Game mode: Online official
Type of issue: Bug
Server type: PvE
tbh I cannot tell if this is an intentional thing, or a bug.
Confirmed on Live and Singleplayer
Building Large Structures outside the Maelstrom, and then connecting it with a 1x1 foundation into the Maelstrom spawns 3 skull bosses.
This video also shows how its done,
The issue with this is, it gives no reason to actually build inside the maelstrom, as you can safely build outside the maelstrom, and have no danger to your base or anything.
Suggested Solutions: Allow 3 skull bosses to only spawn in Convergence trap depth. And Not have based outside the Maelstrom add to Structure count for spawning bosses.
also just a side note solution, have T3 building pieces count for more pieces than T1. Otherwise people will just build in T1 as its cheap, and gets destroyed just as fast.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Place 410+ structures outside the maelstrom
- connect a 1x1 of foundations into the maelstrom
- Spawn 3 skull bosses from the Maelstrom
- Farm them over and over especially if you have the foundations in a place they can’t reach.