I love the setup of the story that you get shipwrecked on the isle of Siptah and try to discover it’s secrets. I love the map. But beyond that, it seems the whole purpose of the map is to grind for summoning better thralls.
From a story perspective, the Isle makes no sense in that respect. In the Exiled Lands the end goal is to escape the lands by removing your bracelet. Nothing has been presented to allow you to escape the island. The lore you learn from the vaults tells you a story of what happened to the elder races that lived there and you get a sense of the sad state of their degenerate descendants. But beyond that, if the Isle is nothing but a thrall generator, that is very lacking. I feel there is much more than can be done in terms of story here. There is no end-game here. Once you build your base and get your thralls, what else is there? Nothing.
The Tower just screams that it has to be the focal point for something bigger in the story that hasn’t been developed yet. A dungeon perhaps.
But for now, there is not much to hold my interest. The gameplay is kind of boring. There needs to be something else that is more engaging that makes sense in terms of story.