REALLY FUNCOM, Sacred hunt

Oh sorry! Should have mentioned the private server I play on is just for me and my partner (and a couple friends who never log on because they never really got into the game). So there’s really not much around in terms of teleportation resources/map rooms.

At least it’s not single player. For those guys, the decay timer only ticks when the “server” is on, so if they’re not playing 24/7, their lure decay will take much longer unless they either change the settings or just admin in the stuff.

Now that’s another story! That’s freaking annoying, that’s why i did my full round for werebear only 3 times, yet if you play on private server @AndyB already gave the solution to this problem. Do not keep it in your inventory, but in a chest so the decay timer will move on while you’re offline.
On single player? Put your self in creative mode and leave your machine open for a couple nights. Solutions exist. I do understand that it’s too much effort for just a toon, but let’s be honest, if it doesn’t give you joy, don’t do it, there’s nothing absolutely important other than a reason to play the game.

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It’s absolutely important to get the outfit. :neutral_face:

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I don’t remember the corrupted GC being that much more in the fangs as the standard GC…you just get the bear horn as a bonus so if you are trying to get your furry superman gear, you shouldn’t waste it on going for the corrupted GC, right?

Why?

Because it’s needing to be collected.


I was the same way with wanting the pre-order stuff. I needed it because it was something I didn’t have before.

Also the furry cape is probably one of the best light armor options for agility builds providing 2 increases to agility (which means its doubly effective with bonuses of a t4 armorer)

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It’s true…



And it’s a light piece that i will probably use instead of my dragon hide tunic…

It’s cool, sexy, handy, yes!
Absolutely important, no way!

That and the underboob.

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I didnt forget the grand champ, if you have teleporters set up it actually takes less time to do the regular world bosses then doing the grand champ the point is you have to collect almost double the amount of fangs that really dont drop all the much and to top it all off its a timed event

also not to mention being on a public server you have multiple people scrambling to complete it and all competing to fight the bosses, It’s not enough time poorly set up and should not be a timed event stop giving us content that is actually somewhat good then take it away. How are new players supposed to be able to grind to get leveled up enough to do the fights then collect all the fangs to be able the complete it all and all makes for a poor gaming experience and maybe if they weren’t so concerned with scraping every last dime they can out of their player base with the outlandishly over priced bazaar item they could see that. ok rant done

but I’m riding a horse not a pig

But it’s not about the cookie

I’m pretty sure this will be a monthly, think first week of every month. This really is all about player count. Like the restructuring of the battle pass; which I have done already with out half trying.

The new battle pass can be completed in less then 30 mins, all levels. 3-4 mins a day for 8 days

There is daily BP limits.

theres been no post anywhere that says this will be a monthly event, everything has show that this is the last time it will be around. unless you can provide something that states otherwise it’s all speculation and no offence some pretty far out speculation. This is funcom we’re talking about and no one here is complaining about the battle pass at all. I actually think the battle pass is the only thing they have gotten right in a while and actually worth it since its kinda like a compounding DLC as long as you only use the coins to get then next seasons pass

Also if the purpose is to keep player count up they’re doing a piss poor job. If they really wanted to keep the player count up they would invest time into fixing the bugs so people can actually play instead of adding genitalia to the horses (old updated I know but still very pointless)

Yes, 8 per day. Remember, you can “passive” xp for crafting. Remember in single player you can put 30 cauldrons with T4 alchemists on them. Remember you can turn the craft speed to 10x.

3-4 mins a day for 8 days and your done.

I did say it in speculation. But it seem logical. No reason it can’t be a regular thing.

I’m not complaining, I’m just saying this is all about player count. restructuring it was to stop people from going single player and finishing it in a day. Not complaining, common for all similar games.

Issues with the game have been aggravating for me but has not cut my game time. But fixed bugs doesn’t keep people in game, playable content does.

fixing bugs absolutely help keep people from leaving the game especially new players that don’t know what the game used to be and what it could be again if the devs gave a crap

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That would also bring some players back. Still got to have playable content to keep people in game. The sacred hunt; and you’ve seen the math, takes some time investment to complete in a week.

But these sort of reoccurring events are not uncommon to the themed season pass framework.
This same event could be used for any number of the gods, Set wants souls, priest want to please Set. From the priests you get something you can use to call up a totem of set; giant snake or a werejackle, or

Oh man, god themed sorcery staves :astonished:

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