Shields No Longer Lose Durability

Game mode: [ Offline Singleplayer ]
Type of issue: [ Bug? | Other ]
Server type: [ Singleplayer ]
Region: [ Aus, EU version ]
Hardware: [ PS4 ]

Bug Description:

Not sure if this is a bug or an intended change. However, I have noticed that shields no lok nger use durability. And I mean any at all. Can someone tell me if this is intended? Otherwise here is the report.

Expected Behavior:

Loss of durability(?)

Steps to Reproduce:

  1. play the game blocking incoming blows with any type of shield
  2. note that it never losses durability (ie-‘health’)

This had been happening on to me on Xbox until the last patch, but now it’s back to normal there, so I’m guessing it’s a bug

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I’m also experiencing this on Playstation, offline singleplayer, original PS4. It might go back to the last patch? I’m not sure.

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This is good bug lol :joy:


It’s a bug, was listed as a fixed bug for the patch that hasn’t been certified for PS4 yet (but got released elsewhere).

Given some of the jank that has been stacked against me, I was happy to have infinite durability on a Gray One shield and just retaliatory bleed so many gribblies to death.



Well…its been good while it lasts fellas.


Hey @Croms_Faithful

As @LostBrythunian correctly stated, this is a known issue that’s fixed with the upcoming patch.
As per the status of the patch, we posted a status update recently:


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