Regardless of platform, server, mods , or game settings, Shelter % in this game is broken and no matter how secure or squared you make your home (aside from a tiny 3x3 box …) it will frequently and constantly only give you 80% shelter in random squares of the shelter.
This isn’t even including the fact that the minute you put a door in a doorway that is currently at 100% shelter you are automatically reduced to 80% while standing in said doorway. Its as if doorways are programmed to be some sort of outside entity and not an actual structure that blocks wind. Remove the door? Suddenly back to 100% inside a shelter.
It wouldn’t be as annoying if the wind sounds didn’t phase in and out because of this bug. Because otherwise I’m covered from the sandstorm and am getting most shelter bonuses. But for many builds, large , small, doesn’t matter, 100% is nearly impossible to achieve and is something I’ve ALWAYS had an issue with in this game.
IMO this topic doesn’t get enough complaints which is troubling because its a core system in base building. The devs have barely said anything regarding how shelter works or how to perfect it, and aside from looking up a specific 3x3 build on Youtube, getting a decent sized home to have 100% shelter is a nightmare(No, I am not talking castle sized builds) and next to impossible.
The devs have previously fixed rain in homes in the jungle / northern area yet this doesn’t get solved when my home is constantly 80% every other square and the rain will randomly appear each time the shelter bar goes from 100%-80%.
I realize this isn’t a large issue as some of the other tings, but its been a constant issue since this games release. Its either an engine limitation or the current devs don’t know / understand how to change or fix it. Either way its appalling with how many Roleplayers and PVEers on this game that this issue isn’t addressed or brought up enough.
We’re coming up on year 5, and yet the shelter system still feels like a placeholder from early access. But then again, it took almost 4 years to get weapons to sheathe on our backs and not mystically appear in mid air like an early access alpha game, so I shouldn’t be surprised.
Edit : I also forgot to mention it doesn’t matter what building tier you use. Floatsam / Nemedian have the exact same seaming issues It makes total sense that hardened steel / bricks are just as bad at keeping out the enviroment as wooden ship parts, right?