PC Update 2.4 (22.04.2021) New Siptah Biomes and lighting improvements, Zath, QoL and more! Oh my!

Greetings Exiles,

We’ve just released this patch to address some of the issues found in the previous version of the update. Please feel free to share any further feedback with us.

As always, thank you for your continued support.


Currently Known Issues

  • Avatars were temporarily disabled for PvE and PvE-C servers due to an exploitable issue, we’ll revert this change as soon as we release a fix for it.

notes
performance

  • Fixed a number of crashes that caused stability issues on the servers.
  • Modding: Fixed a crash related to the blueprint precompile that was crashing the cooking process.

building

  • Fixed issue that caused players to be unable to place elevators.

ai

  • Fixed a few issues where followers and mounts were unable to eat food. They are now able to eat any food on their diet table for the purpose of healing, just not for pineapple pizza.
  • Fixed customization issue with thrall bodies, all body parts should now appear at the correct scale on characters.
  • The Relic Hunter Treasure Seekers have been reminded of how to execute full combo chains.

balancing

  • Healing Waterskins, Herbal Tea, and Honeyed Wine will no longer cleanse bleed effects.
  • Rebalanced Healing Potions:
    • Increased the healing rate, the total amount of health restored remains the same but they now heal over a shorter period.
    • Sped up potion drinking use time, 2.4 and 2.4.1 timers provided below:
      • Total duration: From 3.0 sec to 2.7 sec
      • Buff applied: From 1.5 sec to 0.80 sec
      • Can dodge point: From 1.93 sec to 1.76 sec
      • Can act point: From 2.9 sec to 2.06 sec
  • We’ve set the Thrall damage to players multiplier to 0.5 on all Official servers, which was previously set to the default value of 1. This will reduce Thrall’s PvP damage by 50%, and we’ll be continuously be monitoring your feedback. Thrall PvE damage is unchanged.

general

  • Fixed an issue where players couldn’t interact with many different placeables when they belong to another clan.
  • Fixed issue with players getting stuck trying to get out of water when on horseback.

terrain

  • Increased no-building zone in one of the New Lands camps to prevent a possible overlapping player claim from blocking NPC spawners.
  • Fixed the scale values on a number of assets at the Wreck of the Seadog.
  • Fixed the bushes that couldn’t be harvested near The Fractured Citadel.
  • Fixed a few gravity-defying jars in the Accursed faction camp.
  • Fixed the color of the water in Exiled Lands, it will now be clearer and have a blue tone to it.

ui

  • To avoid confusion, the Character Transfer button has been removed until the feature is ready for release.

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