I did a few hours on the new 2.4 testlive update to check out the changes. I have previously felt that the main Isle of Siptah had a few interesting features, but lacked some character. For much of it, its been kind of boring. Its been hard to describe, but perhaps the best way to say it is the general sense of a lack of unique features. Yes, there are some exceptions to the rule here and there. But that was the general feeling. Maybe the Isle of Siptah was designed for players to ‘fill in the gaps’?
But anyway, after checking the new lands, the NPCs camps, the huge number of features… I was impressed. That’s the kind of ‘character’ I wish was all over the Isle of Siptah! The team that worked on those new lands and everything in it – great job. I love the new factions (especially the new ‘big guy’ in the Primitive First Ones), the new climbing animation, the darker nights, the new lighting on torches (nice extra glow especially in dark areas where it most noticeable), and the new places to explore and build. And the volcanic region was downright creepy (kind of a ‘love to hate it’ thing). Its not the kind of place I’d want to live in, but it definitely had a creepy ‘Lovecraftian’ vibe to it.
So I know everything in 2.4 isn’t perfect (the ambrosia and archery nerfs were disappointing), but I did want to just send a big ‘thank you’ for everyone who worked on the 2.4 patch. Your hard work was noticed and appreciated.