TRANSMIT - Initiate Operation Invictus - RECEIVE - Unlock the gates of Fusang - FACTIONS UNITE - Our wisdom flows sweet - WITNESS - The Call to arms never ended…
The Shambala event was great, absolutely fantastic!
It ran flawlessly. My overall view was that PVP can succeed and follow in it’s footsteps of it’s much older and much wiser sister TSW.
It’s no small task to organise an event like this - so credit where credit is due. Thank you @Drenneth and a huge thank you to the PVP community for bringing out the best in what we have to offer.
Funcom need to be commending you on your effort of bringing a lot of people in game and providing them with the means of doing something they truly loved, before “The Great Seperation” occurred.
The short notice of only one week - in comparison to something that has been ongoing for years and most likely true to form with Nine Swords, organised with careful planning, liaising with others such as tentacle radio and with Funcom themselves, Cabal pride also listed on the client splash screen and a pinned topic. Having the FC seal of approval as it were - would have been done with diligence and precision.
For the PVP community, the odds stacked against us in many ways, the PVP community came out in force, and boy what a force that was. Now that’s pride.
There were multiple pops of Shambala running side by side, with folk literally queuing at the door for a chance at PVP, with new and old players joining in and returning - during, before and after the event scheduled times. It was great seeing familiar names there and new players having the chance to see how much fun could be had. Some people even had to log in their alts because their names were so well known within the PVP circles - they felt like they stuck out like a sore thumb, and to the player who managed to kill any one of these highly sought after names - must have felt like an achievement in itself. Exuberant and elated, returning for more.
Some left the arena while matches were ongoing, so they could re-queue for another pop, in their hopes to be picked first and some stayed to watch others as spectators - the ability to chose a viewpoint was also nice.
#Event being used as the dominant channel at the time, was filled with chatter and congratulations to winners of various prizes and Seoul Fight Club used as the general hanging out, meeting up point throughout the matches.
Drenneth and the PVP community rallied their hardened hearts and revitalised something that was missing from SWL since it’s launch - PVP.
The community showing it’s still there, waiting in the wings. It wants PVP and it can do so with the only incentive needed for some being - the ability to PVP.
The zone itself proved for me, it’s still not the place for it. Which is why we need the other zones back ASAP. Funcom shouldn’t take this as Shambala being the type of success and reason not to pursue adding the other PVP zones back, because there are many failures the zone presents in its current state. I will save those for another thread as this is about praise for the PVP community for proving that, even when suggested by Tilty himself that “If we want them to look at PVP, we should be organising events” - well we did, and with very minimal promotion involved - the success came from the sheer volume and sizeable crowd drawn to PVP.
Imagine what it could be. The assets, as we know, are there and readily available.
So with that thought - We proved we can pull a crowd, it was not Funcom that did that, but the PVP community. We proved we can do it. Can Funcom prove the same in return?
M