Slaves die after respawning

After the server restart, slaves will spawn next to NPC. All approaches to the bots are closed to slaves, the only way they can end up near them is by respawning nearby. Please solve this problem, I have already lost two slaves.

Are you rescuing these thralls from cages? If so, their “home” point is at the cage. You’ll have to bring the thrall back to your base or place of choice and place them on guard there instead. Otherwise they’ll continue to return back to their “home” point.

No, the slaves are not from cages. I’ve been playing on this server for a very long time. All the slaves were tied to the base. I took them out of the machines and put them next to each other

If you look at Conal he went home and then got killed a bit later by a rank 1 taskmaster. Is your base in nordheimer territory? And why did no other of your guard thralls help him?

My base is located inside a tower that I didn’t build. NPCs respawn behind the tower wall.

Do you keep the setting for crafter thralls on aggressive so it might have run out to fight them when someone else came into render range on the server?

If I enable aggressive behavior for slaves, they start running out every time NPCs appear.

I know but afaik that is the default setting when they are not following you. If you did not manually adjust them might that be what happened?

They were all manually set to be passive so they wouldn’t run out of the base.