As the title says I’ve noticed that mobs only seem to ‘wake up’ when a player gets within a certain distance of them, and I’m not referring to aggro. Let me explain… a greater hyena chased us onto a roof, and we sat around waiting for it to leave. It walked away a certain distance and then stopped there indefinitely. After like 10 minutes I decided I would lead it off so my buddies could escape, but as soon as I approached he started walking away again, and I realized what he was doing… he was trying to get back to his original spawn point, but could only move if I was close enough to him.
So my QUESTION is… is there a way to increase that distance in the server settings so that it’s less immersion breaking?