So, this is a minor gripe, but I wanted to bring it up. I’ve been maining resurrected corpses since the launch of 3.0 with my new character. For me, the raspy breathing of the resurrected corpses is just way, way too loud. The effect obscures the excellent sound work of the rest of the game. Especially the ambient sounds. The raspy breathing is a great sound effect. It is perfectly fitting for the corpses, but it’s volume is simply out of tune with everything else in my opinion. Furthermore, it is always there and it becomes grating over time, and there is no way to lower it individually.
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Agreed.
On the other hand, the mumbling of NPCs you talk to, the “shouting” of spells when you cast one, the louder-than-most menu music volume.
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