It didnt. I did exactly what it says here and i still get the game crashing. I uninstalled and deleted the game, updated the drivers for my graphics card. I even flashed the gfx card bios. This is the crashfile.
Log file open, 11/03/22 12:34:07
LogPakFile:Warning: Spent 0.302 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Sound.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.114 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Items.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.127 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0146_0146_2.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.111 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0114_0114_3.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.126 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0046_0046_f.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.100 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/GraniteSDK_0004.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.108 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/FXVillesBloodVFXPack.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.115 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Environment.pak”. Mounting status: Success
LogPakFile:Warning: Spent 0.183 seconds mounting Pak File “…/…/…/ConanSandbox/Content/Paks/Characters.pak”. Mounting status: Success
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads.
LogInit: Using libcurl 7.55.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2u
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline:Display: STEAM: Loading Steam SDK 1.38a
LogOnlineTime: Real UTC time requested.
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSilentEventQueue:Warning: Failed to update persistent event, queue is not ready. Category: pse_FlsBackendEnvironment
LogOnlineSubsystemFls:Display:
— FLS ENVIRONMENT INFO —
OSS: Steam
GameTitleId: A5B4F(Live)
InstanceName: DefaultInstance
IniPlatformName: WindowsSteam
OnlineEnvironment: Unknown
ExportCharacterUrl: https://exiles-fls-live.azurewebsites.net/api/ExportCharacter?code=6Y06x/Jdx/6R2qyP5JwOsUL5Ny/Fp3aETlYrUIjXirpduwxmc05SOw==
ImportCharacterUrl: https://exiles-fls-live.azurewebsites.net/api/ImportCharacter?code=VTHpJa9C8Davf7yo7zZD17lnLlYA0BtyOnRxpClM4uCoag1C/vZkUg==
GetBuildOverridesUrl: https://exiles-fls-live.azurewebsites.net/api/GetBuildOverrides?code=QgZ34DOPcBOns8tJvw9P8FmzjsDuwM2d7/nIOrPBTORTXRFYUKHLVg==
LogTemp: Using NVIDIAGfeSDKPlugin version 1.0.0
LogModManager: Starting mod runtime module.
LogInit: Build: ue415-dw-osl-CL-428377.0
LogInit: Engine Version: 4.15.3-428377+ue415-dw-osl
LogInit: Compatible Engine Version: 4.15.0-428377+ue415-dw-osl
LogInit: Net CL: 428377
LogDevObjectVersion: Number of dev versions registered: 14
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 15
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogInit: Compiled (64-bit): Oct 24 2022 00:15:06
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Test
LogInit: Branch Name: ue415-dw-osl
LogInit: Command line: -BattlEye
LogInit: Base directory: D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Nativized: No
LogInit: Presizing for max 10000000 objects, including 42000 objects not considered by GC, pre-allocating 13000000 bytes for permanent pool.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
LogInit: Object subsystem initialized
[2022.11.03-05.34.10:568][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2022.11.03-05.34.10:579][ 0]LogInit: Setting Device Profile CVar: [[r.DynamicRes.FrameTimeBudget:33.3 → 33.3]]
[2022.11.03-05.34.10:580][ 0]LogInit: Computer: [09dc8b42d72f6f7f715f478ef8855e00]
[2022.11.03-05.34.10:580][ 0]LogInit: User: [de0a39ae1b44749664b860366eaad3e7]
[2022.11.03-05.34.10:580][ 0]LogInit: CPU Page size=65536, Cores=8
[2022.11.03-05.34.10:580][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.11.03-05.34.10:580][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
[2022.11.03-05.34.10:580][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2022.11.03-05.34.10:580][ 0]LogMemory: Process Physical Memory: 268.37 MB used, 268.37 MB peak
[2022.11.03-05.34.10:580][ 0]LogMemory: Process Virtual Memory: 352.36 MB used, 352.36 MB peak
[2022.11.03-05.34.10:580][ 0]LogMemory: Physical Memory: 5898.58 MB used, 26773.42 MB free, 32672.00 MB total
[2022.11.03-05.34.10:580][ 0]LogMemory: Virtual Memory: 5832.66 MB used, 26773.42 MB free, 134217728.00 MB total
[2022.11.03-05.34.12:021][ 0]LogTextLocalizationManager: No specific translations for (‘en-US’) exist, so (‘en’) translations will be used.
[2022.11.03-05.34.12:759][ 0]LogD3D11RHI: D3D11 adapters:
[2022.11.03-05.34.13:168][ 0]LogD3D11RHI: 0. ‘AMD Radeon RX 580 2048SP’ (Feature Level 11_0)
[2022.11.03-05.34.13:168][ 0]LogD3D11RHI: 8170/0/16336 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: 0/0/16336 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2022.11.03-05.34.13:211][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: GPU DeviceId: 0x6fdf (for the marketing name, search the web for “GPU Device Id”)
[2022.11.03-05.34.13:217][ 0]LogWindows: EnumDisplayDevices:
[2022.11.03-05.34.13:217][ 0]LogWindows: 0. ‘AMD Radeon RX 580 2048SP’ (P:1 D:1)
[2022.11.03-05.34.13:217][ 0]LogWindows: 1. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 2. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 3. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 4. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 5. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: 6. ‘AMD Radeon RX 580 2048SP’ (P:0 D:0)
[2022.11.03-05.34.13:217][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Adapter Name: AMD Radeon RX 580 2048SP
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2022.11.03-05.34.13:217][ 0]LogD3D11RHI: Driver Date: Unknown
[2022.11.03-05.34.13:217][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2022.11.03-05.34.13:958][ 0]LogD3D11RHI: Async texture creation enabled
[2022.11.03-05.34.13:967][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1)
[2022.11.03-05.34.14:523][ 0]LogSlate: Using Freetype 2.6.0
[2022.11.03-05.34.14:533][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.11.03-05.34.14:533][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.11.03-05.34.15:249][ 0]LogAssetRegistry: FAssetRegistry took 0.4846 seconds to start up
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld project: ConanSandbox
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Live.Win64
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld platform: x64
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld revision: 428377
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld snapshot: 35099
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Dreamworld branch: exiles-stable
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Platform (.ini):
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: Platform: WindowsNoEditor
[2022.11.03-05.34.15:347][ 0]LogDreamworld:Display: .ini sub-platform prefix: WindowsSteam
[2022.11.03-05.34.15:361][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 2 prioritized culture(s) in 0.006306 seconds
[2022.11.03-05.34.15:374][ 0]LogContentStreaming: Texture pool size is 1500.00 MB
[2022.11.03-05.34.15:703][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 428377, ProjectName: conansandbox, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2106706651
[2022.11.03-05.34.15:703][ 0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 1361783067
[2022.11.03-05.34.15:857][ 0]LogMoviePlayer: Initializing movie player
[2022.11.03-05.34.16:779][ 0]LogGameTweakSystem:Display: Received Build overrides from FLS
[2022.11.03-05.34.16:785][ 0]ConanSandbox:Display: GetGameTweakDataPatchPath ‘…/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/DataPatches/’ does not exist
[2022.11.03-05.34.16:786][ 0]UserSettings:Display: User’s IP Country Code is KH
[2022.11.03-05.34.16:798][ 0]LogMemory:Display: Entered application state ‘ConanSandboxStarting’.
[2022.11.03-05.34.16:798][ 0]LogModuleManager:Warning: ModuleManager: Module ‘EnvironmentQueryEditor’ not found - its StaticallyLinkedModuleInitializers function is null.
[2022.11.03-05.34.16:800][ 0]LogHoudiniEngine: Starting the Houdini Engine module.
[2022.11.03-05.34.16:945][ 0]LogAnsel: Tried to load …/…/…/Engine/Plugins/Runtime/Nvidia/Ansel/Binaries/ThirdParty/AnselSDK64.dll : success=1
[2022.11.03-05.34.16:945][ 0]VivoxCore: FVivoxCoreModule::StartupModule
[2022.11.03-05.34.17:084][ 0]VivoxCore: Loaded Library (…/…/…/ConanSandbox/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/ortp.dll)
[2022.11.03-05.34.17:285][ 0]VivoxCore: Loaded Library (…/…/…/ConanSandbox/Plugins/VivoxCoreUE4Plugin/Source/ThirdParty/VivoxCoreLibrary/Windows/vivoxsdk/x64/Release/vivoxsdk.dll)
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: 53702 objects as part of root set at end of initial load.
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2022.11.03-05.34.17:289][ 0]LogUObjectAllocator: 10528568 out of 13000000 bytes used by permanent object pool.
[2022.11.03-05.34.17:289][ 0]LogUObjectArray: CloseDisregardForGC: 53702/53702 objects in disregard for GC pool
[2022.11.03-05.34.17:300][ 0]LogRcon:Display: Rcon disabled.
[2022.11.03-05.34.17:300][ 0]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.34.17:323][ 0]LogModManager: Skipping early (async scan). Time taken: -0.301598 [s]
[2022.11.03-05.34.17:323][ 0]LogEngine: Initializing Engine…
[2022.11.03-05.34.17:400][ 0]LogStreaming:Error: Couldn’t find file for package /Engine/EditorMaterials/GizmoMaterial requested by async loading code. NameToLoad: /Engine/EditorMaterials/GizmoMaterial
[2022.11.03-05.34.17:400][ 0]LogStreaming:Error: Found 0 dependent packages…
[2022.11.03-05.34.17:400][ 0]LogEngine: ERROR: Failed to load special material ‘/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial’. This will probably have bad consequences (depending on its use)
[2022.11.03-05.34.17:880][ 0]LogInit: XAudio2 using ‘Realtek HD Audio 2nd output (Realtek(R) Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2022.11.03-05.34.17:891][ 0]LogInit: FAudioDevice initialized.
[2022.11.03-05.34.17:902][ 0]LogInit: Texture streaming: Enabled
[2022.11.03-05.34.17:981][ 0]LogAsyncObjectFinder:Error: FAsyncObjectFinder: Asset “/Game/UI/UIModuleTable.UIModuleTable” (used by “/Engine/Transient.GUIModuleController_0”) should have been loaded at this point! Please fix! Note: Will try to syncload the asset to continue execution.
[2022.11.03-05.34.17:986][ 0]ConanSandbox:Warning: Forced to sync load MapData table
[2022.11.03-05.34.17:992][ 0]LogInit:Display: Game Engine Initialized.
[2022.11.03-05.34.17:992][ 0]LogInit:Display: Starting Game.
[2022.11.03-05.34.17:993][ 0]LogInit: WinSock: I am DESKTOP-CHATFOO (192.168.1.102:0)
[2022.11.03-05.34.18:004][ 0]SourceServerQueriesClient:Display: Started SourceServerQueriesClient on port 27015
[2022.11.03-05.34.18:004][ 0]LogNet: Browse: /Game/Maps/Startup?Name=Player
[2022.11.03-05.34.18:004][ 0]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.34.18:004][ 0]GUI:Display: Unloading cached in-game GUI modules…
[2022.11.03-05.34.18:004][ 0]ConanSandbox: PreLoadMap_Callback end. Time taken: 0.379994 [s]
[2022.11.03-05.34.18:004][ 0]LogLoad: LoadMap: /Game/Maps/Startup?Name=Player
[2022.11.03-05.34.18:700][ 0]LogAIModule: Creating AISystem for world Startup
[2022.11.03-05.34.18:700][ 0]LogLoad: Game class is ‘StartupGameMode_C’
[2022.11.03-05.34.18:701][ 0]LogWorld: Bringing World /Game/Maps/Startup.Startup up for play (max tick rate 0) at 2022.11.03-12.34.18
[2022.11.03-05.34.18:702][ 0]LogWorld: Bringing up level for play took: 0.000533
[2022.11.03-05.34.18:706][ 0]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.34.18:706][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.34.18:706][ 0]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.34.18:706][ 0]LogEngine: BlockTillLevelStreamingCompleted: 0
[2022.11.03-05.34.18:722][ 0]LogConsoleResponse:Display:
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: FSynthBenchmark (V0.95): requested WorkScale=10.00
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: ===============
[2022.11.03-05.34.18:723][ 0]LogSynthBenchmark:Display: Main Processor:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: … 0.015478 s/Run ‘RayIntersect’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: … 0.000000 s/Run ‘Fractal’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 0
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_TEST: 1
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: TotalPhysicalGBRam: 32
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: NumberOfCores (physical): 8
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: NumberOfCores (logical): 16
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CPU Perf Index 0: 165.5 (weight 1.00)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: CPU Perf Index 1: 142998912.0 (weight 1.50)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Graphics:
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Adapter Name: ‘AMD Radeon RX 580 2048SP’
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: (On Optimus the name might be wrong, memory should be ok)
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Vendor Id: 0x1002
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Device Id: 0x6FDF
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: Device Revision: 0xEF
[2022.11.03-05.34.18:889][ 0]LogSynthBenchmark:Display: GPU Memory: 8171/0/16337 MB
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: GPU first test: 0.01s
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.667 s/GigaPix, Confidence=81% ‘ALUHeavyNoise’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.559 s/GigaPix, Confidence=89% ‘TexHeavy’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 1.450 s/GigaPix, Confidence=89% ‘DepTexHeavy’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 2.091 s/GigaPix, Confidence=89% ‘FillOnly’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 0.429 s/GigaPix, Confidence=100% ‘Bandwidth’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 0.558 s/GigaVert, Confidence=100% ‘VertThroughPut1’ (likely to be very inaccurate)
[2022.11.03-05.34.18:966][ 0]LogSynthBenchmark:Display: … 4.595 s/GigaVert, Confidence=100% ‘VertThroughPut2’ (likely to be very inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: GPU second test: 0.04s
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 8.145 s/GigaPix, Confidence=89% ‘ALUHeavyNoise’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 6.305 s/GigaPix, Confidence=89% ‘TexHeavy’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 5.958 s/GigaPix, Confidence=100% ‘DepTexHeavy’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 13.061 s/GigaPix, Confidence=100% ‘FillOnly’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 0.679 s/GigaPix, Confidence=100% ‘Bandwidth’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 1.444 s/GigaVert, Confidence=51% ‘VertThroughPut1’ (likely to be inaccurate)
[2022.11.03-05.34.19:054][ 0]LogSynthBenchmark:Display: … 4.639 s/GigaVert, Confidence=100% ‘VertThroughPut2’ (likely to be inaccurate)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU third test: 2.59s
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 12.314 s/GigaPix, Confidence=100% ‘ALUHeavyNoise’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.946 s/GigaPix, Confidence=100% ‘TexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.894 s/GigaPix, Confidence=100% ‘DepTexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 39.547 s/GigaPix, Confidence=89% ‘FillOnly’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 0.716 s/GigaPix, Confidence=100% ‘Bandwidth’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 2.433 s/GigaVert, Confidence=100% ‘VertThroughPut1’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 4.568 s/GigaVert, Confidence=100% ‘VertThroughPut2’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Final Results:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 12.314 s/GigaPix, Confidence=100% ‘ALUHeavyNoise’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.946 s/GigaPix, Confidence=100% ‘TexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 9.894 s/GigaPix, Confidence=100% ‘DepTexHeavy’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 39.547 s/GigaPix, Confidence=89% ‘FillOnly’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 0.716 s/GigaPix, Confidence=100% ‘Bandwidth’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 2.433 s/GigaVert, Confidence=100% ‘VertThroughPut1’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … 4.568 s/GigaVert, Confidence=100% ‘VertThroughPut2’
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 0: 267.6 (weight 1.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 1: 133.6 (weight 0.10)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 2: 257.2 (weight 0.10)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 3: 155.3 (weight 3.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 4: 66.8 (weight 1.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 5: 158.3 (weight 0.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPU Perf Index 6: 258.5 (weight 0.00)
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: CPUIndex: 85799416.0
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: GPUIndex: 161.4
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display:
[2022.11.03-05.34.21:865][ 0]LogSynthBenchmark:Display: … Total Time: 3.141779 sec
[2022.11.03-05.34.22:231][ 0]LogPackageLocalizationCache: Processed 6 localized package path(s) for 1 prioritized culture(s) in 0.025812 seconds
[2022.11.03-05.34.22:231][ 0]UnitTest:Display: ClientState: 1
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.606985 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.606989 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.607485 [s] (async)
[2022.11.03-05.34.22:231][ 0]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.607556 [s] (async)
[2022.11.03-05.34.22:231][ 0]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.34.22:232][ 0]LogModManager: Skipping early (async scan). Time taken: 0.607837 [s]
[2022.11.03-05.34.22:232][ 0]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.607841 [s] (async)
[2022.11.03-05.34.22:232][ 0]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.607844 [s] (async)
[2022.11.03-05.34.22:232][ 0]ConanSandbox:Warning: Voice Enable State :FALSE (ClientS:0)
[2022.11.03-05.34.22:943][ 0]GraniteRenderLog: Granite CreateNewCpuCache: slot 0, packagePrefix None, cacheSizeInBytes 402653184, pageSizeInBytes 1048576
[2022.11.03-05.34.22:945][ 0]GraniteRenderLog: Granite CreateNewGpuCache: slot 0, packagePrefix None, cacheSizeInBytes 356515840, hardwarePageTable , textureFormat BC7, channelTransform SRGB, tile 144 x 144 border 8
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.34.22:945][ 0]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.34.22:945][ 0]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.34.22:946][ 0]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_Level which was not registered!
[2022.11.03-05.34.22:946][ 0]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_Level
[2022.11.03-05.34.22:946][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.34.22:946][ 0]LogLoad: Took 4.942273 seconds to LoadMap(/Game/Maps/Startup)
[2022.11.03-05.34.22:946][ 0]ConanSandbox: Requested Message FlsLoggingIn. (Currently Active message NONE)
[2022.11.03-05.34.22:946][ 0]ConanSandbox: MessageBoxWidget: Logging In Connecting to Funcom Live Services
[2022.11.03-05.34.23:049][ 0]GraniteRenderLog: Granite CreateNewGpuCache: slot 1, packagePrefix None, cacheSizeInBytes 167772160, hardwarePageTable , textureFormat BC5, channelTransform UNORM, tile 144 x 144 border 8
[2022.11.03-05.34.23:049][ 0]VivoxCore: Created VoiceClient
[2022.11.03-05.34.23:264][ 0]LogSlate: Took 0.003726 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2022.11.03-05.34.23:268][ 0]LogSlate: Took 0.003405 seconds to synchronously load lazily loaded font ‘…/…/…/ConanSandbox/Content/Slate/Kelson_Sans_Light_0_Default.ufont’ (68K)
[2022.11.03-05.34.23:291][ 0]Network:Display: Presence: “” => “PS_MainMenu”.
[2022.11.03-05.34.23:317][ 0]LogMediaAssets:Warning: UMediaPlayer::OpenSource called with null MediaSource
[2022.11.03-05.34.23:356][ 0]LogSlate: Took 0.003904 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/EngineFonts/Faces/RobotoBold.ufont’ (160K)
[2022.11.03-05.34.23:360][ 0]LogSlate: Took 0.003468 seconds to synchronously load lazily loaded font ‘…/…/…/ConanSandbox/Content/Slate/NotoSans_0_Normal.ufont’ (299K)
[2022.11.03-05.34.26:857][ 0]LogLoad: (Engine Initialization) Total time: 34.73 seconds
[2022.11.03-05.34.26:857][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2022.11.03-05.34.26:862][ 0]LogAnsel: We reckon 0.010000 meters to 1 world unit
[2022.11.03-05.34.26:866][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2022.11.03-05.34.27:527][ 0]LogStreaming:Display: Suspending async loading (1)
[2022.11.03-05.34.27:560][ 0]LogStreaming:Display: Resuming async loading (0)
[2022.11.03-05.34.27:596][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 NumSamples 1 (Frame:2).
[2022.11.03-05.34.28:148][ 1]LogWmfMedia:Warning: Possible loss of audio quality in stream 0 due to sample rate != 44100 Hz
[2022.11.03-05.34.28:161][ 1]LogOnlineTime: Real UTC time offset updated. Server UTC Time: 2022.11.03-05.34.07
[2022.11.03-05.34.28:169][ 1]LogGameTweakSystem:Warning: GameTweaks Cache does not match (Cache Version : , Available Version : 428377.35099.2)
[2022.11.03-05.34.28:170][ 1]LogGameTweakSystem:Warning: GameTweaks requires a restart to apply changes
[2022.11.03-05.34.32:284][235]LogFuncomLiveServices:Display: RequestIdentityToken Completed: TokenData - [72a1f4bf3ed5ba695e8b2a3c87b7fdf3] Counter - [3b5d0c07a78c602b1f4f09d1cc8bfdf5].
[2022.11.03-05.34.32:892][271]LogFuncomLiveServices:Display: Login completed: [c912bcd956b34cd9598057bdeb62569c]
.
[2022.11.03-05.34.33:686][314]LogFuncomLiveServices:Display: 1 memberships
[2022.11.03-05.34.34:851][383]ConanSandbox: UConanGameInstance::OnLoginStatusChanged: LoggedIn
[2022.11.03-05.34.34:851][383]LogDataMiningUserTracker:Display: LoginStatusChanged: 0 => 2, LocalUserNum: 0, NewId: Dr Inconsiderate [0x110000104E3DC6F]
[2022.11.03-05.34.35:443][415]LogFuncomLiveServices:Display: [ef8a4ab130ef31394e38c5ccdf31f454]
[2022.11.03-05.34.35:764][434]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.34.35:798][436]ConanSandbox: Force closing message box type FlsLoggingIn.
[2022.11.03-05.34.35:798][436]ConanSandbox: Check for modded session…
[2022.11.03-05.34.38:754][611]ConanSandbox: MessageBoxWidget: Activate CO-OP Do you want to activate CO-OP for this session?
[2022.11.03-05.34.40:883][737]ConanSandbox:Warning: Not enough time has passed, using cached entitlements.
[2022.11.03-05.34.40:941][737]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading C++ serversettings from version 2 to version 10…
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘ValidatePhysNavWalkWithRaycast’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘true’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘true’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PathFollowingSendsAngularVelocity’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘NPCMindReadingMode’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘None’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘None’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘LQAVPMethod’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘BrokenAbsolute’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘BrokenAbsolute’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading BP serversettings from version 1 to version 25.
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘WeaponEffectBoundsShorteningFraction’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.2’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMovingRegenRateMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaStaticRegenRateMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaRegenSpeedScale’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostSprintMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaCostMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘FriendlyFireDamageMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.25’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.25’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeStaminaCost’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnExhaustionRegenPause’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘2.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘2.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘AvatarSummonTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘60.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘60.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormAccumulationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormDissipationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormEnduranceDrainMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.0’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘SiegeElderThingsEnabled’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormBuildingDamageEnabled’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeInvulnerabilityDuration’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.35’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.35’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorLightLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.5’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorMediumLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorHeavyLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.333’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.333’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorOverLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.15’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.15’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMediumArmorNoLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.864’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.864’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorNoLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.74999’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.74999’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorLightLoadRegenMultiplier’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.34.40:942][737]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.34.40:948][737]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.34.40:948][737]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:068][823]LogPackageName: SearchForPackageOnDisk took 0.000s to resolve /Game/Maps/ConanSandbox/ConanSandbox.umap.
[2022.11.03-05.35.33:075][823]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:155][823]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.33:156][823]UnitTest:Display: ClientState: 2
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.35.33:156][823]LogModManager: Skipping early (async scan). Time taken: -0.467330 [s]
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.35.33:156][823]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.35.33:156][823]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.33:165][823]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.35.33:574][846]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.35.33:574][846]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.35.33:574][846]LogNet: Browse: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.35.33:574][846]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.35.33:574][846]UnitTest:Display: ClientState: 2
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s]
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s]
[2022.11.03-05.35.33:574][846]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s]
[2022.11.03-05.35.35:790][846]ConanSandbox: RefreshAsyncLoadState [Granite precaching] Time: 2.165725 [s]
[2022.11.03-05.35.35:790][846]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 2.165743 [s]
[2022.11.03-05.35.35:790][846]LogModManager: Searching for mod/dlc controllers.
[2022.11.03-05.35.38:107][846]LogModManager: AddCurrentlyLoadedModControllers
[2022.11.03-05.35.38:107][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Nemedia/DLC_Nemedia_Modcontroller.DLC_Nemedia_Modcontroller_C
[2022.11.03-05.35.38:119][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Yamatai/DLC_Yamatai_ModController.DLC_Yamatai_ModController_C
[2022.11.03-05.35.38:132][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Turan/DLC_Turan_Modcontroller.DLC_Turan_Modcontroller_C
[2022.11.03-05.35.38:143][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Siptah/DLC_Siptah_Modcontroller.DLC_Siptah_Modcontroller_C
[2022.11.03-05.35.38:159][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 150, overwriting.
[2022.11.03-05.35.38:159][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_RPPack/DLC_RPpack_ModController.DLC_RPpack_ModController_C
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 120, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 121, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 122, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 123, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 124, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 125, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 126, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 127, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 128, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 140, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 141, overwriting.
[2022.11.03-05.35.38:169][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 142, overwriting.
[2022.11.03-05.35.38:169][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Riders/DLC_Riders_ModController.DLC_Riders_ModController_C
[2022.11.03-05.35.38:181][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_RiddleOfSteel/DLC_RiddleOfSteel_ModController.DLC_RiddleOfSteel_ModController_C
[2022.11.03-05.35.38:186][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Pict/DLC_Pict_Modcontroller.DLC_Pict_Modcontroller_C
[2022.11.03-05.35.38:199][846]LogModManager: AddActiveModControllerClass: /Game/DLC/Special/BP_Special_ModController.BP_Special_ModController_C
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 160, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 161, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 162, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 163, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 164, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 165, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 166, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 167, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 168, overwriting.
[2022.11.03-05.35.38:219][846]LogModController:Warning: AModController::MergeDataTables - Found existing table entry for /Game/Characters/Emotes/EmotesDataTable.EmotesDataTable with RowName: 169, overwriting.
[2022.11.03-05.35.38:221][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Khitai/BP_ModController_Khitai_DLC.BP_ModController_Khitai_DLC_C
[2022.11.03-05.35.38:233][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_EARhino/DLC_EARhino_Modcontroller.DLC_EARhino_Modcontroller_C
[2022.11.03-05.35.38:236][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_BloodAndSand/DLC_BAS_Modcontroller.DLC_BAS_Modcontroller_C
[2022.11.03-05.35.38:247][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Argos/DLC_Argos_ModController.DLC_Argos_ModController_C
[2022.11.03-05.35.38:258][846]LogModManager: AddActiveModControllerClass: /Game/DLC/DLC_Aquilonia/DLC_Aquilonia_ModController.DLC_Aquilonia_ModController_C
[2022.11.03-05.35.38:271][846]LogModManager: AddActiveModControllerClass: /Game/DLC/ConanSword_DLC/BP_ConanSword_DLC_ModController.BP_ConanSword_DLC_ModController_C
[2022.11.03-05.35.38:273][846]LogModManager: AddActiveModControllerClass: /Game/DLC/ConanArmor_DLC/BP_ConanArmor_DLC_ModController.BP_ConanArmor_DLC_ModController_C
[2022.11.03-05.35.38:277][846]LogModManager: Done searching for mod controllers. Time taken: 2.652987 [s]
[2022.11.03-05.35.38:277][846]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 4.652996 [s]
[2022.11.03-05.35.38:277][846]ConanSandbox: RefreshAsyncLoadState [Done] Time: 4.653000 [s]
[2022.11.03-05.35.40:598][846]ConanSandbox: PreLoadMap_Callback end. Time taken: 6.973880 [s]
[2022.11.03-05.35.40:598][846]LogLoad: LoadMap: /Game/Maps/ConanSandbox/ConanSandbox?listen?bUseLobby
[2022.11.03-05.35.42:351][846]LogStreaming:Error: Couldn’t find file for package /Engine/EditorMeshes/MatineeCam_SM requested by async loading code. NameToLoad: /Engine/EditorMeshes/MatineeCam_SM
[2022.11.03-05.35.42:351][846]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.42:351][846]LogStreaming:Error: /Game/Maps/ConanSandbox/ConanSandbox
[2022.11.03-05.35.42:351][846]LogNavMesh: dtNavMesh allocations: dtMeshTile (176) x m_maxTiles (25000) = 4400000 bytes, lut: dtMeshTile* (8) x m_tileLutSize (8192) = 65536 bytes
[2022.11.03-05.35.42:400][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(405): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(false), m_ClientState=2
[2022.11.03-05.35.42:412][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(413): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.35.42:412][846]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2606): UConanGameInstance::ToggleIngameLoadingScreen: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.42:416][846]LogAIModule: Creating AISystem for world ConanSandbox
[2022.11.03-05.35.42:416][846]LogLoad: Game class is ‘BaseGameMode_C’
[2022.11.03-05.35.42:416][846]LogFuncomLiveServices:Display: Setting up listen server, trying to use co-op driver.
[2022.11.03-05.35.42:417][846]PacketHandlerLog: DDoS detection status: detection enabled: 1 analytics enabled: 1
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostName is not supported.
[2022.11.03-05.35.42:417][846]WebRTC/PeerConnection: gethostname failed (SE_NO_ERROR)
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Error: Dreamworld::FPeerConnectionSocketSubsystem::GetHostByName is not supported.
[2022.11.03-05.35.42:417][846]GetHostByName failed (SE_EADDRNOTAVAIL)
[2022.11.03-05.35.42:417][846]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2022.11.03-05.35.42:417][846]LogNet: GameNetDriver PeerConnectionNetDriver_0 IpNetDriver listening on port 0
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssSession: Unable to determine local endpoint name: No GameSession session found.
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Warning: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromFirstLocalPlayer: Unable to determine local endpoint name: No local player found.
[2022.11.03-05.35.42:417][846]LogPeerConnectionSocketSubsystem:Display: PeerConnectionSocketSubsystem::Private::GetLocalAddrFromOssIdentity: Local endpoint name from user 0: Steam%0A76561198042307695@fls.funcom.com+7777.
[2022.11.03-05.35.42:423][846]LogLevelActorContainer: Created LevelActorCluster (224) for /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel with 275 objects, 0 referenced clusters and 13 mutable objects.
[2022.11.03-05.35.42:423][846]LogWorld: Bringing World /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox up for play (max tick rate 999) at 2022.11.03-12.35.42
[2022.11.03-05.35.42:423][846]LogMemory:Display: Entered application state ‘InitGame’.
[2022.11.03-05.35.42:524][846]ConanSandbox: Init map with unique name ‘The Exiled Lands’ and unique ID (CRC32 hash) 1988349854
[2022.11.03-05.35.42:559][846]ConanSandbox:Display: Creating database backup for new game build 428377
[2022.11.03-05.35.42:565][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:684][846]LogDreamworld:Display: near “insert”: syntax error
[2022.11.03-05.35.42:684][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:780][846]LogDreamworld:Display: CreateBackup: database d:\program files (x86)\steam\steamapps\common\conan exiles\conansandbox\saved\game.db backup complete.
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by cell: 0 Grid size: 10000 [uu]
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance_BuildingInstance(): Removed by class: 0
[2022.11.03-05.35.42:802][846]Persistence: ConanDBHelper::Maintenance(): Building instances - Success
[2022.11.03-05.35.42:806][846]Persistence: ConanDBHelper::Maintenance(): Placeables - Success
[2022.11.03-05.35.42:810][846]Persistence: ConanDBHelper::Maintenance_DuplicatedFeats(): No duplicates
[2022.11.03-05.35.42:810][846]Persistence: ConanDBHelper::Maintenance(): Duplicated feats - Success
[2022.11.03-05.35.42:814][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_inventory is ok
[2022.11.03-05.35.42:818][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table item_properties is ok
[2022.11.03-05.35.42:822][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table properties is ok
[2022.11.03-05.35.42:826][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table buildings is ok
[2022.11.03-05.35.42:830][846]Persistence: ConanDBHelper::Maintenance_OrphanedRows(): Table building_instances is ok
[2022.11.03-05.35.42:830][846]Persistence: ConanDBHelper::Maintenance(): Orphaned rows - Success
[2022.11.03-05.35.42:853][846]Persistence: ConanDBHelper::Maintenance(): Database file - Success
[2022.11.03-05.35.42:853][846]ConanSandbox:Display: ConanDBHelper Maintenance completed in 0.1 seconds.
[2022.11.03-05.35.42:907][846]Main:Display: Creating ServiceActors for “/Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BaseGameState_C_0”…
[2022.11.03-05.35.42:910][846]Main:Display: Registered service actor “BP_ComboRulesLookup_C” with interface “/Game/Systems/Combat/ComboSystem/BP_ComboRulesLookupInterface.BP_ComboRulesLookupInterface_C”.
[2022.11.03-05.35.42:978][846]Main:Display: Registered service actor “BP_ItemTagService_C” with interface “/Game/Systems/Inventory/Tags/BP_ItemTagServiceInterface.BP_ItemTagServiceInterface_C”.
[2022.11.03-05.35.42:982][846]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/DLC/Special/Events/EventSystems/BPI_EventSystem.BPI_EventSystem_C”.
[2022.11.03-05.35.42:982][846]Main:Display: Registered service actor “BP_EventManager_C” with interface “/Game/Gameplay/BPI_EventSystem_External.BPI_EventSystem_External_C”.
[2022.11.03-05.35.42:983][846]Main:Display: Registered service actor “BP_RevealCorruption_Manager_C” with interface “/Game/Sorcery/Spells/Reveal_Corruption/I_RevealedCorruption.I_RevealedCorruption_C”.
[2022.11.03-05.35.42:990][846]LogWorld: Bringing up level for play took: 0.572012
[2022.11.03-05.35.42:991][846]LogLongPackageNames:Warning: URL: :0//Game/Maps/ConanSandbox/ConanSandbox: Name may not contain the following characters: :
[2022.11.03-05.35.42:992][846]LogOnline:Warning: STEAM: No game present to join for session (Game)
[2022.11.03-05.35.42:992][846]Login:Display: [BaseGameMode_C_0] FindPlayerStart returns Translation: X=-47618.094 Y=274800.438 Z=-20549.344 Rotation: P=0.000000 Y=-95.786804 R=0.000000 Scale X=1.000 Y=1.000 Z=1.000
[2022.11.03-05.35.42:995][846]CharacterListProxyLog:Warning: Character list load failed; pretending we found zero characters because no playerId was passed.
[2022.11.03-05.35.43:001][846]Login:Display: [FunCombat_PlayerController_C_0 None] User [c04c34bf925afd60a6f117f5583185de] logged in.
[2022.11.03-05.35.43:001][846]Login:Display: [BaseGameMode_C_0] BaseGameMode.StartLogin PlayerID: {}
[2022.11.03-05.35.43:001][846]LogMemory:Display: Entered application state ‘StartPlay’.
[2022.11.03-05.35.43:001][846]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.35.43:001][846]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.35.43:001][846]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.35.43:009][846]Persistence: Loading/Spawning active mod controllers, #16 expected
[2022.11.03-05.35.43:013][846]Persistence: Spawning mod controller: DLC_Nemedia_Modcontroller_C
[2022.11.03-05.35.43:019][846]Persistence: Spawning mod controller: DLC_Yamatai_ModController_C
[2022.11.03-05.35.43:025][846]Persistence: Spawning mod controller: DLC_Turan_Modcontroller_C
[2022.11.03-05.35.43:030][846]Persistence: Spawning mod controller: DLC_Siptah_Modcontroller_C
[2022.11.03-05.35.43:037][846]Persistence: Spawning mod controller: DLC_RPpack_ModController_C
[2022.11.03-05.35.43:043][846]Persistence: Spawning mod controller: DLC_Riders_ModController_C
[2022.11.03-05.35.43:049][846]Persistence: Spawning mod controller: DLC_RiddleOfSteel_ModController_C
[2022.11.03-05.35.43:055][846]Persistence: Spawning mod controller: DLC_Pict_Modcontroller_C
[2022.11.03-05.35.43:061][846]Persistence: Spawning mod controller: BP_Special_ModController_C
[2022.11.03-05.35.43:067][846]Persistence: Spawning mod controller: BP_ModController_Khitai_DLC_C
[2022.11.03-05.35.43:073][846]Persistence: Spawning mod controller: DLC_EARhino_Modcontroller_C
[2022.11.03-05.35.43:079][846]Persistence: Spawning mod controller: DLC_BAS_Modcontroller_C
[2022.11.03-05.35.43:085][846]Persistence: Spawning mod controller: DLC_Argos_ModController_C
[2022.11.03-05.35.43:091][846]Persistence: Spawning mod controller: DLC_Aquilonia_ModController_C
[2022.11.03-05.35.43:097][846]Persistence: Spawning mod controller: BP_ConanSword_DLC_ModController_C
[2022.11.03-05.35.43:103][846]Persistence: Spawning mod controller: BP_ConanArmor_DLC_ModController_C
[2022.11.03-05.35.43:109][846]LogMemory:Display: Entered application state ‘MatchStarting’.
[2022.11.03-05.35.43:418][846]LogStreaming:Error: Couldn’t find file for package /Engine/EditorLandscapeResources/DataLayer requested by async loading code. NameToLoad: /Engine/EditorLandscapeResources/DataLayer
[2022.11.03-05.35.43:418][846]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.43:418][846]LogStreaming:Error: /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y1
[2022.11.03-05.35.44:098][846]LogLevelActorContainer: Created LevelActorCluster (278) for /Game/Maps/ConanSandbox/Art/Art_CurseWall.Art_CurseWall:PersistentLevel with 16 objects, 14 referenced clusters and 11 mutable objects.
[2022.11.03-05.35.44:103][846]LogLevelActorContainer: Created LevelActorCluster (279) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y0.heightmap_x3_y0:PersistentLevel with 544 objects, 54 referenced clusters and 236 mutable objects.
[2022.11.03-05.35.44:117][846]LogLevelActorContainer: Created LevelActorCluster (280) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x3_y1.heightmap_x3_y1:PersistentLevel with 1425 objects, 55 referenced clusters and 286 mutable objects.
[2022.11.03-05.35.44:132][846]LogLevelActorContainer: Created LevelActorCluster (281) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x4_y1.heightmap_x4_y1:PersistentLevel with 1277 objects, 55 referenced clusters and 287 mutable objects.
[2022.11.03-05.35.44:135][846]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.35.44:141][846]LogLevelActorContainer: Created LevelActorCluster (282) for /Game/Maps/ConanSandbox/Gameplay/Gameplay_StartingExperience.Gameplay_StartingExperience:PersistentLevel with 60 objects, 0 referenced clusters and 10 mutable objects.
[2022.11.03-05.35.44:144][846]LogLevelActorContainer: Created LevelActorCluster (283) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split113.Wildlife_split113:PersistentLevel with 26 objects, 0 referenced clusters and 2 mutable objects.
[2022.11.03-05.35.44:144][846]LogLevelActorContainer: Created LevelActorCluster (284) for /Game/Maps/ConanSandbox/Gameplay/Wildlife_split114.Wildlife_split114:PersistentLevel with 8 objects, 0 referenced clusters and 5 mutable objects.
[2022.11.03-05.35.44:145][846]LogEngine: BlockTillLevelStreamingCompleted: 1
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading C++ serversettings from version 2 to version 10…
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘ValidatePhysNavWalkWithRaycast’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘true’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘true’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PathFollowingSendsAngularVelocity’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘UseLocalQuadraticAngularVelocityPrediction’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘NPCMindReadingMode’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘None’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘None’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘LQAVPMethod’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘BrokenAbsolute’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘BrokenAbsolute’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘CoopTetheringLimit’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘52000.0’
[2022.11.03-05.35.44:145][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘52000.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Upgrading BP serversettings from version 1 to version 25.
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘WeaponEffectBoundsShorteningFraction’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMovingRegenRateMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaStaticRegenRateMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaRegenSpeedScale’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaCostSprintMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘PlayerStaminaMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaCostMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘FriendlyFireDamageMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.2’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.25’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeStaminaCost’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnConsumeRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaOnExhaustionRegenPause’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘2.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘2.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘AvatarSummonTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘60.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘60.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormAccumulationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormDissipationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘1.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormEnduranceDrainMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.0’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaRegenerationTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaExhaustionTime’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘3.75’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘SiegeElderThingsEnabled’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StormBuildingDamageEnabled’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘false’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘DodgeInvulnerabilityDuration’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.35’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.35’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorLightLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.5’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorMediumLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorHeavyLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.333’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.333’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaLightArmorOverLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.15’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.15’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaMediumArmorNoLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.864’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.864’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorNoLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.74999’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.74999’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] Resetting server setting to default: ‘StaminaHeavyArmorLightLoadRegenMultiplier’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - Before: ‘0.45’
[2022.11.03-05.35.44:146][846]GlobalServerChannel:Display: [BP_ServerSettings_C_0] - After: ‘0.45’
[2022.11.03-05.35.44:156][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:156][846]GlobalServerChannel:Display: Saving ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:159][846]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.35.44:167][846]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Blacklist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//blacklist.txt does not exist
[2022.11.03-05.35.44:167][846]ConanSandbox:Display: AServerBlacklist::LoadSettings(): Whitelist file D:/Program Files (x86)/Steam/steamapps/common/Conan Exiles/ConanSandbox/Saved//whitelist.txt does not exist
[2022.11.03-05.35.45:495][846]GUI:Warning: Code: UConsoleUserSettingsSave::MarkConsoleSettingsAsDirty() called to flush settings on PC; flushing all .ini files in response.
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.35.45:496][846]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.35.45:507][846]Audio:Display: [ConanSandbox_C_0] Loading environment audio level: Client or listen server.
[2022.11.03-05.35.45:507][846]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/ConanSandbox_SOUND 1 1 0
[2022.11.03-05.35.45:508][846]Audio:Display: [BP_SoundStage_C_0] Sound Stage on line
[2022.11.03-05.35.45:508][846]LogPrimitiveComponent:Warning: CreateDynamicMaterialInstance on /Game/Maps/ConanSandbox/ConanSandbox.ConanSandbox:PersistentLevel.BP_SandStorm.SandstormMesh: Material index 1 is invalid.
[2022.11.03-05.35.45:526][846]LogStreamableManager:Error: RequestAsyncLoad called with empty or only null assets!
[2022.11.03-05.35.45:551][846]Persistence:Display: WorldPersistence: Loading 0 actors
[2022.11.03-05.35.45:551][846]Persistence:Display: WorldPersistence: Finished loading 0 actors in 0.0 seconds.
[2022.11.03-05.35.45:559][846]LogMemory:Display: Entered application state ‘WorldPersistenceDone’.
[2022.11.03-05.35.45:564][846]LogGameMode: Placeable Stability Calculation Took: ‘0.000056’ seconds
[2022.11.03-05.35.45:567][846]Persistence:Display: WorldPersistence: Found 0 alive characters
[2022.11.03-05.35.45:567][846]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.35.45:567][846]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.35.45:567][846]ItemInventory:Error: Data: Map feat blacklist table not found, blacklist will not function.
[2022.11.03-05.35.45:568][846]LogLoad: Took 4.969525 seconds to LoadMap(/Game/Maps/ConanSandbox/ConanSandbox)
[2022.11.03-05.35.45:568][846]LogLoad: TickWorldTravel finished. Time taken: 11.943545 [s]
[2022.11.03-05.35.45:634][847]LogNet:Warning: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 12.05, Realtime: 0.07. PeerConnectionNetDriver_0
[2022.11.03-05.35.45:750][850]Login:Display: [FunCombat_PlayerController_C_0 None] Telling client to start Character Creation.
[2022.11.03-05.35.45:751][850]UnitTest:Display: ClientState: 4
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.126643 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.126653 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.126658 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.126661 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.126695 [s] (async)
[2022.11.03-05.35.45:751][850]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.126700 [s] (async)
[2022.11.03-05.35.45:992][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(11885): AConanPlayerController::SetStateTransition: SetTransitionState(1), TransitionState=0
[2022.11.03-05.35.45:992][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=4
[2022.11.03-05.35.45:993][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.35.45:993][850]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.35.45:993][850]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.35.45:993][850]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.35.45:993][850]Main:Display: Entering game session (playing as Server)…
[2022.11.03-05.35.45:993][850]LogSessionLengthTracker:Display: Tracking of session length started.
[2022.11.03-05.35.45:996][850]Streaming:Display: Waiting for streaming completed (CC, unload)
[2022.11.03-05.35.46:017][850]LogEngine: BlockTillLevelStreamingCompleted: 2
[2022.11.03-05.35.46:032][851]Streaming:Display: Waiting for streaming completed (CC, load)
[2022.11.03-05.35.46:144][851]LogLevelActorContainer: Created LevelActorCluster (348) for /Game/Maps/ConanSandbox/ConanSandbox_SOUND.ConanSandbox_SOUND:PersistentLevel with 12 objects, 0 referenced clusters and 3 mutable objects.
[2022.11.03-05.35.46:153][851]LogLevelActorContainer: Created LevelActorCluster (349) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y0.heightmap_x0_y0:PersistentLevel with 165 objects, 54 referenced clusters and 170 mutable objects.
[2022.11.03-05.35.46:154][851]LogLevelActorContainer: Created LevelActorCluster (350) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x0_y1.heightmap_x0_y1:PersistentLevel with 155 objects, 54 referenced clusters and 201 mutable objects.
[2022.11.03-05.35.46:155][851]LogLevelActorContainer: Created LevelActorCluster (351) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y0.heightmap_x1_y0:PersistentLevel with 177 objects, 54 referenced clusters and 201 mutable objects.
[2022.11.03-05.35.46:155][851]LogLevelActorContainer: Created LevelActorCluster (352) for /Game/Maps/ConanSandbox/Art/Heightmap/Heightmap_x1_y1.heightmap_x1_y1:PersistentLevel with 131 objects, 54 referenced clusters and 197 mutable objects.
[2022.11.03-05.35.46:156][851]LogEngine: BlockTillLevelStreamingCompleted: 3
[2022.11.03-05.35.46:156][851]Audio:Display: [ConanSandbox_C_0] Environment audio level loaded.
[2022.11.03-05.35.46:166][852]Streaming:Display: Waiting for streaming completed (CC, NPC asyncloads)
[2022.11.03-05.35.46:166][852]ConanSandbox: UConanGameInstance::OnLoginStatusChanged: LoggedIn
[2022.11.03-05.35.46:166][852]LogDataMiningUserTracker:Display: LoginStatusChanged: 0 => 2, LocalUserNum: 0, NewId: Dr Inconsiderate [0x110000104E3DC6F]
[2022.11.03-05.35.46:236][854]Streaming:Display: Waiting for streaming completed (CC): Done.
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7291): AConanPlayerController::Tick: ToggleIngameLoadingScreen(false), m_ClientState=4
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.35.46:236][854]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.35.46:236][854]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\Character\ConanPlayerController.cpp(7296): AConanPlayerController::Tick: SetTransitionState(0), TransitionState=1
[2022.11.03-05.35.46:735][884]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.35.47:394][923]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.35.47:563][933]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_02 1 1 0
[2022.11.03-05.35.47:665][939]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SnakeCultCaravan_02 1 1 0
[2022.11.03-05.35.47:671][940]LogStreaming:Error: Couldn’t find file for package /Engine/EditorResources/S_Pawn requested by async loading code. NameToLoad: /Engine/EditorResources/S_Pawn
[2022.11.03-05.35.47:671][940]LogStreaming:Error: Found 1 dependent packages…
[2022.11.03-05.35.47:671][940]LogStreaming:Error: /Game/DLC/Special/Events/BP_Event_SnakeCultCaravan
[2022.11.03-05.35.47:970][957]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_Blowback_01 1 1 0
[2022.11.03-05.35.48:104][965]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_GraveMatter_03 1 1 0
[2022.11.03-05.35.48:120][966]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_PortalsToYuggoth_01 1 1 0
[2022.11.03-05.35.48:137][967]LogLevel: ActivateLevel /Game/Maps/ConanSandbox/Events_Testing/EventLevels/Event_SacrificeInterrupted_04 1 1 0
[2022.11.03-05.35.48:171][969]LogLevel:Warning: Failed to find streaming level object associated with ‘Event_SnakeCult_02’
[2022.11.03-05.36.18:613][771]ConanSandbox: MessageBoxWidget: Are you sure? Are you sure? All clients will be disconnected.
[2022.11.03-05.36.20:472][881]ConanSandbox: Requested Message Disconnecting. (Currently Active message NONE)
[2022.11.03-05.36.20:472][881]ConanSandbox: MessageBoxWidget: Disconnecting Disconnecting from the game
[2022.11.03-05.36.25:456][176]ConanSandbox: Requested Message Disconnecting. (Currently Active message Disconnecting)
[2022.11.03-05.36.25:456][176]ConanSandbox:Warning: Message ID 14 not shown:Message already in message stack.
[2022.11.03-05.36.25:456][176]LogOnline:Warning: STEAM: Can’t destroy a null online session (Game)
[2022.11.03-05.36.25:964][206]UnitTest:Display: ClientState: 0
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.340365 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.340372 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.340376 [s] (async)
[2022.11.03-05.36.25:964][206]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.340378 [s] (async)
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=0
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.36.25:964][206]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.36.25:964][206]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.36.25:964][206]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStopped
[2022.11.03-05.36.25:964][206]Main:Display: Exiting game session (playing as Server)…
[2022.11.03-05.36.25:969][206]LogSessionLengthTracker:Display: Tracking of session length stopped. Session completed normally.
[2022.11.03-05.36.25:999][207]LogMemory:Display: Entered application state ‘LeavingMap’.
[2022.11.03-05.36.25:999][207]LogGameMode:Display: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.36.25:999][207]LogGameState: Match State Changed from InProgress to LeavingMap
[2022.11.03-05.36.25:999][207]LogNet: Browse: /Game/Maps/Startup
[2022.11.03-05.36.25:999][207]LogNet: World NetDriver shutdown PeerConnectionNetDriver_0 [GameNetDriver]
[2022.11.03-05.36.25:999][207]LogNet: DestroyNamedNetDriver PeerConnectionNetDriver_0 [GameNetDriver]
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogPeerConnectionSocketSubsystem:Display: Closing PeerConnectionSocket Text Chat: SE_ESHUTDOWN
[2022.11.03-05.36.25:999][207]LogExit: GameNetDriver PeerConnectionNetDriver_0 shut down
[2022.11.03-05.36.25:999][207]ConanSandbox: PreLoadMap_Callback begin
[2022.11.03-05.36.25:999][207]GUI:Display: Unloading cached in-game GUI modules…
[2022.11.03-05.36.25:999][207]UnitTest:Display: ClientState: 2
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.375169 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.375173 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.375177 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.375179 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.375183 [s] (async)
[2022.11.03-05.36.25:999][207]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.375185 [s] (async)
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2601): UConanGameInstance::ToggleIngameLoadingScreen: ShowIngameLoadingScreen(“”)
[2022.11.03-05.36.25:999][207]ConanSandbox: ShowIngameLoadingScreen:
[2022.11.03-05.36.25:999][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(54): AConanHUD::ShowIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.36.26:009][207]BattlEyeLogging: BattlEyeClient: ClientLoadingScreenStarted
[2022.11.03-05.36.26:009][207]ConanSandbox: PreLoadMap_Callback end. Time taken: 0.385475 [s]
[2022.11.03-05.36.26:013][207]LogLoad: LoadMap: /Game/Maps/Startup
[2022.11.03-05.36.26:031][207]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_ServerUId which was not registered!
[2022.11.03-05.36.26:031][207]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_ServerUId
[2022.11.03-05.36.26:707][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(405): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(false), m_ClientState=2
[2022.11.03-05.36.26:718][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(413): UConanGameInstance::OnPreWorldInitialization: ToggleIngameLoadingScreen(true), m_ClientState=2
[2022.11.03-05.36.26:718][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2606): UConanGameInstance::ToggleIngameLoadingScreen: ActivateModule(“IngameLoadingScreen”, true)
[2022.11.03-05.36.26:722][207]LogAIModule: Creating AISystem for world Startup
[2022.11.03-05.36.26:722][207]LogLoad: Game class is ‘StartupGameMode_C’
[2022.11.03-05.36.26:727][207]LogWorld: Bringing World /Game/Maps/Startup.Startup up for play (max tick rate 200) at 2022.11.03-12.36.26
[2022.11.03-05.36.26:727][207]LogWorld: Bringing up level for play took: 0.000287
[2022.11.03-05.36.26:731][207]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.36.26:731][207]LogGameState: Match State Changed from EnteringMap to WaitingToStart
[2022.11.03-05.36.26:731][207]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.36.26:731][207]LogEngine: BlockTillLevelStreamingCompleted: 4
[2022.11.03-05.36.26:732][207]GUI:Warning: Code: UConsoleUserSettingsSave::MarkConsoleSettingsAsDirty() called to flush settings on PC; flushing all .ini files in response.
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘t.MaxFPS’ to ‘0’ with ‘SetByGameSetting’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘999’
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘r.VolumetricFog’ to ‘1’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘1’
[2022.11.03-05.36.26:732][207]LogConsoleManager:Warning: Setting the console variable ‘r.MotionBlurQuality’ to ‘3’ with ‘SetByScalability’ was ignored as it is lower priority than the previous ‘SetByCode’. Value remains ‘0’
[2022.11.03-05.36.26:748][207]UnitTest:Display: ClientState: 1
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Static asset finder] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Map data] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Game tables] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Audio] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Mod controllers] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]ConanSandbox: RefreshAsyncLoadState [Done] Time: 0.000000 [s] (async)
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\ConanGameInstance.cpp(2847): UConanGameInstance::SetClientState: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.36.26:748][207]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.36.26:748][207]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.36.26:748][207]ConanSandbox: Force closing message box type Disconnecting.
[2022.11.03-05.36.26:748][207]LogSilentEventQueue:Warning: Attempted to remove a Persistent Silent Event of category pse_Level which was not registered!
[2022.11.03-05.36.26:748][207]LogSilentEventQueue:Warning: Failed to remove persistent event. Category pse_Level
[2022.11.03-05.36.26:748][207]LogGameState: Match State Changed from WaitingToStart to InProgress
[2022.11.03-05.36.26:748][207]LogLoad: Took 0.735245 seconds to LoadMap(/Game/Maps/Startup)
[2022.11.03-05.36.26:748][207]LogLoad: TickWorldTravel finished. Time taken: 1.124692 [s]
[2022.11.03-05.36.26:787][208]LogMediaAssets:Warning: UMediaPlayer::OpenSource called with null MediaSource
[2022.11.03-05.36.26:801][209]LogWmfMedia:Warning: Possible loss of audio quality in stream 0 due to sample rate != 44100 Hz
[2022.11.03-05.36.40:423][ 18]ConanSandbox: MessageBoxWidget: Activate CO-OP Do you want to activate CO-OP for this session?
[2022.11.03-05.36.42:299][129]ConanSandbox: MessageBoxWidget: Checking Permissions
[2022.11.03-05.36.43:294][181]GlobalServerChannel:Display: Loading ServerSettings File: …/…/…/ConanSandbox/Saved/Config/WindowsNoEditor/ServerSettings.ini
[2022.11.03-05.36.55:890][928]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllWidgetsOfClass_FoundWidgets of length 0!
[2022.11.03-05.36.59:047][115]LogScriptCore:Warning: Script Msg: Attempted to access index 0 from array CallFunc_GetAllWidgetsOfClass_FoundWidgets of length 0!
[2022.11.03-05.37.06:997][586]LogOutputDevice:Display: Bug report upload completed with result code 200, took 1.127 seconds.
[2022.11.03-05.38.35:200][807]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.38.36:382][877]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\ServerList\HostLocalBase.cpp(340): UHostLocalBase::OnGameCanceled: ToggleIngameLoadingScreen(false), m_ClientState=1
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(84): AConanHUD::RemoveIngameLoadingScreen_Implementation: RemoveIngameLoadingScreen
[2022.11.03-05.40.41:954][310]ConanSandbox: RemoveIngameLoadingScreen
[2022.11.03-05.40.41:954][310]GUI:Display: C:\B\tech_exiles\code\UE4\Source\ConanSandbox\UI\HUD\ConanHUD.cpp(76): AConanHUD::RemoveIngameLoadingScreenNative: ActivateModule(“IngameLoadingScreen”, false)
[2022.11.03-05.40.45:387][507]LogOnline:Warning: STEAM: Can’t destroy a null online session (Game)
[2022.11.03-05.40.48:746][708]LogNetVersion: GetLocalNetworkVersion: CL: 428377, ProjectName: conansandbox, ProjectVersion: 1.0.0.0, EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 407213350
[2022.11.03-05.40.48:746][708]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 1361783067
[2022.11.03-05.42.35:194][706]LogFriendsManager: Players Presence Status Updated
[2022.11.03-05.42.37:136][821]LogFriendsManager: Friends list cache updated.
[2022.11.03-05.43.55:896][482]ConanSandbox: MessageBoxWidget: Activate CO-OP
[