Resources nodes act wierd when harvested

Game mode: Siptah-testlive
Type of issue: Bug
Server type : Singleplayer and Public Test Server
Region: EU

I have different results for Singleplayer and Public Test Server
For Singleplayer:

  • trees turn invisible once you finish harvesting them. rocks don’t
  • there’s no mesh explosion for trees or rocks.

For Public Test Server

  • resources turn invisible on first hit, both rocks and trees.
  • object collision still exists 1-2 sec after first hit, since it teleports you back if you try to walk past the resource node.

This bug doesn’t occur everywhere. I found it in specific areas so far, on the edge of the big pools of water in the floodlands

Game version 2.4.284326/28736, beta branch game client

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. TeleportPlayer -22671.269431 263018.09375 -20329.332031
  2. Hit rocks, trees with a pick
  3. Observe the resources that you hit and their behaviour.

Would like some confirmation from other players as well.

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