Hey there,
The previous perk was changed because, in fact, it was too good especially considering the amount of points it required. It also generally threw balancing off the table when trying to balance other aspects of the game.
While the new perk might require some tweaks, and we’re open to feedback and listening to it, we often don’t consider “The changes are bad and you should feel bad”, “Wow, dev team, just, mmmuah, perfect job there” and other such lines as feedback to act upon.
Please do give the new patch and all the myriad of new balancing fixes and additions of 2.1 a good try (that is, more than a couple days) and then try to share your feedback and suggestions in a more organized and constructive manner.