Conan Exiles has old netcode, mostly bad. Even with 10 players online the servers can reach 400 ping.
The new tech that’s used right now has probably been implemented in Dune since Funcom called their game an MMO and claimed it will have thousands of players on a single server. There are games like OnceHuman who use similar netcode and can have 6000-8000 per server and 1k online concurrent players with their bases and inventories active.
Even though Funcom can upgrade Conan Exiles to UE5, they don’t want to invest more money and will make up excuses that it can’t be done, they even strugle to fix simple bugs like falling through the floor.
Wildcard spent between 5-10mil $ to upgrade Ark Evolved into Ark Ascended over 6 months and in this industry if you have money you can do anything, even upgrading a game released in 2015 to UE5.
Having said that, stop defending Funcom for keeping COnan Exiles in the state it’s in, while asking players to buy 60$ cosmetic bundles.
as usual one thrall was peeking from the floor , no matter how I place them , whether the floors or the foundation is under them , just out of 8 fighters in our square one always goes through …
when it starts to rain, it’s 50/50 that it’s going to rain under the roof …
both of these are bugs that have been in the game since at least 2021 …
what can I say … yeah in a month we’ll have half stations empty because FC is adding something we don’t need, without the option to choose whether we want it or not, without proper testing … what could possibly go wrong…
Seems a bit like a unnecessary statement. If you would submit bug reports and see them being acknowledged or fixed, I would agree with you.
But on an anecdotal base: out of lots and lots of bug reports, I submitted, only one has been fixed (alignment of argossean roofs), all others continue to persist, including paid content from dlcs and Bazaar.
Some contain texture and hitbox errors, that I do not to believe to be beyond FC.
To me it seems, they think, pushing out new content to keep players entertained, is more important to them, than fixing bugs. But that is just a personal feeling I have
I’ve been running game servers for 30+ years. It means nothing.
Configuring a server to counter bad code is not a fix, it’s a work around and is, by definition, a recipe for failure when the code changes and the workaround is no longer valid.
This game is broken. It’s a code issue. Not everyone is a coder and that’s fine. But lecturing the plumber on the correct way to install a water heater because you found out how to set the temperature is a weird flex.