Thinks like ambient occlusion should not be baked into the preset settings of low/medium/high etc
Should be it’s own toggleable option similar to how Motion blur is. AO is a performance killer bigly, and while the game runs great on high, any scenes or locations where it plays a factor cuts my fps like in half. Finally found a admin console command to turn it off
r. AmbientOcclusionLevels 0
But settings like that should definitely not be baked into the game.