So… shaftmaker. Level 60 endgame stuff and all. So, why are the javelins and throwing axes and daggers missing from each category? Furthermore, there are no throwing axes or javelins period for racial dlc. Just daggers.
This still a work in progress? This is kinda the same issue with haftmaker and hiltmaker. Like axes? Only acheronian. You like Hammers? Only star metal. This really reduces the options for end game. I mean, there are no options period, there is practically only one weapon for the lvl 60 upgraded weapons.
Back to shaftmaker. You have 1 javelin (which, I think should be turned into a proper two handed spear and thrown into haftmaker… the thing looks ridiculous for a throwing spear/javelin), then you have 1 option for daggers and one option for throwing axes. Meanwhile, zero options for javelins and throwing axes on dlc’s.
I suggest on each weapon category to have 1 acheronian option and 1 star metal option for endgame. Make one stronger and less durable, the other more durable but weaker, to give some form of incentive of having some more options for the lvl 60 weapons.
I personally love playing with javelins. And the endgame option for them is really not something I like at all. Looks more like an acheronian fishing spear, and that is all we get.
Went off to check the dlc weapons too since I am keen on buying a few… no javelins period.
Going for an Aquilonian a la Ancient Greek style character. We wants our javelins people xD
I really hope this is just unfinished. At which point its ok cause its something that will eventually come. But if it is intentional… Im completely against it.
edit: going to assume its unfinished. Because I notice the javelin has been getting little love period. The new combat finally made it a little better (the throwing axe much more with new combos), but before, javelins didn’t even have a 4th combo. LOL. I’m so hoping this is just work in progress.