Game mode: Single Player
Type of issue: Bug
Server type: PVE - Single Player
Region: Mexico - (Canada via VPN)
On startup (what would be a server reboot) all Fighting and Archer Thralls have their health reset to almost nothing. Performers seem to be OK even the named ones with great health stats.
My base is very large, every one of the fighting thralls have low health on start even those guarding the main shop / living area. Be advised: I’ve found it only effects the Fighters and Archers. The Dancer/Entertainer thralls are not effected. The Specialty worker thralls might be effected but there is no way to check this.
Another thing, make the base very large as the thralls ‘Away’ from the main construction / living site seem to be out of render range. This stops them from healing fully. In fact I am ‘hanging’ at a corner very far away from the main area to get their health up now.
A fix would seem to be putting the minion/thrall health at 100 percent on server boot?
Is there a server setting for this?
Now about the Memory Leaks…
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Have very large base with fighting and archer thralls / minions spread throughout and on the walls.
- Check their health after playing a while. Make sure the health bar is full.
- Stop playing (brings down the server in ‘single player.’)
- Restart the the game and check out their health again.