Game mode: [Online | PVP]
Problem: [ Bug | Misc]
Good afternoon! I want to draw the attention of developers to the terrible state of AI. 1. Yesterday I went to the temple of Imir. In the room with the smithy, I went to the smithy, the enemies ran after them and fell under the textures. After that I killed them easily. Yes, mobs fall under the textures in this place with a probability of 100%. Then I went to the next room with the throne. And he killed the boss just jumping on a parapet two meters high. He just stood there and beat the air under me. 2. When I returned to my base, I found that I was attacked by a player. The archers simply gathered in a pile and breathed a poisonous gas. The wars inside also died of gas, so they ran up to the wall and rested against it.
What I want to see in the next patch:
- For mobs to learn to move away from the player, if they can not get it. This is an elementary solution to the problem. Kill the boss using the error will not be.
- Simplest attitudes of behavior for slaves of wars. I would like to see such an elementary thing, how to hold a position. And it would be epic if they learned to leave their clouds of poisonous gas.