That worked good with last testlive patch. They ignored a lot if stuff that got reported and still threw it out like nothing.
Slightly odd comment on patch notes that talk about a couple of hundred bug and exploit fixes…
No. There are other ways to fix the mount problem in PVP without having to remove things. Changes to stamina, changes to damage from horseback, changes to hit boxes, changes to saddles, specific counters etc. There are many possible ways to provide the necessary balance without removing mounts just because they don’t work currently in PVP (or, because they work too well…) - the following thread has quite a thorough discussion of possible ideas (little consensus admittedly, but that just shows how complicated the problem actually is, and that not everyone feels the same) -
If this is supposed to be the “PVP” update im pretty sure u shooting urself in the foot with not doing anything about the mounts. If you really want a good PVP game, why u dont ask known good PVP players and take their suggestions seriously?
There is a lot of good experienced PVPers that gladly would help and tell what’s needed to make the game have a better PVP experience.
I dont understand that u at FC dont seem to understand that if it’s not broken u dont need to fix it. And also these things that are broken are not getting some fix at all.
Horses been out for 1 year now, and nothing big have happen to make the game balanced around them. Please wake up.
I’ve answered your question in the Modding Discord. See the general channel.
Thing is they dont play PVP themselfes. If they play their own game they play PVE or RP. So they are not experienced in PVP.
I can promise u that if I fought the whole FCteam they would have decided to nerf all about the good stuffs in PVP.
Thanks for the feedback on these two changes. We use the public test servers as a way to evaluate and test changes.
We will take the feedback into consideration and evaluate if any changes are required
Because they never worked properly.
And how u camed to that conclusion?
No. Not really…should we remember how the 2.1 patch was released to live?
Do you really? From what happend since Siptah you kinda forced all These changes upon us.
Now imagine how Mr HackerDestroyer3000 is feeling right now, reading this patch. “I FIXED CONAN EXILES”
I tried it on my own private server and a friend tried the same on his private server.
I wanted to make it that way, that only the contents of the inventory were dropped (backpack), not the shortcutbar or the armor, but whatever combination of switching these settings on or off, ALL was dropped or NOTHING. Thus I can say that these settings did/do not work properly.
Were you using mods? I am playing on a Server which Drops the inventory but keeps whatever you have on your shortcutbar. From consumable to weapons to thralls. Never Had issues with These 2 Settings. If it does not work as its supposed(IF) to, does that mean they have to remove the Settings? Those Settings were very good for players which eventually lost their hard farmed stuff, following scenarios happend to me:
- stucked in the mesh
- Stucked inside animals…especially rhinos or any other large animal
- diese Cause of the bugged Temperature system, both ways
Surely i can point to another handfull of scenarios where those 2 Settings were NOT
Would have been cool to understand why These Settings were removed instead of a …“they were obsolete”…
We tried it on both modded and unmodded.
You still have the DropEquipmentOnDeath setting.
These settings have not been functional since early stages of the game. They have also been reported as such a few times over the years (@Starwalker provides a bit of insight in regards of the current functionality of these settings) . This is why they have been removed from the game as there are no plans to make them a feature again since their early implementation, thus being obsolete settings.
I’m not understanding the building upgrades system does this mean that a t1 sandstone can be upgrades to a t3 while keeping its look as you said downgrade to same peice of type but the dlc have type not available to base game which would be but then would t3 crafting be required lvl be reduced for dlc
I’m honestly curious if there will ever be any mention of work being done to fix the issues with FLS where it completely tanks network connectivity. Everyone seems to be completely fine ignoring this issue that has been plaguing players for literal months.
I mean, you guys even said that BattleEye gave you a heads up on what the issue was. However there has not been a single mention of it in any of the patch notes, and it is plaguing systems to an increasing degree since September.
It’s so bad that many players are actively trying to get refunds, but they can’t because everyone is well past the window for something like that. We’re beginning to reach territory where clients are going to start getting legal entities evolved, regardless of the wording in the EULA that basically absolves you of any fault.
this building upgrade and downgrade fix , means that now you can “place” down a sandtone fundation where you had a black ice fundation ( before you could only go from sandstone to black ice , not the other way ) this means that all modded buildings are now easier to transform from one to another ) this also means that you can have more flexibility in your buildings , ( if you want to transform a black ice into a wooden T2 building you can now )
I fired up single player testlive version, and found that the Vanity mirror has been renamed to Orb of Nergal. I like the new name, and they did add body features to the station now. The bad part is that they neglected to add the breast slider to the body features. So we still cannot fix our characters from the original bug. please add ALL the body sliders to the body features section.
Please be honest they do not even fix the bugs we all report are in testlive before they roll it out , how do you think they will take suggestions lol. Nope its never a change , its broken in test live its broken when it comes to live, trust me I test in test live and report bugs that never get fixed before they push it to live.
What has not functioned with those 2 Settings?
I need to understand this.
So one of the Settings was dropping inventory, the other one dropped what was in the actionbar,right?(if activated)
So what was not working? Items were not dropping? Not all?
Because i Had no issue with These 2 Settings. Always Had the inventory dropping but the actionbar not.