Rocknose overload?

Ok, I feel that someone got drunk and fell asleep on the “add a rocknose randomly to the Siptah map” button, which then placed 500,000 rocknose all over the map. I am starting to wish the sprint attack did not have a 1 second cool down, since rocknose are so close to each other, it doesn’t even cool down from one to the next.

I’m about ready to ask the modding community for a “rocknose-B-gone” mod…

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Haha, yes I was thinking the same thing today. Maybe they were placing rocks and accidentally switched to the Rocknose brush.

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They do have one advantage though when you want to quick level a thrall or pet :grin:

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On top of that they are these annoying little things that cant really hurt you, but will alwys knock you down at least one time, so you get even more annoyed.

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Yes, then after getting back up you’re probably thinking while killing it "Just @&#£ off you little @&#£!! lol, the frustration.

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Everyone is getting pinned and gang banged by these creatures on Siptah

It happens so frequently that you can build an entire base while you harvest them for stones…
Never need to slap a normal rock ever again.

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To reduce the annoyance factor on my server, I just tuned my settings to 1-hit them for a kill now. I tune it back down when I get serious about challenging adventuring, like discovering new areas or doing some boss hunts & vaults. I am solo on my server, so nobody else is effected by my flip flop settings

Sounds like a mod I’d download. I’m tired of them… the roar, the popping out of the ground, the push back, the annoying headbutts… yeah, the one hit 'be gone" approach is very tempting. I may try that.

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with the sprint attack, it is quite satisfying. Needs good timing and no lag.

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