It doesn’t have the thralls yet but I will be testing that eventually. As for boxes it has a lot more than 20 filled with stuff and as for Christmas lights I always use dyed radium gem lights to help prevent lag (they aren’t visible in the picture but are there out of shot).
@XninjaPIX
My dear fellow exile ofcurce your base will have everything you need and more, ofcurce it will. This is the game! What I was trying to explain is how a normal sized base finally can become harmful for a server.
I use to decorate inside my base periodically. Some candles here, a trophy room there, a big dinner with cups, plates, etc, a desk with skulls, a dark room with limps and candles, a kitchen filled with decorations on walls, floors wherever I could possibly place something…
You understand what I mean!
Everything is logical in a normal progression of a player in a server.
Let’s say that you go to volcano to farm Spinas, if you find Daicas you ain’t gonna farm him? What do you do after? You keep him in the box isn’t it?
Let’s say you need a Queen locust, what do you do with the rest? You keep them in a preservation box for giving them to others or use them for purge casualties.
Numerous examples, logical reasons, for a good player with normal size bases to become “harmful” in his server.
Even if you don’t want to become hyperbolic, eventually you will!
So reporting a player must take a lot of consideration, especially from the veterans. Discussions must take place before actions.
Not “a” discussion, many discussions. Patience must prevail, we must give others time to think and decide by their own will, not because we warn them and “force” them to think the way we see it.
Again all this to normal situations that went out of “control”!
When I see on pve servers people that spammed hundreds of foundation units just for land claim.
When I see people building monstrosities just to have 5 big pens producing bull… t.
When I see people blocking and destroying various resources and dungeon paths.
I don’t feel like talking to them!!!
I choose to leave the server, which is not correct because I become a refresher, which is not correct either!
The company give us a tool to use. Ofcurce there will be players that will abuse this tool.
But not everyone who is using it is abusing it.
But it doesn’t have to be. It’s a matter of consideration, and it’s easy. There are plenty of wide open off path nonmat/boss spawn areas to build. Now I’m all for public convenience building on PVE/C. Hell I’m the self appoint public works dept. on the neebs server Thing is there are a lot of people on official servers with no clue what the responsibilities are of being part of a community. If you don’t want to be part of the community, or have any consideration for your fellow players, go “play single player”, or play on a PVP server.
I think it’s sad when you have to force people to be considerate. They may have to make clear paths; just look at the ground texture, no build zones as an easy solution.
You are clearly no judge of what a monstrosity is.
Really wish I could argue with that.
I’ve been quite happy playing on the almost empty neebs family Conan server. I didn’t back off the game because of some players lacking in consideration. I just curse them for being inconsiderate louts and move on. I was descusted with many of the megabases; think there is 7, and path blockers. Noob river looks like down town Bedrock. Sepermeru looks like Dubi. And the mounds look like Oslo.
Most days the server ping was so high I couldn’t log in through the afternoon and evening. Hours a day the server lagged to the point of unplayability, so I had to log out. Some places lagged my fps down to 10 running around them, or when I am running through the show off corridor over the path so “it’s not blocked”. Still played though. I moved south of the river and backed off the game because of bugged purges. I went to a private server because of the rest of it. I was hoping the issues would solve them selves, but for every huge waste of brick that decays and vanishes, 3 or 4 sandstone boxes pop up to take it’s place.
As I am primarily a pvp player I see a server with lots of buildings as an active and exiting server. I have been on servers in the past where walls stretched almost the entire length of the map, I just accepted it and walked around. I think the difference between PVP and PvE is that the gameplay of PVP eventually controls these builds whereas in PVE the gameplay cannot control this. However even without any PVP I see other people’s builds good and bad as just part of a multiplayer environment and I enjoy seeing what other people build. On the very first server I played I didn’t know what the shattered springs looked like as it was completely walled off. I just saw this as a challenge to overcome and at the time what I thought to be an amazing achievement of the players that had built it. Not everyone will build something that you like but as @Capt_insano0 mentioned above if something is a vital spawn point then it should just be a no build zone, that is a much better control method than banning players.
This is the only thing you should see in noob river, nothing else. Only small shacks from New players. Bedrolls and campfires should eventually go out of building pieces and noob river must become a “not allowed to build here” area. Noob river is a training ground of the player with the terrain. Resources must spawn always there, all of them, same with mobs and npcs. Purified water must exist in easier ways, or a clean water craft option, so players will feel the survival tense more. I do agree about monster builds in official servers, have no doubt. Away from the noob river, away
Wait. Is the issue with blocking paths like literally blocking an open path that is often taken like say, in the desert where there is plenty of means of going around or outright blocking an enclosed pathway such as the pathway next the the Arena?
I like your sentiment, but what about experienced players who are lazy and don’t want to have to deal with sandstorms, ice and terrifying beasts outside their front door?
Sometimes a barbarian just wants to relax in his hut by the beach!
You have other places to do that. The map offers many sunny places, even private islands if you wish with the terrifying purge of apes and gorilla’s . Leave the starting river for the ones that need to start and understand the game
.
It’s true
I do normally end up buiding my nice beach shack near Buccaneer Bay. There’s no oysters at the river…
I would ban Parkdumper.
Both. There is also the mutlibuilds around POIs you have to deal with; Sinners on any official server.
I usually run a main base close to the sink hole obelisk. Lot of places to build around there off path and mat spawn. Then set up 3 or 4 small satellite bases. Like my starmetal forge up north. 3x4 2 story. Or my “pepper box” by buccaneers bay, a simple “hat box” base big enough for a transporter. Both are conveniently close but off path.
Now here is a new one. Not saying whom, but you know who you are, talking in chat about building their 12th base. And I know this person dose not build small, simple bases. Not sure why people think public servers are a free for all. No, wait, I know just what people think OFFICIAL servers are a free for all, they pretty much are.
So you have an issue with builds that are “in the way” and are not actually blocking anything then?
Been trying to tell ya’ll Deacon is just a Conan Exiles server Karen.
Well fortunately there is no level cap for where you want to build. You can be level 10 and make your way to the volcano and build there if you choose.
True. But to the street to volcano you will be more than 10, want it or not .
The reason I ask in official servers bedrolls and campfires to go out of the building schedule, is because sometimes the dungeon areas (around) especially Grey pools are over builded. So imagine how coll it would be if we could place a bedroll in unnamed city. When you put a bedroll or a campfire you use to “react” a bit in the spawns around, this should not happen, because people will use it to troll and create despawns.
I say campfires too, because bedrolls do not have slots. Playing on official servers it is best if you place a torch and occasionally a weapon in your campfire. Especially on ps4 we suffer great loading screens and we can easily spawn killed or drowned in Sepermeru while exiting jhebaal sag.
I still have issues on
1 Well of skelos (after 15 minutes the guardians respawn)
2 Jhebaal sag (You might spawn in the water and get drowned)
3 Sunken city (Apes respawn after 15 minutes)
So if I make the mistake not to leave a bedroll in a safe place, or don’t have maproom close to my house (or mine), I may loose gear .
But above all! Why “noob river”, must go out of building!
It’s the playstyles!
The official servers have unique settings. Only official servers can have them. If you don’t believe me, try your single player to see if you can adjust it as official… You can’t.
I always believed that officials were in decadent difficulty…
I was wrong!
For example, go to any boss, put your settings on decadent and go to kill it.
Do the same with the same gear in official servers.
You will witness, that in official servers you accept more damage, even from barbaric mode. Try it.
So official servers pve have unique settings!
No other can have them!
This is a real competitive terrain, a unique competitive terrain. The starting river is vital both for the new players but for the “challengers” too.
I will accept a challenge of a speed run on Conan exiles only if the competition will be done in official servers, only there. Because THIS IS Conan exiles, not keep inventory on death, not X onegodknows parameters to make it easier.
Doing challenges will give another life on YouTube videos.
People love to watch challenges and the game will be advertised correctly @Kikigirl!
So far people who watch the challenges of this game, comes to official servers and understand that what they watched was a lie.
Or they come, they lag as hell from their first steps of the game, they call it trash and go.
Why do you do this? Every encounter with you, you have to twist and paraphrase what I have said to give yourself a reason to argue against me and make me look bad. Just what ax do you have to grind with me? Building on a path is building on a path. Whether it’s a wide open area or a narrow pass. The only difference is convince to get around. Is that fact eluding you?
How? Explain how, please go in to detail. Prove to the readers you are right and not just full of it. Good luck.
I won’t be copying and pasting everything you’ve ever posted, there’s a search feature if any one is that interested.
LMFAO, thought as much, 0 proof
Honestly, dude, if you ever decide to report a build just because it’s “building on a path”, no one else needs to say anything to make you look bad.
Not that it really changes much. Whether your reports are legit or not, Funcom’s admins have the last word and it’s on them to do the right thing.
You post comments, questions and thoughts that warrant this type of response. You’re often dismissive even when presented facts and make it a point to be contrary with people if they don’t agree with you. What do you expect?
I asked for clarification, thank you for that.
If you are reporting people for building on an open path, I really hope Funcom is considering these false reports. If you can literally walk around it without climbing, teleporting or going way out of your way, you’re just lazy and entitled.
Unless they are physically blocking an actual passageway, such as the tunnel next to the Arena, or the mulitple areas from say noob river to sinkhole, they are not doing anything wrong.
Multiple builds NEAR a POI, spawn or resources is not a legitimate reason to report. IF they are blocking those things or preventing them from spawning, yes it is a violation.
You may not like the way it looks sure. But if you want to have control over Conan zoning there are other methods opposed to clogging up the Zendesk queue and making yourself look like a report tyrant for officials.