Basic Info:
Platform: Steam
Issue Type: Gameplay
Game Mode: Any
Server Type: Any
Map: Any
Server Name: All
Mods: All that have decorations hooked on the new building system
Bug Description:
Whenever the player has a deco/building piece that is linked to the new hammer system, if they do not have the recipe for it, it’ll turn into a “salvaged item”.
Bug Reproduction:
Spawn a decoration item that is in the hammer menu, have it in your inventory without owning the feat. Relog.
There is a massive issue that is both a Devkit Bug and a base game bug, this issue arose after the last emergency patch.
Now if a player doesn’t have a feat learned, any decoration/building piece item they have in their inventory gets turned into “Salvaged Item” upon relog/Crash/Death.
Now this has created a giant issue within our decoration mods and many others where, if you hook the decoration items to the hammer system, they’ll be salvaged upon restart. If you do not hook them into the new systems, they’ll work as intended.
This makes it so that server owners that have a custom economy can no longer give/sell these items to players. And the servers that do wish to allow free usage of these items cannot use the new hammer system (which makes decorating a lot easier.)
If this whole “salvaged item” is an intended feature I would please ask that it be put behind a setting admins can enable/disable, if not, a fix for this bug would be much appreciated as it does not allow us to make use of the new building hammer, which at least in my opinion is MUCH better then the previous building system.
Also if there is any workarounds that you are aware off until a patch or option is added to enable/disable it, I would really appreciate it.
ps.: although the feats hold the recipes it is linked directly to owning or not the actual recipe of said item.