Game mode: All
Type of issue: Bug/Misc
Server type: All
Whenever a normally non-aggro NPC is attacked by an aggro NPC, or by any PC, that original non-hostile NPC is permanently aggro until it dies.
It has been this way pretty much since game launch and I was really hoping it would be fixed by now, particularly for those of us server admins wanting to build public cities with roaming NPCs.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Non hostile NPC is attacked by anything
- Non hostile NPC becomes hostile until dead