Hello, Funcom!
First of all, thank you for bringing back the Latin American servers — I’ve already returned to my adventures!
Now we can talk about whether you plan to release more improvements for Conan, or if development has stopped at Siptah.
It’s about time you speak to the Conan Exiles fans in a live stream.
It’s about time Conan received some real improvements, don’t you think?
Here are some ideas I have for the game:
1. Remove Fatality
Although fun at first, the fatality mechanic can be really frustrating when fighting multiple NPCs.
It often causes my character to get stuck mid-animation, leaving me unable to move while being attacked.
It would be great to have the option to disable it.
2. Bring Back the Old Hecatombe
The new Hecatombe is a complete disaster.
The old one was much more exciting and brought all the players together to fight off a massive horde of NPCs attacking a specific player — the entire server would unite to help.
It would be amazing to see that community spirit return.
3. Floating Minimap
Add a floating minimap window that players can position anywhere on the screen.
It would make exploration and navigation much easier.
4. Extra Toolbar Slots
Add an additional toolbar, where players can place useful items — for example, a whistle to call your horse.
If you leave your base without your horse, you could simply use the whistle to summon it.
5. Building Size Variations
Buildings could have small, medium, and large versions based on existing styles, along with new structures.
That would bring more variety and customization to base building.
6. Remove the Golems
Honestly, I don’t see much benefit in the golems.
Instead, you could add new functions for thralls, making them more useful and interactive.
7. More Functions for Thralls
Could have more active roles, such as:
• The cook being able to fish;
• The carpenter gathering wood;
• Others performing tasks related to their professions.
That would make bases feel more alive and functional.
8. Limit the Size and Number of Bases per Player
It would be great to limit how much each player can build — similar to Once Human, where each player has only one base within a defined area.
This would greatly help with performance issues, reducing lag and server stutter.
A new, more brutal map would also be fantastic — something that truly challenges players to unite and conquer it.
In addition, it would be amazing to have a teleport (TP) system to travel between worlds, allowing us to have a base in each map.
What do you think, everyone?
Funcom hasn’t shown anything new for Conan Exiles in a long time, except for cosmetics sold in the in-game store.
Conan players need real content — like new maps, challenges, and systems — not just cosmetics to decorate characters and buildings.
