Game mode: Online Private
Type of issue: Bug
Server type: PVP
Region: Asia
Subject: DropLootOnDeath=False but also EverybodyCanLootCorpse=True… however can’t loot
Hello, can you help clarify whether this is on your radar?
I am an admin on a PVP server, and I like how players continue to keep their inventory when they die. This works great to balance a PVE experience on a PVP server.
However, after many hours of testing I cannot figure out how to allow PVP players to still loot from the corpse of another player they just killed. Can you clarify whether this is being looked at as an issue?
Here is a summary of my settings:
[/Script/ConanSandbox.ServerSettings]
EveryoneCanCheat=false
BuildingRadialDestructionForceMultiplier=500.000000
LogoutCharactersRemainInTheWorld=True
DurabilityMultiplier=1.000000
DropLootOnDeath=False
[ServerSettings]
DropEquipmentOnDeath=False
DropShortcutbarOnDeath=False
DropBackpackOnDeath=False
EverybodyCanLootCorpse=True
Based on what I read in the Server Configuration wiki it has been observed that the following config options have issues, however they still seem necessary to me:
DropEquipmentOnDeath=False
DropShortcutbarOnDeath=False
DropBackpackOnDeath=False
I wonder if this option is supposed to replace all 3 of the above?
DropLootOnDeath=False
I also notice that the following disappears from the serversettings, probably because it is a default setting:
EverybodyCanLootCorpse=True