Good morning, is there any way, by editing the necessary .ini files, to remove the orange gradient of the lights in Siptah? The campfires especially are bright orange, but the whole DLC has an unnatural and different shade from the base game. I would like to have the same lighting as the base game, which although tending toward yellow, is more realistic.
Thanks in advance for those who will have the time and patience to respond.
Hey, you could try the settings I posted in this thread. (scroll down to the expandable Engine.ini section)
If the way that’s configured doesn’t immediately fix it, there are some color options among those settings that you could try tweaking
When I tried playing IoS, I was thinking exactly the same.
That golden-orange hue and shiny settings are pretty viable even during the daylight. It’s all too sharp and too much saturated, in my opinion. The colors are ultra rich, compared to Exiled Lands.
In IoS when one goes around campfire during the night, it’s nearly blindening. I never got to understand, why is it so different from EL, though jungle biome in EL has something like this (but not that blinding campfires or fires in general).