Testlive Update 2.4 (06.04.2021) New Lands, Zath, Character Transfer and more! Oh my!

Greetings Exiles,

We bring to you a new hotfix release for the Testlive version. Please feel free to share your feedback with us.

As always, thank you for your continued support.

Currently Known Issues

  • God’s Protection and True-Name recipes in the altars are not functional.
  • Player cannot smoothly ascend ramp\bridge at Salvage Point camp.
  • There are some clipping issues with the Primeval chest plate with the breast scaling at max (male and female).
  • Interacting with unconscious players is counter-intuitive since you have to interact with the capsule and not the mesh.
  • Bushes in the Ashlands area of New Lands are cannot be harvested.
  • The Kinscourge is not rotating to face the player between each step of its sweeping attacks.

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  • Added Grey Ones Miniboss in the Proving Grounds camp.

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  • Fixed an issue where Zath’s projectile attack didn’t damage Thralls.
  • Fixed an issue where the weapon in the shortcut bar disappeared when equipping another weapon during an attack animation with the first weapon.
  • Fixed an issue where initiating a bow drawing action with minimal stamina amount allowed the character to draw it infinitely.
  • Fixed the Kinscourge movement while AOE attacking the player.

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  • Fixed an issue with a mob spawning behind a rock in the Newland area. Praise Crom!
  • Fixed an issue with Devolved First Men fighting friendly NPCs inside camps.
  • NPCs at Leyshrine camp are no longer hostile to each other.
  • Fixed the ragdoll physics for Rocknose mobs.
  • Fixed the naming of a couple of thralls at the Stygian Invaders faction camp and The Nook.
  • Fixed an issue with the boss Lloigar in The Fractured Citadel not aggroing the player.
  • Fixed an issue in regards to followers not following the player through gates.
  • Fixed an Accursed Fighter NPC in the Temple of the Loon that was hostile towards other NPCs in the camp.
  • Improved the path-finding of NPCs in The Nook camp.
  • Fixed an issue with the Abyssal Remnant failing to reach the player after slam attacking with his bite attack.

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  • Fixed an issue with the feat trainer in the Riverwatch Keep camp not being interactable.
  • Fixed some textures around the female character’s neck when equipped with the Khitan Captain Dingjia armor.
  • Fixed some texture issues with the"Daggers of the Grey Ones" at The Proving Grounds camp.
  • Fixed the texture of dog pets when placed in Animal Pen.
  • Fixed some of First Men NPC’s that could not be harvested.
  • Fixed some camp markers that were not appearing in the correct locations.
  • Improved the LOD for the Black Knight armor.

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  • Fixed an issue where players were unable to reach one of the loot chests located in front of Leyshrine of the Goblinoid.
  • Fixed issues with various loot chests in Land’s Stygian Mercenaries faction camp, Grey Pools, The Nook, and Ruins of New Khemi.
  • Fixed some wells in Black Corsairs faction camp.
  • Fixed a bag prop that was hanging incorrectly in Ruins of New Khemi camp.
  • Fixed placement of braziers at Black Pools and Grey Pools.
  • Fixed the texture of a bonfire at the Accursed faction camp.
  • Reduced the blood decal covering Dagger of the Grey Ones feat teacher. The cleanup service crew did a great job on this one.
  • Axe of the Grey Ones item in the Westlight camp should now be interactable.
  • Fixed some stairs at Westlight camp to facilitate smooth movement on the stairs.
  • Fixed the placement for various rocks inside the Refuge of the Gremlins.
  • Fixed an invisible collision blocking walkway at The Fractured Citadel.

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  • Fixed the size of the axe thrown in the intro cinematic of Conan Exiles.
  • Fixed an issue with the player character’s model that disappeared while drinking water in the Exiled Lands intro cutscene.
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