Read if you are afraid of being banned

I’ve been reading about people being afraid of being banned and I think there is a big misunderstanding about what is happening. I’ll list some impressions I had and please correct me if I’m wrong:

  • There will be no ban without proof and verification. Funcom makes it clear that they will analize only “Irrefutable, veridic proof and evidence” reports. So don’t be afraid with threats from other players if you are not doing anything against the rules.

  • There is a big difference between building a legitimate structure that makes some resources unaccessible by consequence and building a structure with the only propose to make resources unaccessible. The entire map has big spots of stone, iron, etc. and there is no way to build without blocking some of them. Only intentional blocks to clearly disturb other players will be considered.

  • Minor abuses will be disregarded. Funcom will only consider abuses that massively damage the server’s health. The game remains a game of dominance and survival.

  • It is clear that blocking resources is more serious on PvE and PvE-C servers, because there is absolutely nothing that other players can do. PvP players should be more concerned with blocking dangeous, obelisks, cheats, exploits, glitches and undermeshing.

  • There are too many official servers, and there will be too many reports. Funcom will not considere all reports, and of course it will have a priority list based on how serious and truthful the reported infractions are. So don’t bother repoting minor incidents like an altar built close to your base or to make a report starting with “I can’t proof, but…”.

Surely Funcom will further improve those terms. For now, they are simple rules to be followed that help a lot to maintain the health of official servers.

if I wrote nonsense here, please @Hugo or @Ignasis just block/erase this post please

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This needs to evolve to include “many” “minor abuses” from cheaters. Sometimes it is the game client that becomes the target rather than the game server.

Cheating = ban. No one cares about minor or major. You do cheating actively… Its not like your PC or console starts cheating on its own.

Using an exploit without being aware of it = no ban.

Using the same exploit over and over = depends on the exploit, but in 90% it should result in a ban. Except the exploit was only, that your “hair turned yellow” :smiley:

But it doesnt matter, what we people say. All that matters is, what Funcom says.

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True, to a point. IT matters what we report. But as the OP said, report with facts, not feelings. IE, screen shots/videos are the best. Be short and to the point. Do not give a thesis on why you think it is bad. IF you suspect a clan of endermeshing, tyr to loacte the possible area. If they built close enough to the playable area, you may be able to grab hammer icons with a repair hammer. And you may be able find the exchange chest/stations near by. ID that to show why you think it is clan x. And do this thru DM’s only. Reporting in the open is not needed now, as the forum can do nothing for you, and just make you look like you are seeking attention. Also, if other clans on your server suspect it, have them report with DIFFERENT DATA to back it up. Everyone sending the same photos will look like a troll fest.
Another way to verify under mesh is to use the vertical land claim issue. Run around with a foundation out, and record where you are getting land claim warning, but you can see no visible structures. IE, the summoning pits. IF you run around in an open and very empty desert, but are still getting a land claim flash, then report it. Even if you don’t have the clan that is doing it, it will at least let Funcom know of possible mesh areas.

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Agree, and hope so

If every player follow those recomendations, Funcom will have an easy job! But I’m sure they won’t…

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  1. True, but in the case of offensive language/ words/ clan names - anything can offend someone, so yeah, people need to now take extra precaution about what their names are to avoid being reported.

  2. Totally agree, however some people will still report and say “I farm there and they are blocking it, ban them”

  3. Funcoms rules do not state this, it merely says “at Funcoms discretion”. If you have a link to otherwise, can you share, Id like to read it myself.

  4. Totally agree again, but Funcoms rules aren’t worded this way, in fact its the opposite.

  5. So Funcom encourages people to report if they think the rules have been violated on official servers, but then you say there are too many official servers and not all reports will be read? This goes to what I say a few days ago where all these rule changes are going to do is increase reports, since people can now report you for a name THEY find offencive.

Reporting on PVE/PVE-C servers should only be for blocking areas with land claim, and exploiters/cheaters. Reporting on PVP servers should only be exploits and cheaters. Nothing else needs to be done, since there is in game mechanics already in place to deal with the rest.

I can’t prove, it’s just my impressions. I don’t think Funcom will start ban people for minor abuses. It’s an online game, and players will unplease other players somehow. Where I live, we call that “mere unpleasantness” in a literal translation. I can build small structures near my base to claim that area as a clear propose to build there in near future. I don’t think I will be banned for that, even if it makes other players dislike. But if I start to build small structures all over the map, I have a clear intention to disturb other players. And in that case, I may be banned. But you are right, Funcoms rules do not state this.

What I said is that some reports will take more priority than others, because Funcom won’t be able (and don’t need) to analyze all of them in game. So I think Funcom will desconsider some reports just because they don’t meet the requirements or they are not considered a banable issue. But I think they will read all of them

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going to this from what we had is a much better gaming experience for everyone because it removes toxic players for long periods of time which is better for all this is a much better system then what we had. maybe its from one extreme to the other but this will most definitely lead to better gaming experience and most likely lead us to a happy medium. after 2 years of the other this is a very welcome change.

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For once this is the very least of my fears. Im not saying much but usually people who freak out about being banned have a skeleton in their closet.

I have bones and weathered skulls. But those are legit matts

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Agreed…
To be safe, i returned to old servers I had been on just in case clans i was associated with from over the 2 years had rotated some new players in that i did not know, and may have done some things i was not aware of since iI hadn’t logged in in months. In each of those servers i was either already kicked, or if not, i left clan and spawned myself in the desert. I am not playing on those servers, but you never know how some of your non close clan mates might have moved to nefarious ways over your time away. It was only 3 or 4, as all the others have members i still am in contact with, and they are as anti-cheat as i am

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On my sevever is a clan who build foundings and When you Want to go for that place, the game does anormal things I want to know if I can Do something respect to that, the server is amazing lagged When I go for that place,

follow the instructions gere:


make sure you will send good quality evidences

Hey there,

We’ve marked an answer as a solution to avoid repeating the same information.
If you’re afraid you might be reported for being toxic, maybe we would like to suggest not being toxic. Do also read and acknowledge the rules as we mention that we will only intervene in cases we deem extreme.
As a quick FYI, we’re not interested in petty feuds and server politics, so please don’t send that to us as it will be quickly dismissed.
Thanks and stay safe!

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Then I actually wonder why they got that many servers since so many just are empty. I mean it must be a cost to habe these server running, so why not have less servers with better performance? Because servers right now is really d0gsh1t.

IF there are no one on the servers, then those no ones won’t be reporting. So server count does not have any meaning to toxic reporting. More than likely what will happen is populated servers will have reports. And if Funcom is getting the same report about the same player/clan then they may investigate. so removing servers will have no effect on that. Plus, there may be 1 or 2 players still on those servers. So deciding who gets deleted and who doesn’t is a can not worth opening at the moment. And if those dead servers are dead due to excessive spamming by 1 player/clan, over time reports will come in as new players enter those. Again making the number of reports about the same thing worth investigating and intervening.

Side note, i think what Funcom will be acting on is verified reports of under-meshing more than anything. And normally , the meshers and outside green wall players are the ones who find in fun to spam kill areas of land, as well as use troll messaging/greifing and offensive (to some) names. Just my opinion though.

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Can you please list some of those servers. If there are empty PvE servers, I would love to join.

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add more fauna

Not playing PVE and wont look it up for you, but I can adress u to battlemetrics so u can take a look urself.

Just sort it by population and u will find dead servers.

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I might be wrong, but battlemetrics lists only PC servers, right? Saddly, in PC I can play only in 2 official PvE servers, because in all the others I don’t pass ping restriction. Thanks for the information.

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I have over 10 videos on youtube showing undermesh bases, people shooting arrows inside of those bases, etc, they just clean up the place, and that people come back and do the same, you report, they clean, and that people come back and do the same, and so on. It’s a neverending story.

1 Like