What was supposed to be one of the greatest features in this game is probably the WORST implemented feature, there are so many problems with Purges they are, as we all know, unplayable, a Myth. Funcom needs to make drastic changes on Purges to make them an actual feature players can ENJOY!
Chance rate: It basically simply doesnt exist, triggering a Purge is so damn rare I would dare to say some people have NEVER had a Purge since Day 1!
Offline Purges: Not only triggering a Purge is rare, it can also happen when people are not there to play it! The chances of being part of a Purge decrease even more when it can happen while people are not playing the game!
Purge timers: The final straw on this stupid mechanics. The chances of having a Purge seem as low as 1%, people can miss it if they are offline, if they really wanna play it, they have to be online for FOUR hours E-V-E-R-Y N-I-G-H-T… until a miracle happens and they are blessed by a Purge!
Sometimes I wonder, why did Funcom even WASTE their time on this feature? Do you have any clue how many people actually take part of Purges every night? Like… 5, 10? lmao. I used to play this game everyday since launch, I only had ONE Purge (while it was still broken). For all this time I was hoping for Purges and have something fun to do in game… now I have lost my desire to play, I dont have the energy to sit there and dont do anything at lvl 60, I barely play the game these days, all I do is refresh my structures (for now)