Animal nursery (similar to the animal pen) but used to tame cubs and other baby animals so they can be pets but not grow them to the adult stage (I want a pet rabbit)
forward slash commands for ps4/5
more decorations for example decorative food, towels, blankets, baths/showers, toilets etc
set thralls to patrol or and pose them/ tell them to loop emote.
synced emotes for example a high five emote you go to the emote wheel as normal select high five your friend presses square and the let’s you be able to to high five them maybe a hugging emote too with the same concept.
For number 1, I would like something different. When I grab a pet to have the option to put it in my inventory or hold it in my hands. By holding it in my hands then I would have the option to release it wherever I want to. Of course I would like the option since I grab it and release it in my yard, or home to be able to go in it’s inventory so I can feed it. Still this little pet should not be a follower but only a wanderer inside my territory.
For number 2, do you mean the option to call my horse to come closer? I put my horses following distance 20 meters, however I would like to be able to craft a whistle and by using it my horse would come closer.
Number 3
Number 4
Number 5 .
(1.) I think it will appear in the game sooner or later. Now that they’ve put in a companion limit, they can definitely do it. However, very likely, small animals would also count towards the limit - so be careful what we ask for heh
(5.) The only problem here is the different player heights. During the animation, the hands would not hit what they should. So the characters would have to be equal in height for a while (for the duration of the animation) and then return to their height.
Yeah, patrols would be cool! And groupings! Group 3 fighters and 2 archers and have them constantly circling your base. They would have to change the way they currently engage enemies though. As it is now your thralls do not fight at all no matter what unless you or another player are within some range of them. I dunno what that range is though - maybe 100m? And/or needs line of sight? But yeah thrall patrols and groups would be cool!
I would wonder how much strain that would put on the servers though with all that pathing by multiple thralls. I am surprised that 200 followers are able to function without more lag with this game engine.
A thrall path only needs to be a few location points. These are a bit like GPS coordinates and don’t require much server power. I assume the animations of them actually walking from point to point are all client-side and I doubt would require more than just having them standing in camera view where they already animate.
Except its a few GPS coordinates for several hundred thralls and some means of reacting to whatever may interrupt that path. I spend more time than i’d like getting my thralls to stay in one area, so I’ll pass on this option in general.