Seeking Like-Minded Modders for a Thrilling Conan Exiles Overhaul!

Hey fellow Exiles!

Are you as passionate about Conan Exiles as I am? Do you love modding and dream of creating something truly epic to breathe new life into the game? Well, you’re in luck because I’m on a quest to do just that, and I’m reaching out to fellow enthusiasts who share the same vision!

Here’s the lowdown on the exciting overhaul I’m planning:

  • Weapon and Arrow Damage: Fine-tuning damage values to create a combat experience that’s both balanced and thrilling.
  • Water Skin Capacity and Survival Rates: Tweaking survival mechanics for a more immersive experience by adjusting water skin settings, hunger, and thirst depletion rates.
  • Crafting Pacing: Adjusting workstation speeds to match your crafting pace perfectly, allowing you to craft at your desired speed.
  • Sorcery Spell Enhancements: Elevating the magic system by making adjustments to sorcery spells to take it to the next level.
  • Harvesting Values and Animal Companions: Tweaking resource harvesting values and boosting animal companion stats for better gameplay balance.
  • Sandstorm Adjustments: Enhancing sandstorm intensity by fine-tuning parameters and integrating ambush systems for added excitement.
  • Custom Summoning Feature: Expanding the demonology tree with exciting new summoning mechanics for those who’ve always wanted to summon their own army of demons.
  • AI for “Call of the Dead” Spell: Ensuring that the summoned undead actively engage hostile targets for a truly immersive experience.

I’m not just aiming for any old overhaul here – I’m dedicated to bringing back that hardcore realism that made Conan Exiles such a standout game. I want to challenge myself and our players, crafting experiences that are as immersive as they are unforgettable.

And one of my biggest goals? I want to bring the old school realism and hardcore core of the game into the modern era of Conan Exiles. That’s right, I’m working on a brand new map that captures the essence of the original but with improvements and updates that will blow your mind.

So, if you’re someone who loves a challenge and is dedicated to crafting immersive experiences, I want to hear from you! Let’s band together and create something truly epic.

Oh, and did I mention we’ll also be making new skins for some models in the game? Yup, I’m going all out!

So what are you waiting for? Join me on this adventure, and let’s make some magic happen in the world of Conan Exiles!

Cheers!

If you really want to make a change that will have a drastic improvement on how this game runs, try updating the DBM to the next level.
But good luck with that because you’re going to seriously need heavy duty licensing.
Also, be prepare for copywrite lawsuits.

I mean, you can do this in probably less than 10 minutes, and half of it it’s modified bya Server settings.

I want my mod to have it set without having to edit server settings, it will gust be the new default.

Reinventing the wheel is an exercise of frustration.

Someone who has the knowledge to do that would be making better use of the time invested on that to make a proper game.

While it seem like “few things”, to get the present Conan Exiles to do that in a fashionable way require the design and code of underlying systems the game does not have.

To accomplish that, you will be dealing with changing the core functionalities of the game, and therefore, you are way more efficiently using that time by downloading Unreal Engine 5, getting the sample project for the 3rd person sandbox game, and using the marketplace for the art assets there are not in the list, if you are not making your own, which is kinda easy with Unreal Engine 5.

Why that is sure the case ?

There are many things in the game that mods cannot change without going way up the hierarchy, if not creating their own actors, because the core game functions “to be changed” are embedded in code not accessible by the devkit, so you cant replace the system using a mod, you can only add another system on top of it, and work your way tap the core game system and infect it with yours like virus. But you cannot “get rid of it”.

If it was a time efficient work, the people behind mods like AoC or other big mods would have fixed/revamped basic systems in the game they themselves have to contend with.