I have found some known problems that make the in-game experience annoying.
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Players can close the obelisks, that blocks the evolution of players and clans
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When you use a map to an obelisk, players can kill you during loading time and you can not defend yourself. That should NOT happen.
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Players have the possibility to block resources such as sulfur nodes
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The shield taken by the altar is blocked and even if you throw the altar it can not be removed.
I can not think of anything else, but I’ll be thinking and editing the post