I have found some known problems that make the in-game experience annoying.
Players can close the obelisks, that blocks the evolution of players and clans
When you use a map to an obelisk, players can kill you during loading time and you can not defend yourself. That should NOT happen.
Players have the possibility to block resources such as sulfur nodes
The shield taken by the altar is blocked and even if you throw the altar it can not be removed.
I can not think of anything else, but I’ll be thinking and editing the post