Size of the structure blocks, Right triangle foundation

I disagree. I think it would make things much worse, because it’s not just a quantitative change. It’s not like adding 3 more DLCs and now you have many more pieces. It’s going to add ambiguity.

Right now you have different kinds of wall, but they’re all either different tiers or different DLCs. Sure, it can be time-consuming to find the wall you want – especially if you don’t have the search bar – but at least it’s not confusing. You won’t accidentally make a Frontier wall instead of a Turanian wall.

Now imagine duplicating that. Imagine you have a “Turanian Wall” and a “Turanian Wide Wall”. No matter what they do to make their icons different from each other, you’ll make the wrong one by mistake and you’ll do it often enough to complain about it.

Speaking of making the icons different, they would have to do a whole bunch of work to create all these duplicate pieces. They can’t just reuse the exact same texture for a wider wall and stretch it, because it’ll look like crap. They have to make sure it aligns correctly at the seams, too.

And there’s also the question of materials. A normal T3 wall requires 8 hardened bricks, 2 shaped wood and 2 steel reinforcements. Will the wide T3 wall variant require the same? Or will it require more since it’s bigger? It’s a decision that affects the game “economy” and it might not be as trivial as we assume.

All in all, the suggestion is to add a foundation piece that would require adding a new variant of all the other existing pieces, ending up in a significant amount of work with the end result of making the user experience worse.

I know that the half-a-square foundation piece seems like a necessity, but there are so many things you can do with the existing pieces.