Siptah Unplayable Due to Poor Lighting

The Isle of Siptah is so dark as to be unplayable. Shadows are so dark that the few patches of light blind the player, Night time is Pitch Black even under a full moon, and its always night in some areas. It used to be ok but devs changed it, and made it so dark as to be unplayable. Its used to be too bright, according to some players, so the devs changed and went way too far! Might as well play with my screen turned off.
I love CE but I get ZERO enjoyment from the pitch blackness of the Siptah map! Therefore you will get ZERO dollars from me for DLCs etc

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Couldn’t agree more. The “lighting patch” sucked, and Siptah has continued to suck since then. Siptah was great at release, very colorful and vibrant. Now it’s just a dark gloomy mess which is especially terrible in a map that they’ve packed full of little things to interact with and pick up… that you can’t see.

The only upshot is that they’ve introduced so many other severe bugs that Siptah is an unplayable barren wasteland anyway.

On the main menu, under Settings, there is a config for gamma. It should be adjustable. You want to find the pixel with the darkest light or just a notch away from that being pitch black.

3 Likes

I’ve been playing on Siptah for months, and although the lighting is sometimes less than pleasant (the Isle of Dusk is understandably perpetually dark, and in the Maelstrom the ambience is quite oppressive, which I think is as it should be), it’s far from “unplayable”.

Darkness is dark, but “pitch black” in only a handful of locations. The solution to those places is - carry a torch or other light source.

May I suggest that the issue may be with your game or monitor settings?

If you find a map too dark then before coming here whining, you start by adjusting the gamma setting to make it brighter.

I think the issue is most people have terrible monitors and have everything too bright all the time, so most people are happy with it.

I have a $900 monitor with deep blacks and a high contrast ratio, and I keep my brightness at a relatively low level. I have adjusted the gamma settings in the game. If I turn it up high enough to have good visibility then a lot of areas become much too bright and the overall color vibrance is lost as well.

With my brightness and gamma where they are at the bright areas of Siptah look fantastic. Everything is well lit and colors pop. But so much of Siptah is just poorly lit and the storm darkens everything as well. Bad lighting is a significant factor contributing to Siptah’s unplayability for me.

So your expensive high-tech display is performing worse than our terrible monitors. Yep, mine is a cheapo 10-year-old Acer Full HD display with no fancy bells and whistles, and it serves me perfectly well because my eyesight isn’t good enough to get much benefit from having a more expensive one.

You lose depth if your gamma is set too high, @Kapoteeni . The image also becomes foggy. It’s better to deal with bad lighting in your monitor/tv settings, when possible. The game doesn’t have a lot of options.
I just tweak my tv settings and make it use AI to automatically adjust as I move between darker and brighter areas, always having a good enough visibility without losing deep blacks or balanced white, but a game manufacturer can’t expect many players to have such possibilities. Siptah could use some lighting tweaks, but I’m even afraid to ask and end up hating the final result.

Siptah’s light level is perfect.

Its Exiled Lands that needs to follow suit.

Oh, yes! After Siptah the picture in EL doesn’t inspire to play. I would be very glad if the devs apply Siptah lighting to EL map.

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