It was an omission of brevity rather than any sort of agenda. I haven’t really used Cimmerian Berserkers in quite some time. If they are snagged by the risk versus reward pass that I’d like to see, I would not mind it in the slightest.
If there is an actual sincere desire of people to discuss them in particular, then no I don’t believe they should be as easy to get or should have attributes that match their ease to get.
However one thing I am against is the idea that RNG makes something more challenging to get. Time consuming, yes. But not challenging. For example in many MMORPGs you will see a quest to kill X amount of things. Well… a quest to kill 5 things is no easier than 10 of the same thing. It just takes half the time.
RNG to make something take more time and thus be more powerful is lazy development in my opinion.
Is what I said that was agreed with before. And my opinion hasn’t changed.