Sorcery spells Feedback

Exactly my thoughts. Wasted opportunity.

Yeah, I can see people trolling a lot with it.

ā€œOMG, weā€™re under attack! The whole base has gone dark! Ready the defenses! We need to find that enemy raiding party!ā€

Meanwhile, just outside one corner is a lone, snickering sorcerer. :face_with_hand_over_mouth:

I keep seeing this. I donā€™t think you guys are looking at this right. In both PVE and PVP, they are fodder to distract your enemies and give you an advantage in both distraction of targeting worthless zombies and of the mist. This frees your focus up to deal directly with the main threats without dealing with side AI threats.

nah, 100 hp doesnā€™t make an impact for the little rate they spawn.
is soooooooo useless.

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I like how the first time I tested this spell was on the Witch Queen and they all spawned outside her gate so I got a lot of mist but no zombies.

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Rely on it? What a novel concept. No danger of that. Just a curiosity voiced aloud to see if someone knew.

Ok, yeah, just for fun I went ahead and tested it out. I set out about eight or nine jars, a couple next to a wall just to see what would happen and the rest were spread around the barren area nearby. Not only was I right about not counting on a strike, but the only strike to hit any jar was the very last one, which did not set off the jar. Many strikes near jars. A couple right next to jars. But only the very last strike actually hit a jar.

Now, this was just a very quick test and Iā€™m pretty sure I have the friendly fire damage at whatever the default is, so I donā€™t think itā€™s configured the same as Official PvP. Things might play out differently if the jars belonged to somebody else.

for the price you are paying it isnā€™t worth it. A leather bag is to much for that and 40% corruption requirement. It needs to be lowers to the 20s at most and a cloth bag at most.

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