I want to add a new stat to Conan Exiles. Just as strength is a warrior power Intelligence is a Sorcery user power. Lets be honest most of the sorcerer players would max intelligence and have low wieght and health. I want to add a mana bar. Heavy armor is a no for Sorcerery players. Heavy armor has a -50% Mana regen effect. Medium armor has a -25% mana regen. So light armor for sorcerery players.
Light armor has a +25% mana regen.
New clothing sorcery cloths has a set bonus max of +50% Mana regen.
Sorcery damage should be base on spell defult damage plus bonus from intelligence.
I would like to add schools of magic to help limit the amount of spells a sorcery player can use.
I know only two schools mention so far Necromancery and Demonic Magic (Forgets the official name for it).
I want each school of magic to have thier own summons,curses,buffs/debuffs and transformations.
Summons I want permanent summons. No time limit summons. Time summons to me are wasted summons.
The reason to pick a school of magic is to strength the bond of that magic,reduce mana cost of that school of magic and increase duration of curses/buffs/debuffs.
Permanent Transformations should allow a user to transform and untransform at will.
Corruption should be used as a back up fuel source. Corruption should no longer decrease health or stamina.
Staffs and wands should be added in. Staffs and wand damage is base on base damage plus bonus from intelligence. Wands are fast and staffs are slow.