782][964]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.18.43:274][ 24]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.344 seconds.
[2022.11.03-06.19.11:921][719]LogLevelActorContainer: Created LevelActorCluster (542) for /Game/Maps/ConanSandbox/Art/Caves/Art_Caves_x4_y1.Art_Caves_x4_y1:PersistentLevel with 584 objects, 0 referenced clusters and 43 mutable objects.
[2022.11.03-06.19.27:388][627]LogScriptCore:Warning: Script Msg: Attempted to remove an item from an invalid index from array EnemiesDisplayingHealthBars [41/40]!
[2022.11.03-06.19.34:167][ 28]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Bow/BP_bow_2h.BP_bow_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.19.34:199][ 28]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Club/BP_club_1h.BP_club_1h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.20.14:644][313]LogLevelActorContainer: Created LevelActorCluster (542) for /Game/Maps/ConanSandbox/Art/Caves/Art_Caves_x4_y1.Art_Caves_x4_y1:PersistentLevel with 584 objects, 0 referenced clusters and 43 mutable objects.
[2022.11.03-06.20.45:657][ 70]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/Store/ui_store_purchase_item_3.uasset
[2022.11.03-06.21.00:101][911]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Bow/BP_bow_2h.BP_bow_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.22.02:966][515]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.22.07:499][754]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.22.12:314][ 8]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.637 seconds.
[2022.11.03-06.22.20:213][433]LogLevelActorContainer: Created LevelActorCluster (117) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y2.heightmap_x3_y2:PersistentLevel with 2855 objects, 48 referenced clusters and 324 mutable objects.
[2022.11.03-06.26.03:071][968]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.26.08:248][246]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.27.18:994][331]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/Store/ui_store_purchase_item_2.uasset
[2022.11.03-06.27.19:755][376]LogSerialization:Error: Attempt to sync load bulk data with EDL enabled (LoadDataIntoMemory). This is not desireable. File …/…/…/ConanSandbox/Content/Sound/SFX/BattlePass/Fanfare/ui_battlepass_player_rank_2.uasset
[2022.11.03-06.27.54:129][408]LogOutputDevice:Display: Bug report upload completed with result code 200, took 0.906 seconds.
[2022.11.03-06.29.19:919][485]ItemInventory:Warning: Code: Had to synchronously load the visual item class: /Game/Items/Weapons/Spear2h/BP_spear_2h.BP_spear_2h_C. This will flush the async loading queue and create some hitches when playing.
[2022.11.03-06.29.24:304][730]LogLevelActorContainer: Created LevelActorCluster (83) for /Game/Maps/ConanSandbox/Art/Caves/Art_Caves_x4_y1.Art_Caves_x4_y1:PersistentLevel with 584 objects, 0 referenced clusters and 43 mutable objects.
[2022.11.03-06.29.28:895][ 2]LogLevelActorContainer: Created LevelActorCluster (554) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y0.heightmap_x4_y0:PersistentLevel with 339 objects, 47 referenced clusters and 232 mutable objects.
[2022.11.03-06.29.45:229][952]LogLevelActorContainer: Created LevelActorCluster (107) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y0.heightmap_x3_y0:PersistentLevel with 544 objects, 47 referenced clusters and 235 mutable objects.
[2022.11.03-06.30.02:998][977]LogFriendsManager: Players Presence Status Updated
[2022.11.03-06.30.04:206][ 43]LogLevelActorContainer: Created LevelActorCluster (109) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_Prototype_South.Gameplay_Prototype_South:PersistentLevel with 84 objects, 0 referenced clusters and 8 mutable objects.
[2022.11.03-06.30.08:978][307]LogFriendsManager: Friends list cache updated.
[2022.11.03-06.30.29:084][478]LogLevelActorContainer: Created LevelActorCluster (554) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y2.heightmap_x4_y2:PersistentLevel with 2718 objects, 50 referenced clusters and 323 mutable objects.
[2022.11.03-06.30.46:245][395]LogLevelActorContainer: Created LevelActorCluster (556) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y2.heightmap_x3_y2:PersistentLevel with 2855 objects, 48 referenced clusters and 324 mutable objects.
[2022.11.03-06.30.55:197][865]
Script stack log empty!

[2022.11.03-06.31.02:285][865]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.11.03-06.31.02:285][865]LogMemory: Process Physical Memory: 3149.91 MB used, 3262.63 MB peak
[2022.11.03-06.31.02:285][865]LogMemory: Process Virtual Memory: 6996.04 MB used, 7171.11 MB peak
[2022.11.03-06.31.02:285][865]LogMemory: Physical Memory: 9125.33 MB used, 23546.67 MB free, 32672.00 MB total
[2022.11.03-06.31.02:285][865]LogMemory: Virtual Memory: 13036.03 MB used, 23546.67 MB free, 134217728.00 MB total
[2022.11.03-06.31.02:285][865]LogWindows:Error: === Critical error: ===
[2022.11.03-06.31.02:285][865]LogWindows:Error:
[2022.11.03-06.31.02:285][865]LogWindows:Error: Fatal error!
[2022.11.03-06.31.02:285][865]LogWindows:Error:
[2022.11.03-06.31.02:285][865]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0d130003
[2022.11.03-06.31.02:285][865]LogWindows:Error:
[2022.11.03-06.31.02:285][865]LogWindows:Error: !0x0000000000000000
[2022.11.03-06.31.02:285][865]LogWindows:Error:
[2022.11.03-06.31.02:306][865]LogExit: Executing StaticShutdownAfterError

i love the game buth getting sick of the fault corrupt file ore tamperd whit
have already look on the internet buth no solution for it now i get the fault every 2 min ore some times not please can some one help me i have already un instald the game en instald it back i don^t use mods i only have alle the dlc

[2022.11.02-18.56.28:906][257]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
[2022.11.02-18.56.28:951][259]LogLevelActorContainer: Created LevelActorCluster (581) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x2_y4.heightmap_x2_y4:PersistentLevel with 2569 objects, 61 referenced clusters and 388 mutable objects.
[2022.11.02-18.56.29:032][263]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset. BP_PL_Crafting_Station_BloodStone_C_6 ThrallWorker AB_human_sacrifice_C A_human_thrall_bloodritual_idle_M
[2022.11.02-18.56.35:110][633]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:
[2022.11.02-18.56.40:320][950]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:
[2022.11.02-18.56.40:408][954]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
[2022.11.02-18.56.40:541][961]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset. BP_PL_Crafting_Station_BloodStone_C_7 ThrallWorker AB_human_sacrifice_C A_human_thrall_bloodritual_idle_M
[2022.11.02-18.56.46:544][287]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:
[2022.11.02-18.56.53:759][645]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:
[2022.11.02-18.56.53:843][648]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
[2022.11.02-18.56.53:993][654]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset. BP_PL_Crafting_Station_BloodStone_C_8 ThrallWorker AB_human_sacrifice_C A_human_thrall_bloodritual_idle_M
[2022.11.02-18.56.55:882][726]LogPhysics:Warning: Initialising Body : Scale3D is (nearly) zero:
[2022.11.02-18.56.55:967][729]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset
[2022.11.02-18.56.56:142][736]LogAnimation:Warning: Currently in Animation Blueprint mode. Please change AnimationMode to Use Animation Asset. BP_PL_Crafting_Station_BloodStone_C_9 ThrallWorker AB_human_sacrifice_C A_human_thrall_bloodritual_idle_M
[2022.11.02-18.57.04:193][113]LogLevelActorContainer: Created LevelActorCluster (581) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x2_y4.heightmap_x2_y4:PersistentLevel with 2569 objects, 61 referenced clusters and 388 mutable objects.
[2022.11.02-18.57.04:395][123]LogPakFile:Error: Pak chunk signing mismatch! Pak file has been corrupted or tampered with!
[2022.11.02-18.57.06:494][218]LogWindows: FPlatformMisc::RequestExit(1)
[2022.11.02-18.57.06:494][218]Log file closed, 11/02/22 19:57:06

mvg

Did you do a verify integrity of files in Steam?

That will fix this temporarily, however if this keeps returning on its own without any game-updates or anything in between, then you might have some file system corruption / bad sectors on your hard-drive. If there have been game updates in between and it only happens after, then yea… that happens sometimes.

In any case, for now try to just verify files and see if that solves it. Right-click in Steam → Properties → Local Files → Verify Integrity of game files… button

already done that every time i get the fault

Greetings Exiles,

Thank you for your report. Please follow the suggested steps as we are experiencing issues after the update 3.0.5:

You can read more here.

Please let us know if the issue still persists after the workaround.

that folder is already empty because i don t use mods to play and i still have the same problem

I am getting exactly the same problem - have gone through the process I don’t know how many times I get this error - single player - not on Official Servers - it’s beginning to really bug the S out of me

Hello Exiles,

On another thread, we investigated a similar case where a corrupt file was causing the crashes. We suggest you try the workaround while we keep investigating. You can find it here:

Please let us know if it works for you as well.

i don t have that file in my logs

Greetings,

In this case, by any chance have you already tried to use the “verify files” option on Steam?

If you already tried that and the files are still corrupt or missing we strongly advise you to reinstall the game completely.

Please let us know if the issue still persists.

greetings

i have done every time the “verify files” option on Steam?
i also have tried 4 times to delete the game ans reinstal it i also get the same fault on a isle of siptah server

mvg

Please help me i like this game but i keep crashing, I am pissed

I have buy the full DLC and can’t enjoy it

I keep getting the crash that says ¨Error¨ Corrupt or Tampered Pak File. Please use the Steam option “Verify the integrity of game files” to fix the game crashing. Exit I do it every time but it doesn’t change anything.

I just play this game and crash every 10 minutes

Greetings,

Can you @tjtje please share the MS Info log?

In order to generate an MSInfo file please follow the steps below:
1 - Press Win+R and in the displayed dialog box type “msinfo32”
2 - It should show a new screen called “System information” where underneath it should display “File”, click “File” while “System Summary” is highlighted and then “Export”
3 - Name your file as you see fit and save it to an easy-to-find location
4 - Send that file our way

We await your reply.