Game mode: Online official Type of issue: Performance / QOL Server type: Any Region: EU
I am not sure whether it’s intentional that rocknoses knock you down on every single hit, but it is a horrible mechanic in my opinion, trying to farm brimstone in Shattered Springs with 5-6 rocknoses on your back often makes you get stunlocked to death due to getting knocked down constantly.
To add to this, during attacks they tend to float forward and/or move back and forth real fast, causing NPC’s or yourself to miss attacks.
This has been an issue since before 2.3, I think it’s the big update before 2.3 that added this ‘‘feature’’
That’s not the point lol, it’s easier to kill a 1 skull boss than normal ones, and also, if you have 3 on you, you get stun locked, regardless of your roll lol
Buddy, i have nearly 2k hours in this game, I never said it’s hard, my exact words are horrible mechanic and annoying. If you feel the urge to troll go some place else.
Farming Shattered Springs has become unbearable with these new rocknoses is all I’m saying. And no, using a bow, leveling strength, none of that matters. First and foremost, if you farm that place, you’re likely running a 5 encumbrance + 3 survival build, why bother farming otherwise?
If there’s enough rocknoses on you, rolling makes you roll into another one and with their fun floating forward while attacking ‘‘mechanic’’ you sometimes can’t get away.
Bows are not even an option period.
Possibly rocknoses are currently suffering from the same bug as thralls right now that causes them to repeatedly perform their first attack only.
I’ve heard this bug (for thralls) has already been fixed internally and is just waiting on a patch. If it is the same bug for Rocknoses, then hopefully they will also be fixed with the thrall patch.
Dragon Hatchlings still have that issue that they float toward the player or aggressor. It’s not unique to rocknoses. I think the back and forth movement is a different issue from floating.
One can also use the correct weapon on them… I use hard attack on axe (hyper armour ability overwrites the knock to ground effect) or the dagger light-light-heavy-heavy (two lights interrupt rocknose attacks)… so one can also try these alternatives as well
@GodlyVoice , sry i meant to answer to topic, but somehow i managed to answer to you!!!XD
That might work on one or two, but when there are more even that won’t work. If the rocknose are bugged, which it seems they are then the bug needs to be fixed.
Personally I do not care, I will fight them anyway using whatever happen I have.
Even my thralls gets knocked down constantly without getting in an attack on the rocknose.
Works for me… I harvest brimstone on harvester build (only 10 strength) alone with no thrall (i do not really use thralls) try the axe when they are more than a couple… 4 hard attacks should swipe alltogether after the 1st knocking to the ground…
You can’t get knocked down if you are on horseback, so bring a horse and try fighting rocknoses and dragons from the saddle. A mace will make quick work, and axes and spears are nearly as effective but also stack bleed on dragons.